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General Tabletop Discussion
*Dungeons & Dragons
Bounded Accuracy scenario in actual play (low CR mobs vs higher level PCs)
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<blockquote data-quote="The Crimson Binome" data-source="post: 6766527" data-attributes="member: 6775031"><p>In my homebrew setting, magic is rare, so nobody knows about the typical anti-Fireball tactics. Shortly after the party hit level 5, they entered a region that was patrolled by groups of orcs, who moved around in six-by-six formations led by the mechanical equivalent of a chieftain.</p><p></p><p>The thing about typical orcs is that their average HP is <em>very</em> close to <em>half</em> of the average damage dealt by a Fireball III spell. During the first four such encounters, the warlock rolled above-average for damage, killing all of the orcs aside from the leader (who was quickly dropped by the combined efforts of the rest of the party). During the fifth such encounter, the warlock rolled low, and almost half of the orcs survived... who were then able to retaliate with javelins, granted Advantage from their leader's daily ability, dropping half of the party in a single round and forcing the barbarian to rage while mopping them up. And to make matters worse, their leader escaped, so now they know better and their patrols have changed formation to a less-dense formation.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6766527, member: 6775031"] In my homebrew setting, magic is rare, so nobody knows about the typical anti-Fireball tactics. Shortly after the party hit level 5, they entered a region that was patrolled by groups of orcs, who moved around in six-by-six formations led by the mechanical equivalent of a chieftain. The thing about typical orcs is that their average HP is [I]very[/I] close to [I]half[/I] of the average damage dealt by a Fireball III spell. During the first four such encounters, the warlock rolled above-average for damage, killing all of the orcs aside from the leader (who was quickly dropped by the combined efforts of the rest of the party). During the fifth such encounter, the warlock rolled low, and almost half of the orcs survived... who were then able to retaliate with javelins, granted Advantage from their leader's daily ability, dropping half of the party in a single round and forcing the barbarian to rage while mopping them up. And to make matters worse, their leader escaped, so now they know better and their patrols have changed formation to a less-dense formation. [/QUOTE]
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Community
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Bounded Accuracy scenario in actual play (low CR mobs vs higher level PCs)
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