Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Bounty Hunter Ranger Archetype
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SteelDraco" data-source="post: 5728577" data-attributes="member: 359"><p>I considered a number of other things for the class, most of which you bring up (nonlethal damage, scrying, ability to focus on a target with just their name). In the end, I wanted a simple archetype, not something that replaces a large portion of class features. The basic ranger is already quite good at using Survival to chase down a target, I mostly wanted to give them earlier access to the idea of the quarry power.</p><p></p><p>Upon consideration, the ranger's focus ability of the guide archetype does make more sense for a bounty hunter. Don't know why I didn't think about it, since I'm currently PLAYING a guide ranger. I don't really like the "Ranger's Focus" name; I'd probably change it to "Hunter's Focus", but that's just a minor quibble. It seems like your version dropped the ability to designate someone you were tracking as your quarry, which was an idea I liked from the original - it's close to designating someone by name, though not quite as flexible.</p><p></p><p>As written, I would say the class does give a bonus to tying someone up, though it's mechanically shaky justification. The DC to escape bonds tied by someone is 20 + their CMB, so the bounty hunter's bonus to attack rolls from the Quarry Bond power should apply to that DC, since bonuses to attack rolls also increase CMB.</p><p></p><p>I can see a movement rate increase, though I'd personally be more inclined to give a bonus to overland movement speed and chase rolls against the quarry than a general bonus to all movement rates.</p><p></p><p>It's hard to be a better bounty hunter than a wizard with divination spells, that's true. You could always add a few divination spells to the bounty hunter's spell list, since they do have one. That's another thing I considered for this class - I thought about writing up the "Sense Quarry" power as a ranger and inquisitor spell rather than a class ability. A quarry-only version of the Scrying spell could be a 3rd level ranger spell without too many problems, I think. I also considered a more general "tell me what direction they're in and roughly how far" spell at a lower level, something with an unlimited range.</p></blockquote><p></p>
[QUOTE="SteelDraco, post: 5728577, member: 359"] I considered a number of other things for the class, most of which you bring up (nonlethal damage, scrying, ability to focus on a target with just their name). In the end, I wanted a simple archetype, not something that replaces a large portion of class features. The basic ranger is already quite good at using Survival to chase down a target, I mostly wanted to give them earlier access to the idea of the quarry power. Upon consideration, the ranger's focus ability of the guide archetype does make more sense for a bounty hunter. Don't know why I didn't think about it, since I'm currently PLAYING a guide ranger. I don't really like the "Ranger's Focus" name; I'd probably change it to "Hunter's Focus", but that's just a minor quibble. It seems like your version dropped the ability to designate someone you were tracking as your quarry, which was an idea I liked from the original - it's close to designating someone by name, though not quite as flexible. As written, I would say the class does give a bonus to tying someone up, though it's mechanically shaky justification. The DC to escape bonds tied by someone is 20 + their CMB, so the bounty hunter's bonus to attack rolls from the Quarry Bond power should apply to that DC, since bonuses to attack rolls also increase CMB. I can see a movement rate increase, though I'd personally be more inclined to give a bonus to overland movement speed and chase rolls against the quarry than a general bonus to all movement rates. It's hard to be a better bounty hunter than a wizard with divination spells, that's true. You could always add a few divination spells to the bounty hunter's spell list, since they do have one. That's another thing I considered for this class - I thought about writing up the "Sense Quarry" power as a ranger and inquisitor spell rather than a class ability. A quarry-only version of the Scrying spell could be a 3rd level ranger spell without too many problems, I think. I also considered a more general "tell me what direction they're in and roughly how far" spell at a lower level, something with an unlimited range. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Bounty Hunter Ranger Archetype
Top