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<blockquote data-quote="Nifft" data-source="post: 1628706" data-attributes="member: 6562"><p><strong>The Warrior of Darkness!</strong></p><p></p><p><strong>Warrior of Darkness</strong></p><p></p><p>Role: Kensai of Slaughter</p><p></p><p><u>Prerequisites:</u></p><p>Alignment: Any Evil</p><p>Skill Ranks: Knowlege(Religion) 4+, Intimidate 8+</p><p>BAB: 5+</p><p>Feats: Evil Brand, Power Attack, Weapon Focus (any melee weapon)</p><p>Special: A prospective Dark Warrior must sacrifice two intelligent, good, living beings using a melee weapon for which he as the Weapon Focus feat. He must dedicate the kill to either a dark patron or an evil ideal.</p><p></p><p><u>Benefits:</u></p><p>HD: d10</p><p>BAB: Full (as Fighter)</p><p>Good Save: Fort</p><p>Skill Points: 4 + Int bonus</p><p>Class Skills: Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Disguise (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowlege (Arcana, Religion) (Int), Listen (Wis), Move Silently (Dex), Ride (Dex), Sense Motive (Wis) and Spot (Wis).</p><p></p><p>Table <strong>DW-1</strong>: The Warrior of Darkness</p><p>[code]</p><p>[u]Level BAB Fort Ref Will Special Abilities[/u]</p><p>1 +1 +2 +0 +0 Bloodstained Weapon</p><p>2 +2 +3 +0 +0 </p><p>3 +3 +3 +1 +1 Bloodstained Power</p><p>4 +4 +4 +1 +1 </p><p>5 +5 +4 +1 +1 Bloodstained Flesh (DR 5/magic)</p><p>6 +6 +5 +2 +2 </p><p>7 +7 +5 +2 +2 Annointment of Blood</p><p>8 +8 +6 +2 +2 Bloodstained Resistance</p><p>9 +9 +6 +3 +3 Bloodstained Flesh II</p><p>10 +10 +7 +3 +3 Bloodstained Warlord</p><p>[/code]</p><p></p><p>Table <strong>DW-2</strong>: Bloodstained Weapon</p><p>[code]</p><p>[u]Class Level Bonus Sacrificial Victims[/u]</p><p>1 +1 2</p><p>2 +2* 8</p><p>3 +3* 18</p><p>4 +4* 32</p><p>5 +5* 50</p><p>6 +6* 72</p><p>7 +7* 98</p><p>8 +8* 128</p><p>9 +9* 162</p><p>10 +10* 200</p><p>[/code]</p><p></p><p>* <em>The Warrior of Darkness may, at his option, choose special abilities instead of a straight enhancement bonus for each point of bonus after the first. The weapon's enhancement bonus must be at least +1, and may be at most +5. Thus, a 3rd level Warrior of Darkness could have a +3 greataxe, or a +1 keen thundering greataxe.</em></p><p></p><p></p><p><strong>Special Abilities</strong>:</p><ul> <li data-xf-list-type="ul"><strong>Bloodstained Weapon</strong> (Su): The Warrior of Darkness chooses one masterwork melee weapon for which he has the Weapon Focus feat. In an 8-hour cermony dedicated to whatever dark force he serves, he sacrifices a number of living beings, using his chosen weapon. His victims' blood permanently stains this weapon, which from now on becomes his bloodstained weapon.<br /> He may have only one Bloodstained Weapon at a time, and it is only magical in his hands.<br /> Depending on his class level and the number of victims available, he may enhance his bloodstained weapon according to table DW-2 (above).<br /> When enhancing a weapon that is already magical (through a previous sacrificial ceremony or other permanent magic), the Dark Warrior need only pay the difference in sacricicial victims.<br /> The Warrior may voluntarily reduce his Bloodstained Weapon's power at any time, and then re-enhance it through another sacrificial ritual. (If, for example, he wishes to change his +5 Flaming Burst great axe into a +4 Unholy Human-Bane great axe).</li> <li data-xf-list-type="ul"><strong>Bloodstained Power</strong> (Su): Whenever the Warrior of Darkness kills a living being using a coup de grace, he gains one of the following effects (caster level equals class level): <em>Align Weapon</em>, <em>Bear's Endurance</em>, <em>Bull's Strength</em>, <em>Cat's Grace</em>, <em>Cure Moderate Wounds</em>, <em>Divine Favor</em>, <em>Entropic Shield</em>, <em>Protection from Good</em>, <em>Resist Energy</em>, or <em>Shield of Faith</em>.</li> <li data-xf-list-type="ul"><strong>Bloodstained Flesh</strong> (Su): The dark essence of murder has seeped into the Warrior's very flesh. Its dark power resists normal weapons.</li> <li data-xf-list-type="ul"><strong>Annointment of Blood</strong> (Sp): A Warrior of Darkness who has gained a benefit from his Bloodstained Power ability (above) may transfer that effect to an ally as a standard action requiring a touch and provoking an AoO.</li> <li data-xf-list-type="ul"><strong>Bloodstained Resistance</strong> (Su): In addition to the effect granted by Bloodstained Power, the Warrior of Darkness gains SR 20 for 10 minutes after performing a Coup de Grace.</li> <li data-xf-list-type="ul"><strong>Bloodstained Flesh II</strong> (Su): The Warrior's flesh becomes tougher, more like that of an actual fiend. He gains one of the following:<br /> - DR 5/magic and good<br /> - DR 5/magic and cold iron<br /> - DR 5/magic and alchemical silver</li> <li data-xf-list-type="ul"><strong>Bloodstained Warlord</strong> (Ex): The Warrior of Darkness exudes a palpable aura of evil. He gains a +4 circumstance bonus on all Intimidate checks, and on Diplomacy checks towards evil creatures.<br /> All foes within 30 feet gain a -2 morale penalty to attack rolls and saving throws. This is a mind-affecting, fear effect. (Thus, Paladins and Constructs are immune.)<br /> Finally, once per week the Warrior of Darkness may generate a Gease/Quest effect on any other Warrior of Darkness with fewer total HD who has not yet attained the rank of Bloodstained Warlord.</li> </ul><p></p><p> -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 1628706, member: 6562"] [b]The Warrior of Darkness![/b] [b]Warrior of Darkness[/b] Role: Kensai of Slaughter [u]Prerequisites:[/u] Alignment: Any Evil Skill Ranks: Knowlege(Religion) 4+, Intimidate 8+ BAB: 5+ Feats: Evil Brand, Power Attack, Weapon Focus (any melee weapon) Special: A prospective Dark Warrior must sacrifice two intelligent, good, living beings using a melee weapon for which he as the Weapon Focus feat. He must dedicate the kill to either a dark patron or an evil ideal. [u]Benefits:[/u] HD: d10 BAB: Full (as Fighter) Good Save: Fort Skill Points: 4 + Int bonus Class Skills: Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Disguise (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowlege (Arcana, Religion) (Int), Listen (Wis), Move Silently (Dex), Ride (Dex), Sense Motive (Wis) and Spot (Wis). Table [b]DW-1[/b]: The Warrior of Darkness [code] [u]Level BAB Fort Ref Will Special Abilities[/u] 1 +1 +2 +0 +0 Bloodstained Weapon 2 +2 +3 +0 +0 3 +3 +3 +1 +1 Bloodstained Power 4 +4 +4 +1 +1 5 +5 +4 +1 +1 Bloodstained Flesh (DR 5/magic) 6 +6 +5 +2 +2 7 +7 +5 +2 +2 Annointment of Blood 8 +8 +6 +2 +2 Bloodstained Resistance 9 +9 +6 +3 +3 Bloodstained Flesh II 10 +10 +7 +3 +3 Bloodstained Warlord [/code] Table [b]DW-2[/b]: Bloodstained Weapon [code] [u]Class Level Bonus Sacrificial Victims[/u] 1 +1 2 2 +2* 8 3 +3* 18 4 +4* 32 5 +5* 50 6 +6* 72 7 +7* 98 8 +8* 128 9 +9* 162 10 +10* 200 [/code] * [i]The Warrior of Darkness may, at his option, choose special abilities instead of a straight enhancement bonus for each point of bonus after the first. The weapon's enhancement bonus must be at least +1, and may be at most +5. Thus, a 3rd level Warrior of Darkness could have a +3 greataxe, or a +1 keen thundering greataxe.[/i] [b]Special Abilities[/b]: [list] [*][b]Bloodstained Weapon[/b] (Su): The Warrior of Darkness chooses one masterwork melee weapon for which he has the Weapon Focus feat. In an 8-hour cermony dedicated to whatever dark force he serves, he sacrifices a number of living beings, using his chosen weapon. His victims' blood permanently stains this weapon, which from now on becomes his bloodstained weapon. He may have only one Bloodstained Weapon at a time, and it is only magical in his hands. Depending on his class level and the number of victims available, he may enhance his bloodstained weapon according to table DW-2 (above). When enhancing a weapon that is already magical (through a previous sacrificial ceremony or other permanent magic), the Dark Warrior need only pay the difference in sacricicial victims. The Warrior may voluntarily reduce his Bloodstained Weapon's power at any time, and then re-enhance it through another sacrificial ritual. (If, for example, he wishes to change his +5 Flaming Burst great axe into a +4 Unholy Human-Bane great axe). [*][b]Bloodstained Power[/b] (Su): Whenever the Warrior of Darkness kills a living being using a coup de grace, he gains one of the following effects (caster level equals class level): [i]Align Weapon[/i], [i]Bear's Endurance[/i], [i]Bull's Strength[/i], [i]Cat's Grace[/i], [i]Cure Moderate Wounds[/i], [i]Divine Favor[/i], [i]Entropic Shield[/i], [i]Protection from Good[/i], [i]Resist Energy[/i], or [i]Shield of Faith[/i]. [*][b]Bloodstained Flesh[/b] (Su): The dark essence of murder has seeped into the Warrior's very flesh. Its dark power resists normal weapons. [*][b]Annointment of Blood[/b] (Sp): A Warrior of Darkness who has gained a benefit from his Bloodstained Power ability (above) may transfer that effect to an ally as a standard action requiring a touch and provoking an AoO. [*][b]Bloodstained Resistance[/b] (Su): In addition to the effect granted by Bloodstained Power, the Warrior of Darkness gains SR 20 for 10 minutes after performing a Coup de Grace. [*][b]Bloodstained Flesh II[/b] (Su): The Warrior's flesh becomes tougher, more like that of an actual fiend. He gains one of the following: - DR 5/magic and good - DR 5/magic and cold iron - DR 5/magic and alchemical silver [*][b]Bloodstained Warlord[/b] (Ex): The Warrior of Darkness exudes a palpable aura of evil. He gains a +4 circumstance bonus on all Intimidate checks, and on Diplomacy checks towards evil creatures. All foes within 30 feet gain a -2 morale penalty to attack rolls and saving throws. This is a mind-affecting, fear effect. (Thus, Paladins and Constructs are immune.) Finally, once per week the Warrior of Darkness may generate a Gease/Quest effect on any other Warrior of Darkness with fewer total HD who has not yet attained the rank of Bloodstained Warlord. [/list] -- N [/QUOTE]
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