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<blockquote data-quote="RangerWickett" data-source="post: 6885558" data-attributes="member: 63"><p>What ended up happening was:</p><p></p><p>* PCs get to a computer console in the facility's security office. They check cameras and see that Sareve's droid minions are grabbing stuff in the facility's research labs, carrying it to the hangar, and loading it into her ship. They also can tell that she is using a terminal in the hangar to communicate with the Star Destroyer in orbit. </p><p></p><p>* Tech-focused PC stays to provide 'overwatch' via security cameras while the rest of the group clears out the droids in the facility. The PCs wonder why the droids aren't sounding an alarm, so I give them the B.S. answer that the whole facility is radiation shielded, which means only direct line-of-sight communication, or using physical lines from one computer to another.</p><p></p><p>* Tech-focused PC wants to keep Sareve from escaping, so he burns out the motors on the rooftop hangar bay doors.</p><p></p><p>* Tech-focused PC really wants to find out what's going on on the Star Destroyer, and . . . ugh, his character has 5 Intelligence and 5 ranks in computers, so there's basically nothing he can fail. So I just say it will take a while, but eventually he learns that Sareve has a droid on the Star Destroyer that is delivering a computer virus developed at this research facility. It's designed to take control of a ship remotely, but it's still in development, and the facility has been doing tests on the Star Destroyer (i.e., the PCs can't steal this and hijack every ship they find forever). He wants to take control, and I say that she'd immediately notice that. So instead he's content to install a shutdown command on the droid, so that when they attack her he can cut off her control then.</p><p></p><p>(They still don't know what she wants on the Star Destroyer. Remote controlling it is only marginally useful, because the crew can shut down the computer and pilot manually. Why does she have the pregnant senator hostage?)</p><p></p><p>* The PCs get their hands on a experimental (i.e., prone to overheating and exploding) Big F***ing Gun, which fires ion blasts. They take out some droids.</p><p></p><p>* Force-using PC Hank has a brief mental connection with the senator and tells her to stall Sareve, because they're almost ready to attack.</p><p></p><p>* PC in security room notices at the last second that people coming in from outside the facility are about to blast the door in and attack. He warns them over the intercom that he has a ship torpedo in the room with him and will detonate it if anyone tries to enter. A response comes through - and he pipes it to the other PCs - where Dune Gomero offers them a chance to surrender. He's not sure whom they're pursuing, but all he cares about is that this facility is under his control now. A PC bluffs that this was actually a ruse to lure him away from his post and leave Lord Karcero vulnerable, and then all the PCs run like hell for the hangar bay (where there are a couple transport shuttles with light weapons), hoping they can flee that way and avoid getting pincered. Yes, the hangar doors are burned out, but worst-case scenario they'll just shoot their way out from the inside.</p><p></p><p>They leave a booby-trapped torpedo, but find out later that they rolled insufficiently for it to actually go off, so Dune Gomero and his men take control of the facility, and are only a few rounds behind them.</p><p></p><p>* Wookiee PC with ion blaster blows up Sareve's droid bodyguards. Other PCs take out droid cannon fodder. Sareve flees into her shuttle and starts to close the cargo bay door, but the senator screams in pain, faking a problem with her baby. It's just enough of a distraction for three PCs to get on board and jam the cargo bay door open. Meanwhile, the other two PCs get onto a separate shuttle.</p><p></p><p>* The fight is crazy brief. The party had previously rigged together a handful of proton grenades (to take out an AT-ST) but they never needed them. So the tech PC throws them behind Sareve, with a timer counting down two rounds. The Mon Calamari doctor shoots Sareve but she deflects most of the damage. The thawed clone Corellia fights in melee using a Cortosis shield he bought to defend, but he still suffers a critical wound when he gets impaled on his thigh. The tech PC hacks open the brig cell and pulls out the senator. The doctor gets a solid hit on Sareve and inflicts a critical that prevents her from intentionally spending fatigue to use powers or take extra maneuvers. Basically, she's slowed down for a round.</p><p></p><p>Corellia runs away, taking a vicious slice for running but managing to stay up. The doctor runs. The tech and the senator run. </p><p></p><p>Sareve doesn't run fast enough. She dies in the explosion. (But her ship survives, only slightly damaged.)</p><p></p><p>* PCs celebrate for a half second before Dune's guys start shooting from the entrance to the hangar. They split up into Sareve's shuttle and one of the transports, fire a few shots to keep the enemies from advancing, then blast open the hangar bay doors on the ceiling. The PCs' previous ship crashes through the hole, and they fly away through the explosion.</p><p></p><p> </p><p></p><p>So I'm going to Schroedinger's plot this thing and dramatically change what I had planned. More details to follow in a later post, but the short version is, "The Star Destroyer is landing."</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 6885558, member: 63"] What ended up happening was: * PCs get to a computer console in the facility's security office. They check cameras and see that Sareve's droid minions are grabbing stuff in the facility's research labs, carrying it to the hangar, and loading it into her ship. They also can tell that she is using a terminal in the hangar to communicate with the Star Destroyer in orbit. * Tech-focused PC stays to provide 'overwatch' via security cameras while the rest of the group clears out the droids in the facility. The PCs wonder why the droids aren't sounding an alarm, so I give them the B.S. answer that the whole facility is radiation shielded, which means only direct line-of-sight communication, or using physical lines from one computer to another. * Tech-focused PC wants to keep Sareve from escaping, so he burns out the motors on the rooftop hangar bay doors. * Tech-focused PC really wants to find out what's going on on the Star Destroyer, and . . . ugh, his character has 5 Intelligence and 5 ranks in computers, so there's basically nothing he can fail. So I just say it will take a while, but eventually he learns that Sareve has a droid on the Star Destroyer that is delivering a computer virus developed at this research facility. It's designed to take control of a ship remotely, but it's still in development, and the facility has been doing tests on the Star Destroyer (i.e., the PCs can't steal this and hijack every ship they find forever). He wants to take control, and I say that she'd immediately notice that. So instead he's content to install a shutdown command on the droid, so that when they attack her he can cut off her control then. (They still don't know what she wants on the Star Destroyer. Remote controlling it is only marginally useful, because the crew can shut down the computer and pilot manually. Why does she have the pregnant senator hostage?) * The PCs get their hands on a experimental (i.e., prone to overheating and exploding) Big F***ing Gun, which fires ion blasts. They take out some droids. * Force-using PC Hank has a brief mental connection with the senator and tells her to stall Sareve, because they're almost ready to attack. * PC in security room notices at the last second that people coming in from outside the facility are about to blast the door in and attack. He warns them over the intercom that he has a ship torpedo in the room with him and will detonate it if anyone tries to enter. A response comes through - and he pipes it to the other PCs - where Dune Gomero offers them a chance to surrender. He's not sure whom they're pursuing, but all he cares about is that this facility is under his control now. A PC bluffs that this was actually a ruse to lure him away from his post and leave Lord Karcero vulnerable, and then all the PCs run like hell for the hangar bay (where there are a couple transport shuttles with light weapons), hoping they can flee that way and avoid getting pincered. Yes, the hangar doors are burned out, but worst-case scenario they'll just shoot their way out from the inside. They leave a booby-trapped torpedo, but find out later that they rolled insufficiently for it to actually go off, so Dune Gomero and his men take control of the facility, and are only a few rounds behind them. * Wookiee PC with ion blaster blows up Sareve's droid bodyguards. Other PCs take out droid cannon fodder. Sareve flees into her shuttle and starts to close the cargo bay door, but the senator screams in pain, faking a problem with her baby. It's just enough of a distraction for three PCs to get on board and jam the cargo bay door open. Meanwhile, the other two PCs get onto a separate shuttle. * The fight is crazy brief. The party had previously rigged together a handful of proton grenades (to take out an AT-ST) but they never needed them. So the tech PC throws them behind Sareve, with a timer counting down two rounds. The Mon Calamari doctor shoots Sareve but she deflects most of the damage. The thawed clone Corellia fights in melee using a Cortosis shield he bought to defend, but he still suffers a critical wound when he gets impaled on his thigh. The tech PC hacks open the brig cell and pulls out the senator. The doctor gets a solid hit on Sareve and inflicts a critical that prevents her from intentionally spending fatigue to use powers or take extra maneuvers. Basically, she's slowed down for a round. Corellia runs away, taking a vicious slice for running but managing to stay up. The doctor runs. The tech and the senator run. Sareve doesn't run fast enough. She dies in the explosion. (But her ship survives, only slightly damaged.) * PCs celebrate for a half second before Dune's guys start shooting from the entrance to the hangar. They split up into Sareve's shuttle and one of the transports, fire a few shots to keep the enemies from advancing, then blast open the hangar bay doors on the ceiling. The PCs' previous ship crashes through the hole, and they fly away through the explosion. So I'm going to Schroedinger's plot this thing and dramatically change what I had planned. More details to follow in a later post, but the short version is, "The Star Destroyer is landing." [/QUOTE]
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