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Brand new DM to 5E and many concerns...
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<blockquote data-quote="CydKnight" data-source="post: 7521310" data-attributes="member: 6873462"><p>On Fighters, I'm actually playing one right now and having a blast. He is a Battlemaster with Polearm Feat. In later levels I will add Sentinel which will pair nicely with Riposte for some nice defensive Reactions. The PC of course has options for armor selection and ability score improvements to bolster AC. Aside from that, if you are the DM, and lack of AC at higher levels is a concern for you, do something about it. Make some nice magical armor or other defensive items available that the fighter can use.</p><p></p><p>On Burning Hands, if you are a caster, chances are you really don't want to be close enough to the enemy that you have to touch them since you are likely a bit squishy yourself so there is a trade-off here. Also, if your party is in that tight a formation, they may want to rethink their strategy.</p><p></p><p>Again, you are the DM, so you have control over how deadly you want to make your encounters. If you don't think your party can handle a 59 HP Ogre, then perhaps you find another creature that is less deadly.</p></blockquote><p></p>
[QUOTE="CydKnight, post: 7521310, member: 6873462"] On Fighters, I'm actually playing one right now and having a blast. He is a Battlemaster with Polearm Feat. In later levels I will add Sentinel which will pair nicely with Riposte for some nice defensive Reactions. The PC of course has options for armor selection and ability score improvements to bolster AC. Aside from that, if you are the DM, and lack of AC at higher levels is a concern for you, do something about it. Make some nice magical armor or other defensive items available that the fighter can use. On Burning Hands, if you are a caster, chances are you really don't want to be close enough to the enemy that you have to touch them since you are likely a bit squishy yourself so there is a trade-off here. Also, if your party is in that tight a formation, they may want to rethink their strategy. Again, you are the DM, so you have control over how deadly you want to make your encounters. If you don't think your party can handle a 59 HP Ogre, then perhaps you find another creature that is less deadly. [/QUOTE]
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