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Branding's Age of Worms, the 4th Generation - OOC
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<blockquote data-quote="hbarsquared" data-source="post: 2842562" data-attributes="member: 4550"><p>Also, an update as to the format I would like to use for the rest of the PbP game.</p><p></p><p>My posts from this point will be entirely narrative, though I will use the underlying game mechanics to determine the outcome of all actions. Feel free to remain entirely narrative in your post, as well, while restricting yourself to only what is possible according to your character sheet (spells per day, turning, move actions in a round, etc).</p><p></p><p>If you would like to include rolls to determine the outcome of an action, roll yourself and include the result in your post: I will describe the result. Also, in combat, restrict your post to one round (in terms of standard actions and move actions). If you plan to have your character simply repeat their action in the following rounds, include your intentions (full attack every round, continue running, etc).</p><p></p><p>Initiative will be handled roughly by the order of when your posts are made (that way, if one character changes their actions based on someone else, the initiatve order isn't messed up). For actions that don't depend on another character, I will roughly describe actions in the order of those with the highest Initiative modifier.</p><p></p><p>Finally, I will not be handing out any more XP, but instead will let everyone know when it is time to level up. It will be approximately at the same time, anyway, but reduces the record keeping.</p><p></p><p>Character sheets will be updated and referred to normally. Soon, I will also provide a template that will keep all pertinent information in one place that will be easy for all of us to reference.</p><p></p><p>If you have any questions or want any clarifications, please let me know. If you want any changes, or are completely disgruntled by this system, also please let me know. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> The purpose of this is to let us have more fun, and if it would detract from your game I do not want that to happen.</p></blockquote><p></p>
[QUOTE="hbarsquared, post: 2842562, member: 4550"] Also, an update as to the format I would like to use for the rest of the PbP game. My posts from this point will be entirely narrative, though I will use the underlying game mechanics to determine the outcome of all actions. Feel free to remain entirely narrative in your post, as well, while restricting yourself to only what is possible according to your character sheet (spells per day, turning, move actions in a round, etc). If you would like to include rolls to determine the outcome of an action, roll yourself and include the result in your post: I will describe the result. Also, in combat, restrict your post to one round (in terms of standard actions and move actions). If you plan to have your character simply repeat their action in the following rounds, include your intentions (full attack every round, continue running, etc). Initiative will be handled roughly by the order of when your posts are made (that way, if one character changes their actions based on someone else, the initiatve order isn't messed up). For actions that don't depend on another character, I will roughly describe actions in the order of those with the highest Initiative modifier. Finally, I will not be handing out any more XP, but instead will let everyone know when it is time to level up. It will be approximately at the same time, anyway, but reduces the record keeping. Character sheets will be updated and referred to normally. Soon, I will also provide a template that will keep all pertinent information in one place that will be easy for all of us to reference. If you have any questions or want any clarifications, please let me know. If you want any changes, or are completely disgruntled by this system, also please let me know. :) The purpose of this is to let us have more fun, and if it would detract from your game I do not want that to happen. [/QUOTE]
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