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Branding's Age of Worms, the 4th Generation
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<blockquote data-quote="Branding Opportunity" data-source="post: 3133719" data-attributes="member: 31812"><p><strong>Death and Undeath</strong></p><p></p><p>Balanced precariously as he is on Gregor's back, Azten takes his holy symbol/hammer and prepares to strike at the creature if it comes close enough. "<span style="color: Blue">By the AllFather! Get away from us, you foul ...</span>" At a momentary loss for appropriately descriptive words, Azten's exclamation fades into nothing. (<em>OOC: Readying attack</em>)</p><p></p><p>Still holding the lantern in one hand, Owen throws his dagger at the ugly thing. With incredible accuracy, or luck dending on how one looks at it, the thrown weapon buries itself in the skull of the undead monstrosity. Making a sound like an overripe catelope being split open, the skull opens down the middle, nearly bifurcating the head in twain. With little fanfare the creature falls forward, splashing Gregor, Azten, and Owen with cold water. It's not moving any more. (<em>OOC: 13 + 2 = 15, hit! Damage 1d4+1 = 5</em>)</p></blockquote><p></p>
[QUOTE="Branding Opportunity, post: 3133719, member: 31812"] [b]Death and Undeath[/b] Balanced precariously as he is on Gregor's back, Azten takes his holy symbol/hammer and prepares to strike at the creature if it comes close enough. "[COLOR=Blue]By the AllFather! Get away from us, you foul ...[/COLOR]" At a momentary loss for appropriately descriptive words, Azten's exclamation fades into nothing. ([I]OOC: Readying attack[/I]) Still holding the lantern in one hand, Owen throws his dagger at the ugly thing. With incredible accuracy, or luck dending on how one looks at it, the thrown weapon buries itself in the skull of the undead monstrosity. Making a sound like an overripe catelope being split open, the skull opens down the middle, nearly bifurcating the head in twain. With little fanfare the creature falls forward, splashing Gregor, Azten, and Owen with cold water. It's not moving any more. ([I]OOC: 13 + 2 = 15, hit! Damage 1d4+1 = 5[/I]) [/QUOTE]
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