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Branding's Age of Worms, the 4th Generation
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<blockquote data-quote="Branding Opportunity" data-source="post: 3174480" data-attributes="member: 31812"><p><strong>"Blue" corridor</strong></p><p></p><p>Still a bit shaken from the encounter with the spectral boy, you carefully make your way down the side passage towards the unlit blue lantern. There doesn’t seem to be any sign of your play companion here, although he does tend to be difficult to pick out.</p><p></p><p>Like all the others, this corridor is about 20 feet wide and 35 feet long. Unlike the others, however, the ceiling here begins at about 10 feet in height where it branches from the central chamber and rises at a steep angle, ascending much higher than the other corridors. At the far end of the passage, where the blue lantern is hanging from a long, sturdy chain, this ceiling rises to at least 50 feet.</p><p></p><p>As in the other corridors, there is a circular indentation on the floor underneath the lantern. A quick perusal of it (<em>OOC: Search check</em>) reveals that it probably does not cover an elevator shaft. It seems to be ornamental.</p><p></p><p>A skeleton lies in a heap on the floor here, its bones scattered in a large area, those that haven’t been carried off by scavengers long ago.</p><p></p><p>Azten:[sblock]<em>(OOC: Spot check</em>).</p><p>Your sensitive dwarven eyes pick out something that the other races without darkvision miss. At the top of this passageway there seems to be a corridor which continues in the same direction as the “spoke” of the star-shaped chamber you are in. It looks to be roughly 40 feet off the ground. Quickly looking around, you don’t see any handholds in the walls. The only way up would be to climb the lantern chain, a feat of moderate difficulty for a skilled climber.[/sblock]</p></blockquote><p></p>
[QUOTE="Branding Opportunity, post: 3174480, member: 31812"] [b]"Blue" corridor[/b] Still a bit shaken from the encounter with the spectral boy, you carefully make your way down the side passage towards the unlit blue lantern. There doesn’t seem to be any sign of your play companion here, although he does tend to be difficult to pick out. Like all the others, this corridor is about 20 feet wide and 35 feet long. Unlike the others, however, the ceiling here begins at about 10 feet in height where it branches from the central chamber and rises at a steep angle, ascending much higher than the other corridors. At the far end of the passage, where the blue lantern is hanging from a long, sturdy chain, this ceiling rises to at least 50 feet. As in the other corridors, there is a circular indentation on the floor underneath the lantern. A quick perusal of it ([I]OOC: Search check[/I]) reveals that it probably does not cover an elevator shaft. It seems to be ornamental. A skeleton lies in a heap on the floor here, its bones scattered in a large area, those that haven’t been carried off by scavengers long ago. Azten:[sblock][I](OOC: Spot check[/I]). Your sensitive dwarven eyes pick out something that the other races without darkvision miss. At the top of this passageway there seems to be a corridor which continues in the same direction as the “spoke” of the star-shaped chamber you are in. It looks to be roughly 40 feet off the ground. Quickly looking around, you don’t see any handholds in the walls. The only way up would be to climb the lantern chain, a feat of moderate difficulty for a skilled climber.[/sblock] [/QUOTE]
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