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<blockquote data-quote="WizWrm" data-source="post: 1299390" data-attributes="member: 13568"><p><u><strong>Euranth</strong></u></p><p>Male Human Rogue 13/Horizon Walker 7</p><p><strong>Height:</strong> 5'9"; <strong>Weight:</strong> 150 lbs.; <strong>Skin:</strong> Fair; <strong>Hair:</strong> Dark brown; <strong>Eyes:</strong> Brown</p><p></p><p><strong>Strength:</strong> 18 (+4) [4p +6 enhancement]</p><p><strong>Dexterity:</strong> 24 (+7) [6p +4 level +6 enhancement]</p><p><strong>Constitution:</strong> 18 (+4) [4p +6 enhancement]</p><p><strong>Intelligence:</strong> 16 (+3) [10p]</p><p><strong>Wisdom:</strong> 12 (+1) [4p]</p><p><strong>Charisma:</strong> 12 (+1) [4p]</p><p></p><p><strong>HD:</strong> 13d6+7d8+80; <strong>HP: 186 </strong></p><p><strong>Initiative:</strong>: +7 [+7 dex]</p><p><strong>Speed:</strong> 30 feet</p><p><strong>Base Attack Bonus:</strong> +16/+11/+6/+1</p><p><strong>Melee Attacks:</strong> +25/+20/+15/+10 <em>spiked chain</em> (2d4+9 piercing +1d6 electricity +1d6 cold, possibly sneak attack +7d6, 10' reach, 20/x2, +2 to disarm, can make trip attacks)</p><p><strong>Ranged Attacks:</strong> +27/+22/+17/+12 <em>shortbow</em> (1d6+6 piercing +1d6 fire, possibly sneak attack +7d6, 20/x3, seeking)</p><p><strong>Armor Class:</strong> 36 [10 base +7 dex +9 chain shirt +5 natural armor +5 deflection]</p><p><strong>Fortitude:</strong> +18; <strong>Reflex:</strong> +22; <strong>Will:</strong> +12</p><p></p><p><strong>Skills:</strong> Balance +19 [10 ranks +2 synergy +7 dex], Bluff +21 [20 ranks +1 cha], Climb +19 [15 ranks +4 str], Decipher Script +18 [15 ranks +3 int], Disable Device +23 [20 ranks +3 int], Escape Artist +17 [10 ranks +7 dex], Gather Information +11 [10 ranks +1 cha], Hide +31 [20 ranks +4 competence +7 dex], Knowledge (geography) +13 [8 ranks +2 Cosmopoliton +3 int], Move Silently +31 [20 ranks +4 competence +7 dex], Open Lock +27 [20 ranks +7 dex], Search +23 [20 ranks +3 int], Sleight of Hand +19 [10 ranks +2 synergy +7 dex], Spot +25 [20 ranks +4 competence +1 wis], Survival +11 [10 ranks +2 synergy (avoid getting lost, avoid natural hazards, follow or find tracks) +1 wis], Tumble +17 [10 ranks +7 dex], Use Magic Device +11 [10 ranks +2 synergy (scrolls) +1 cha]. [192 rogue skill points, 56 horizon walker skill points]</p><p><strong>Feats:</strong> Endurance, Cosmopoliton (knowledge[geography]), Combat Expertise, Weapon Finesse, Exotic Weapon Proficiency (spiked chain), Improved Feint, Improved Disarm, Track</p><p></p><p><strong>Abilities:</strong> Bonus feat, bonus skill points, sneak attack +7d6, trapfinding, improved evasion, trap sense +4, improved uncanny dodge (retain Dex bonus to AC unless immobilized and cannot be flanked), skill mastery (6 skills: disable device, move silently, open lock, sleight of hand, survival, tumble), terrain mastery (desert, forest, marsh, plains, underground, shifting, cavernous).</p><p></p><p><strong>Terrain Mastery:</strong> Immune to fatigue and exhaustion effects become fatigue instead; +4 competence bonus to Hide, Move Silently, and Spot; 60 foot darkvision; <em>dimension door</em> once every 1d4 rounds; 30 foot tremorsense; +1 insight bonus to attack and damage versus creatures from desert, forest, marsh, plains, underground, or shifting regions.</p><p></p><p><strong>Languages:</strong> Common, Goblin, Draconic, Elvish</p><p></p><p><strong>Equipment:</strong> <em>+5 shocking frost cold iron spiked chain</em>, <em>+3 flaming composite shortbow of seeking</em>, 50 <em>+1 silver arrows</em>, 50 <em>+1 adamantine arrows</em>, <em>+5 ghost touch mithral chain shirt</em>, two potions each of <em>water breathing, tongues, remove curse, remove disease, remove blindness/deafness, neutralize poison</em>, <em>ring of blinking</em>, <em>ring of telekinesis</em>, <em>ring of invisibility</em> [no slot, x2 cost], two <em>immovable rods</em>, <em>wand of cure critical wounds</em>, <em>amulet of health +6</em>, <em>belt of giant strength +6</em>, <em>boots of striding and springing</em>, <em>cloak of resistance +5</em>, <em>decanter of endless water</em>, <em>gloves of dexterity +6</em>, <em>heward's handy haversack</em>, <em>iron bands of binding</em>, <em>vest of protection</em> (as scarab), <em>murlynd's spoon</em>, <em>headband of deflection +5</em>, <em>bottle of air</em>, <em>bracers of natural armor +5</em>, bedroll, five pieces of chalk, flint and steel, 100' silk rope and grappling hook, ink/inkpen and five sheets of paper, masterwork manacles, whetstone, climbers' kit, masterwork thieves' tools, explorer's outfit, 137,250gp.</p><p></p><p><strong>Description:</strong> Euranth is of moderate height and build for a human. He usually wears very deep red clothing of expensive fabric, over which he wears a mithral chain shirt, bound at the waist by a gray leather belt with a golden buckle. A heavy spiked chain is attached to a loop on the left side of the belt, and a length of heavy leather hangs next to it, to prevent the spikes from tearing into his clothing. On the right side of his belt hang several vials, and he has three rings, one on each ring finger and one on the pinky of his left hand. Euranth is wearing a well-worn haversack with a plethora of pockets, bulging here and there, which has been slung loosely over a deep indigo cloak. He has a pair of very thin fingerless gloves and a small flame-shaped amulet that hangs from a silver chain.</p><p></p><p><strong>Background:</strong> <em>I'll wait for the party concept.</em></p></blockquote><p></p>
[QUOTE="WizWrm, post: 1299390, member: 13568"] [u][b]Euranth[/b][/u] Male Human Rogue 13/Horizon Walker 7 [b]Height:[/b] 5'9"; [b]Weight:[/b] 150 lbs.; [b]Skin:[/b] Fair; [b]Hair:[/b] Dark brown; [b]Eyes:[/b] Brown [b]Strength:[/b] 18 (+4) [4p +6 enhancement] [b]Dexterity:[/b] 24 (+7) [6p +4 level +6 enhancement] [b]Constitution:[/b] 18 (+4) [4p +6 enhancement] [b]Intelligence:[/b] 16 (+3) [10p] [b]Wisdom:[/b] 12 (+1) [4p] [b]Charisma:[/b] 12 (+1) [4p] [b]HD:[/b] 13d6+7d8+80; [b]HP: 186 [/b] [b]Initiative:[/b]: +7 [+7 dex] [b]Speed:[/b] 30 feet [b]Base Attack Bonus:[/b] +16/+11/+6/+1 [b]Melee Attacks:[/b] +25/+20/+15/+10 [i]spiked chain[/i] (2d4+9 piercing +1d6 electricity +1d6 cold, possibly sneak attack +7d6, 10' reach, 20/x2, +2 to disarm, can make trip attacks) [b]Ranged Attacks:[/b] +27/+22/+17/+12 [i]shortbow[/i] (1d6+6 piercing +1d6 fire, possibly sneak attack +7d6, 20/x3, seeking) [b]Armor Class:[/b] 36 [10 base +7 dex +9 chain shirt +5 natural armor +5 deflection] [b]Fortitude:[/b] +18; [b]Reflex:[/b] +22; [b]Will:[/b] +12 [b]Skills:[/b] Balance +19 [10 ranks +2 synergy +7 dex], Bluff +21 [20 ranks +1 cha], Climb +19 [15 ranks +4 str], Decipher Script +18 [15 ranks +3 int], Disable Device +23 [20 ranks +3 int], Escape Artist +17 [10 ranks +7 dex], Gather Information +11 [10 ranks +1 cha], Hide +31 [20 ranks +4 competence +7 dex], Knowledge (geography) +13 [8 ranks +2 Cosmopoliton +3 int], Move Silently +31 [20 ranks +4 competence +7 dex], Open Lock +27 [20 ranks +7 dex], Search +23 [20 ranks +3 int], Sleight of Hand +19 [10 ranks +2 synergy +7 dex], Spot +25 [20 ranks +4 competence +1 wis], Survival +11 [10 ranks +2 synergy (avoid getting lost, avoid natural hazards, follow or find tracks) +1 wis], Tumble +17 [10 ranks +7 dex], Use Magic Device +11 [10 ranks +2 synergy (scrolls) +1 cha]. [192 rogue skill points, 56 horizon walker skill points] [b]Feats:[/b] Endurance, Cosmopoliton (knowledge[geography]), Combat Expertise, Weapon Finesse, Exotic Weapon Proficiency (spiked chain), Improved Feint, Improved Disarm, Track [b]Abilities:[/b] Bonus feat, bonus skill points, sneak attack +7d6, trapfinding, improved evasion, trap sense +4, improved uncanny dodge (retain Dex bonus to AC unless immobilized and cannot be flanked), skill mastery (6 skills: disable device, move silently, open lock, sleight of hand, survival, tumble), terrain mastery (desert, forest, marsh, plains, underground, shifting, cavernous). [b]Terrain Mastery:[/b] Immune to fatigue and exhaustion effects become fatigue instead; +4 competence bonus to Hide, Move Silently, and Spot; 60 foot darkvision; [i]dimension door[/i] once every 1d4 rounds; 30 foot tremorsense; +1 insight bonus to attack and damage versus creatures from desert, forest, marsh, plains, underground, or shifting regions. [b]Languages:[/b] Common, Goblin, Draconic, Elvish [b]Equipment:[/b] [i]+5 shocking frost cold iron spiked chain[/i], [i]+3 flaming composite shortbow of seeking[/i], 50 [i]+1 silver arrows[/i], 50 [i]+1 adamantine arrows[/i], [i]+5 ghost touch mithral chain shirt[/i], two potions each of [i]water breathing, tongues, remove curse, remove disease, remove blindness/deafness, neutralize poison[/i], [i]ring of blinking[/i], [i]ring of telekinesis[/i], [i]ring of invisibility[/i] [no slot, x2 cost], two [i]immovable rods[/i], [i]wand of cure critical wounds[/i], [i]amulet of health +6[/i], [i]belt of giant strength +6[/i], [i]boots of striding and springing[/i], [i]cloak of resistance +5[/i], [i]decanter of endless water[/i], [i]gloves of dexterity +6[/i], [i]heward's handy haversack[/i], [i]iron bands of binding[/i], [i]vest of protection[/i] (as scarab), [i]murlynd's spoon[/i], [i]headband of deflection +5[/i], [i]bottle of air[/i], [i]bracers of natural armor +5[/i], bedroll, five pieces of chalk, flint and steel, 100' silk rope and grappling hook, ink/inkpen and five sheets of paper, masterwork manacles, whetstone, climbers' kit, masterwork thieves' tools, explorer's outfit, 137,250gp. [b]Description:[/b] Euranth is of moderate height and build for a human. He usually wears very deep red clothing of expensive fabric, over which he wears a mithral chain shirt, bound at the waist by a gray leather belt with a golden buckle. A heavy spiked chain is attached to a loop on the left side of the belt, and a length of heavy leather hangs next to it, to prevent the spikes from tearing into his clothing. On the right side of his belt hang several vials, and he has three rings, one on each ring finger and one on the pinky of his left hand. Euranth is wearing a well-worn haversack with a plethora of pockets, bulging here and there, which has been slung loosely over a deep indigo cloak. He has a pair of very thin fingerless gloves and a small flame-shaped amulet that hangs from a silver chain. [b]Background:[/b] [i]I'll wait for the party concept.[/i] [/QUOTE]
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