Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Breaking Bounded Accuracy: Proposed Fix
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="5ekyu" data-source="post: 7522010" data-attributes="member: 6919838"><p>Now it seems to be oddly just trolling... you really dont get that a lack of knowledge of now 3 of the 12 classes kind brings into question your experience? OK, well, so much for getting anywhere on that.</p><p></p><p> So, let me get this straight now, the story, your current game does not have magic items with bonuses so you currently have not had issues with it breaking BA? So, is this literally as case of fixing a problem that doesn't exist? I mean you keep referring back to not caring about how it works anywhere but the elements in play in your game so... seems odd.</p><p></p><p>Finally, let me get this straight now... bardic inspiration dice would not be included in your worry about breaking bounded accuracy and would play full power but bless and "other spells" would be a problem for bounded accuracy - you think since you currently dont have any plus items - and your concern is only with bounded accuracy and not to hit chances or rate?</p><p></p><p>Do i have that straight?</p><p></p><p>If so it seems your problem is not really with breaking BA unless that break has the tagline "magic" as well?</p><p></p><p>If so then we seem to have an issue then with again hitting certain classes ... </p><p></p><p>battlemaster dice impact BA and the top levels to reach - hey not a problem and not changed.</p><p>bards (if ruled non-magic) dice impact BA and the top levels to reach - hey not a problem and not changed.</p><p>Classes that use spells or have magic abilities to add smaller dice are a problem and are affected by the change.</p><p></p><p>No idea where divine power would qualify - is that magic or not for this "problem"?</p><p></p><p>Again i come back to can you point to any examples in play from your game of the problem of broken BA from combos of spells and items??</p><p></p><p><strong>EDIT since you cannot give examples from actual play, can you give a theoretical case where there would be a problem with BLESS boosting a BA threshold but where bardic dice or battlemaster dice would not - since at least one of thos is open and unaffected it seems?</strong></p></blockquote><p></p>
[QUOTE="5ekyu, post: 7522010, member: 6919838"] Now it seems to be oddly just trolling... you really dont get that a lack of knowledge of now 3 of the 12 classes kind brings into question your experience? OK, well, so much for getting anywhere on that. So, let me get this straight now, the story, your current game does not have magic items with bonuses so you currently have not had issues with it breaking BA? So, is this literally as case of fixing a problem that doesn't exist? I mean you keep referring back to not caring about how it works anywhere but the elements in play in your game so... seems odd. Finally, let me get this straight now... bardic inspiration dice would not be included in your worry about breaking bounded accuracy and would play full power but bless and "other spells" would be a problem for bounded accuracy - you think since you currently dont have any plus items - and your concern is only with bounded accuracy and not to hit chances or rate? Do i have that straight? If so it seems your problem is not really with breaking BA unless that break has the tagline "magic" as well? If so then we seem to have an issue then with again hitting certain classes ... battlemaster dice impact BA and the top levels to reach - hey not a problem and not changed. bards (if ruled non-magic) dice impact BA and the top levels to reach - hey not a problem and not changed. Classes that use spells or have magic abilities to add smaller dice are a problem and are affected by the change. No idea where divine power would qualify - is that magic or not for this "problem"? Again i come back to can you point to any examples in play from your game of the problem of broken BA from combos of spells and items?? [B]EDIT since you cannot give examples from actual play, can you give a theoretical case where there would be a problem with BLESS boosting a BA threshold but where bardic dice or battlemaster dice would not - since at least one of thos is open and unaffected it seems?[/B] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Breaking Bounded Accuracy: Proposed Fix
Top