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<blockquote data-quote="Rechan" data-source="post: 3929145" data-attributes="member: 54846"><p><strong>Grimlocks</strong></p><p></p><p>Able to store nutrients in the hump on their back like a camel, Grimlocks can go long periods without eating, but it doesn't reduce the <strong>hunger</strong>. They refuse to eat anything but sentient humanoids, and humans above all else. Eating is a religious experience, a spiritual expression, and while they are starved and hungry, they delight in it. </p><p></p><p>As soon as they make a kill, they will squat down and start stripping flesh right there, glutting. But the main objective: <em>take their victims in alive</em>. There are cooking sites all throughout their caves, so a cooking site with a large pot for boiling, or roasting spit are easily accessable. </p><p></p><p>Unless it is a lone hunter, Grimlocks are never silent. Grimlocks carry a deep drum strapped to a hip. When they find humans (or other sentient humanoids) in their caverns, or when they go top-side to hunt, they beat the drums. It's both a ritualistic symbol (representing the pains of hunger) and psychological warfare - you hear the drums, you know <em>they</em> are coming. Fear marinates your body like spice. </p><p></p><p>The Grimlocks lope over the ceilings and walls like gorilla. When they get close, the Grimlocks use <em>obscuring mist</em> or other large scale powers to confuse and blind their foes. Layering darkness on themselves isn't unheard of either. You never see them until they are on top of you. Over their grey skin, they use white face paint as death masks, marking blasphemous symbols to a God that even they do not speak of. </p><p></p><p>The Grimlock shamans and witchdoctors all focus on spells of fear, darkness, and enchantment. They want you to run, so that they can chase, or they will paralyze you in place. </p><p></p><p>Once they have feasted upon you, they keep the bones (makes good soup stock, javelins), and shrink the head, using them as holy symbols or sorcerous foci. Grimlocks favor any sort of blunt instruments or piercing weapons, as slashing tears the meat too easily. </p><p></p><p><em>Inspiration</em>: Papa New Guinea head hunters/cannibals, Voodoo practitioners, and Reavers from <em>Firefly</em>.</p></blockquote><p></p>
[QUOTE="Rechan, post: 3929145, member: 54846"] [b]Grimlocks[/b] Able to store nutrients in the hump on their back like a camel, Grimlocks can go long periods without eating, but it doesn't reduce the [b]hunger[/b]. They refuse to eat anything but sentient humanoids, and humans above all else. Eating is a religious experience, a spiritual expression, and while they are starved and hungry, they delight in it. As soon as they make a kill, they will squat down and start stripping flesh right there, glutting. But the main objective: [i]take their victims in alive[/i]. There are cooking sites all throughout their caves, so a cooking site with a large pot for boiling, or roasting spit are easily accessable. Unless it is a lone hunter, Grimlocks are never silent. Grimlocks carry a deep drum strapped to a hip. When they find humans (or other sentient humanoids) in their caverns, or when they go top-side to hunt, they beat the drums. It's both a ritualistic symbol (representing the pains of hunger) and psychological warfare - you hear the drums, you know [i]they[/i] are coming. Fear marinates your body like spice. The Grimlocks lope over the ceilings and walls like gorilla. When they get close, the Grimlocks use [i]obscuring mist[/i] or other large scale powers to confuse and blind their foes. Layering darkness on themselves isn't unheard of either. You never see them until they are on top of you. Over their grey skin, they use white face paint as death masks, marking blasphemous symbols to a God that even they do not speak of. The Grimlock shamans and witchdoctors all focus on spells of fear, darkness, and enchantment. They want you to run, so that they can chase, or they will paralyze you in place. Once they have feasted upon you, they keep the bones (makes good soup stock, javelins), and shrink the head, using them as holy symbols or sorcerous foci. Grimlocks favor any sort of blunt instruments or piercing weapons, as slashing tears the meat too easily. [i]Inspiration[/i]: Papa New Guinea head hunters/cannibals, Voodoo practitioners, and Reavers from [i]Firefly[/i]. [/QUOTE]
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