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<blockquote data-quote="JiffyPopTart" data-source="post: 3933004" data-attributes="member: 4881"><p>Some changes to low ECL DnD monsters I did in a campaign...</p><p></p><p>Setup: PCs are all from a boom industrial town that has recently dammed up a river to work metal (think the town from Princess Mononoke).</p><p></p><p>Dryad: Her tree was killed by the rising dammed waters, since the "good guy" races didn't put much worry into the effects the dam would cause. Her hatred kept her alive as a vampiric-dryad who dedicated herself to destroying the dam (and the town itself if possible). This makes the main BBEG really not even so much of an E because I like moral dilemmas.</p><p></p><p>Standard Animals: One of the dryads powers was to be able to influence the woodland animals who had also been affected by the dam. Thus at any time the PCs could be attacked by any woodland animal who was in a berserker rage and out for blood.</p><p></p><p>Goblins: A small tribe of goblins, led by a higher level goblin wizard, was uprooted by the flood and forced to move closer to the human settlement. The wizard KNOWS if the goblins upset the "good guys" the tribe is doomed, so he is doing everything possible to keep out of the fighting.</p><p></p><p>Ghoul: A recent string of cattle mutilations has occured in the city. Cattle are found with sucker/puncture marks on their body and all of their blood drained. PCs are sent to investigate. The "ghoul" responsible turned out to be a failed experiment of the goblin wizards that had escaped in the confusion of fleeing the floods.</p><p></p><p>DS</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 3933004, member: 4881"] Some changes to low ECL DnD monsters I did in a campaign... Setup: PCs are all from a boom industrial town that has recently dammed up a river to work metal (think the town from Princess Mononoke). Dryad: Her tree was killed by the rising dammed waters, since the "good guy" races didn't put much worry into the effects the dam would cause. Her hatred kept her alive as a vampiric-dryad who dedicated herself to destroying the dam (and the town itself if possible). This makes the main BBEG really not even so much of an E because I like moral dilemmas. Standard Animals: One of the dryads powers was to be able to influence the woodland animals who had also been affected by the dam. Thus at any time the PCs could be attacked by any woodland animal who was in a berserker rage and out for blood. Goblins: A small tribe of goblins, led by a higher level goblin wizard, was uprooted by the flood and forced to move closer to the human settlement. The wizard KNOWS if the goblins upset the "good guys" the tribe is doomed, so he is doing everything possible to keep out of the fighting. Ghoul: A recent string of cattle mutilations has occured in the city. Cattle are found with sucker/puncture marks on their body and all of their blood drained. PCs are sent to investigate. The "ghoul" responsible turned out to be a failed experiment of the goblin wizards that had escaped in the confusion of fleeing the floods. DS [/QUOTE]
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