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<blockquote data-quote="Gothmog" data-source="post: 4950692" data-attributes="member: 317"><p>I always found modrons as presented in previous versions of D&D to be really stupid. They seemed very cartoonish, ill-conceived (look, dice with legs!), and in the few cases I used them, they drew laughs and derision from players. They are one of the few monsters D&D has produced I really can't see the appeal to (and yes, I even find the flumph, roper, and gelatinous cube appealing in some way).</p><p></p><p>However, the concept of beings of perfect order that are just as alien as Far Realms creatures is a cool one. For the last 15 or so years, I have used some modron-like creatures that are crystalline in structure, but don't have arms, legs, heads, or discernable anatomy. In fact, for the most part these creatures are immobile, they tend to "reorder" areas of the world (via crystalline growths), and they do their work using telepathic powers and domination of "lesser" creatures via infusion of some of their substance into other organisms. They also have more of a collective consciousness, and the more of them that gather in a vicinity, they more intelligent and potent they become. I've gotten MUCH better responses from my players using these creepy ultra-order beings than the rather laughable modrons.</p></blockquote><p></p>
[QUOTE="Gothmog, post: 4950692, member: 317"] I always found modrons as presented in previous versions of D&D to be really stupid. They seemed very cartoonish, ill-conceived (look, dice with legs!), and in the few cases I used them, they drew laughs and derision from players. They are one of the few monsters D&D has produced I really can't see the appeal to (and yes, I even find the flumph, roper, and gelatinous cube appealing in some way). However, the concept of beings of perfect order that are just as alien as Far Realms creatures is a cool one. For the last 15 or so years, I have used some modron-like creatures that are crystalline in structure, but don't have arms, legs, heads, or discernable anatomy. In fact, for the most part these creatures are immobile, they tend to "reorder" areas of the world (via crystalline growths), and they do their work using telepathic powers and domination of "lesser" creatures via infusion of some of their substance into other organisms. They also have more of a collective consciousness, and the more of them that gather in a vicinity, they more intelligent and potent they become. I've gotten MUCH better responses from my players using these creepy ultra-order beings than the rather laughable modrons. [/QUOTE]
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