Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Broad Arrow Jack presents Crypt of the Everflame [Rogues Gallery]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ethandrew" data-source="post: 5003095" data-attributes="member: 17456"><p>[sblock=Seddon Brusk]<strong>Seddon Brusk</strong></p><p>Neutral Good Human Male</p><p>Fighter 1</p><p></p><p>XP: </p><p></p><p><strong>Stats</strong></p><p>Str 14 (+2) (5 points)</p><p>Dex 18 (+4) (10 points + 2 Racial)</p><p>Con 14 (+2) (5 points)</p><p>Int 8 (-1) (-2 points)</p><p>Wis 12 (+1) (2 points)</p><p>Cha 10 (+0) (0 points)</p><p></p><p><strong>General</strong></p><p>HP: 12 (10 [1st level] + 2 [con])</p><p>AC: 17 (10 base, +3 armor, +4 dex)</p><p>--- Touch AC 14</p><p>--- Flatfooted 13</p><p>Initiative: +4 (+4 Dex)</p><p>Move: 30’ (30’ base)</p><p></p><p><strong>Combat</strong></p><p>BAB: +1</p><p>Melee: +3 </p><p>--- Trident +3 (1d8+2/x2)</p><p>--- Dagger +3 (1d4+2/19-20)</p><p>Ranged: +5</p><p>--- Longbow +6 (1d8/x3/100ft)</p><p></p><p>If Within 30ft:</p><p>--- Longbow +7 (1d8+1/x3/100ft)</p><p></p><p>Combat Maneuver Bonus: +3</p><p>Combat Maneuver Defense: 17</p><p></p><p><strong>Saves:</strong></p><p>Fort: +4 (2 base, + 2 con)</p><p>Ref: +4 (0 base, + 4 dex)</p><p>Wil: +1 (0 base, + 1 wis)</p><p></p><p><strong>Skills:</strong></p><p>- (2 total: +2 class, +1 human, -1 int)</p><p>Climb +6 (1 rank, +3 trained, +2 str, -0 ACP)</p><p>Perception +1 (0 ranks, +1 wis)</p><p>Survival +6 (1 rank, +3 trained, +1 wis, +1 trait)</p><p></p><p><strong>Languages:</strong></p><p>- Common</p><p></p><p><strong>Feats:</strong></p><p>- Weapon Focus: Longbow</p><p>- Point Blank Shot</p><p>- Precise Shot</p><p></p><p><strong>Traits</strong></p><p>- Armor Expert</p><p>- Poverty-Stricken</p><p></p><p><strong>Class Features:</strong></p><p>- Bonus Feat</p><p></p><p><strong>Racial Features:</strong></p><p>- +2 to One Ability</p><p>- Medium Size</p><p>- Normal Speed</p><p>- Bonus Skill Points</p><p>- Bonus Feat</p><p></p><p><strong>Arms, Armor and Equipment:</strong></p><p>- Studded Leather (25gp, 20lb)</p><p>- Trident (15gp, 4lb)</p><p>- Longbow (100gp, 3lb)</p><p>- Arrows x2 (2gp, 6lb)</p><p>- Dagger (2gp, 1lb)</p><p>- Traveler’s Outfit (1gp, 5lb [worn])</p><p>- Backpack (2gp, 2lb)</p><p>--- Bedroll (1sp, 5lb)</p><p>--- Torch (1cp, 1lb)</p><p>--- Trail rations 2 days (1gp, 2lb)</p><p>--- Waterskin (1gp, 4lb)</p><p>- Beltpouch (1gp, 0.5lb)</p><p>--- Fishhook (1sp, ---)</p><p>--- Flint & Steel (1gp, ---)</p><p>--- Whetstone (2cp, 1lb)</p><p>--- Coin [20gp, 7sp, 7cp]</p><p></p><p></p><p>[sblock=Description]Age: 17</p><p>Height: 5' 6"</p><p>Weight: 160</p><p>Eyes: Brown</p><p>Hair: Brown</p><p>Skin: Fair</p><p></p><p><img src="http://img136.imageshack.us/img136/4646/normalarcherht9.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Seddon is quite plain looking. With a small forehead and a squat nose, his brown eyes seem a little close together, completing the altogether forgettable face. With his hair cut short, Seddon is a bit below average in height, but it’s clear he’s got a solid musculature. His fair skin is pale due to the large amounts of time he spends in shade hunting.[/sblock]</p><p></p><p>[sblock=Background]Seddon Brusk is the only son to an aging hunter who lives in the woods north of Kessen. The hunter, a rough man, was a dominant man who controlled the lives of his family members, and so Seddon, being his only male child, was taught to hunt and take care of the family when the time came. A hunting accident cost his father the use of his left leg, and so for the past few months Seddon had been the hunter gatherer. He was no where near the skill of his father, but the immersion was quickening his pace of learning.</p><p></p><p>When the call to the crypts came for those able bodied youths, Seddon knew this was supposed to be his year. The expedition was supposed to leave the day before his 18th birthday, but given the circumstances, Seddon’s father was less than enthusiastic about his son being off gallivanting in the pomp and ceremony the expedition typically portended.</p><p></p><p>It took some convincing in the eleventh hour by Seddon and his mother to get his father to acquiesce, plus the fact that if Seddon wanted the hope of honest work in the future, he needed to complete this right of passage, otherwise it could spell doom for his family.</p><p></p><p>Coming from a reclusive family, Seddon is a bit antisocial and awkward at times, though he has a kind and gentle heart. He cares greatly for his family and would love the opportunity to gain the friendship and companionship such an endeavor might create. Growing up on the other side of the river did have its disadvantages.[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="ethandrew, post: 5003095, member: 17456"] [sblock=Seddon Brusk][b]Seddon Brusk[/b] Neutral Good Human Male Fighter 1 XP: [b]Stats[/b] Str 14 (+2) (5 points) Dex 18 (+4) (10 points + 2 Racial) Con 14 (+2) (5 points) Int 8 (-1) (-2 points) Wis 12 (+1) (2 points) Cha 10 (+0) (0 points) [b]General[/b] HP: 12 (10 [1st level] + 2 [con]) AC: 17 (10 base, +3 armor, +4 dex) --- Touch AC 14 --- Flatfooted 13 Initiative: +4 (+4 Dex) Move: 30’ (30’ base) [b]Combat[/b] BAB: +1 Melee: +3 --- Trident +3 (1d8+2/x2) --- Dagger +3 (1d4+2/19-20) Ranged: +5 --- Longbow +6 (1d8/x3/100ft) If Within 30ft: --- Longbow +7 (1d8+1/x3/100ft) Combat Maneuver Bonus: +3 Combat Maneuver Defense: 17 [b]Saves:[/b] Fort: +4 (2 base, + 2 con) Ref: +4 (0 base, + 4 dex) Wil: +1 (0 base, + 1 wis) [b]Skills:[/b] - (2 total: +2 class, +1 human, -1 int) Climb +6 (1 rank, +3 trained, +2 str, -0 ACP) Perception +1 (0 ranks, +1 wis) Survival +6 (1 rank, +3 trained, +1 wis, +1 trait) [b]Languages:[/b] - Common [b]Feats:[/b] - Weapon Focus: Longbow - Point Blank Shot - Precise Shot [b]Traits[/b] - Armor Expert - Poverty-Stricken [b]Class Features:[/b] - Bonus Feat [b]Racial Features:[/b] - +2 to One Ability - Medium Size - Normal Speed - Bonus Skill Points - Bonus Feat [b]Arms, Armor and Equipment:[/b] - Studded Leather (25gp, 20lb) - Trident (15gp, 4lb) - Longbow (100gp, 3lb) - Arrows x2 (2gp, 6lb) - Dagger (2gp, 1lb) - Traveler’s Outfit (1gp, 5lb [worn]) - Backpack (2gp, 2lb) --- Bedroll (1sp, 5lb) --- Torch (1cp, 1lb) --- Trail rations 2 days (1gp, 2lb) --- Waterskin (1gp, 4lb) - Beltpouch (1gp, 0.5lb) --- Fishhook (1sp, ---) --- Flint & Steel (1gp, ---) --- Whetstone (2cp, 1lb) --- Coin [20gp, 7sp, 7cp] [sblock=Description]Age: 17 Height: 5' 6" Weight: 160 Eyes: Brown Hair: Brown Skin: Fair [IMG]http://img136.imageshack.us/img136/4646/normalarcherht9.jpg[/IMG] Seddon is quite plain looking. With a small forehead and a squat nose, his brown eyes seem a little close together, completing the altogether forgettable face. With his hair cut short, Seddon is a bit below average in height, but it’s clear he’s got a solid musculature. His fair skin is pale due to the large amounts of time he spends in shade hunting.[/sblock] [sblock=Background]Seddon Brusk is the only son to an aging hunter who lives in the woods north of Kessen. The hunter, a rough man, was a dominant man who controlled the lives of his family members, and so Seddon, being his only male child, was taught to hunt and take care of the family when the time came. A hunting accident cost his father the use of his left leg, and so for the past few months Seddon had been the hunter gatherer. He was no where near the skill of his father, but the immersion was quickening his pace of learning. When the call to the crypts came for those able bodied youths, Seddon knew this was supposed to be his year. The expedition was supposed to leave the day before his 18th birthday, but given the circumstances, Seddon’s father was less than enthusiastic about his son being off gallivanting in the pomp and ceremony the expedition typically portended. It took some convincing in the eleventh hour by Seddon and his mother to get his father to acquiesce, plus the fact that if Seddon wanted the hope of honest work in the future, he needed to complete this right of passage, otherwise it could spell doom for his family. Coming from a reclusive family, Seddon is a bit antisocial and awkward at times, though he has a kind and gentle heart. He cares greatly for his family and would love the opportunity to gain the friendship and companionship such an endeavor might create. Growing up on the other side of the river did have its disadvantages.[/sblock][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Broad Arrow Jack presents Crypt of the Everflame [Rogues Gallery]
Top