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General Tabletop Discussion
*Dungeons & Dragons
Broken NDAs or Elaborate Trolls?
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<blockquote data-quote="Estlor" data-source="post: 5821769" data-attributes="member: 7261"><p>Definitely something to keep in mind here is the context of the information. They were playing Keep on the Borderlands. Perhaps the 2/1/1 rest limitation was a function not of adventuring day limits, but of the adventure they were running.</p><p></p><p>Also, as this is an early playtest, and one that was run at level 1, things certainly can and will change. It's likely the rest mechanic was an attempt at striking a midpoint between 3e and 4e's way of handling it. Things that don't make a ton of sense - namely 10 minute rest = 1 hp back at 1st level - were probably commented on and the devs have put more time into it. And the comments say rolled HD was <em>implied</em>, but not stated outright. It's also entirely possible that static HP/level is part of the core, with the HD value assigned for groups that prefer a little randomness in their hit points.</p><p></p><p>As to the validity of this information - I will point out the posting date was January 29th, which was before the blog about wizards was posted. So if NDAnon is making this up, he got very lucky about being right on the opposed roll on spells.</p><p></p><p>I encourage anyone disheartened by anything they read to do two things:</p><p></p><ol> <li data-xf-list-type="ol">Don't judge until you see the actual public beta</li> <li data-xf-list-type="ol">If this upsets you, get involved in the playtest so you can help steer them away from odd things.</li> </ol></blockquote><p></p>
[QUOTE="Estlor, post: 5821769, member: 7261"] Definitely something to keep in mind here is the context of the information. They were playing Keep on the Borderlands. Perhaps the 2/1/1 rest limitation was a function not of adventuring day limits, but of the adventure they were running. Also, as this is an early playtest, and one that was run at level 1, things certainly can and will change. It's likely the rest mechanic was an attempt at striking a midpoint between 3e and 4e's way of handling it. Things that don't make a ton of sense - namely 10 minute rest = 1 hp back at 1st level - were probably commented on and the devs have put more time into it. And the comments say rolled HD was [I]implied[/I], but not stated outright. It's also entirely possible that static HP/level is part of the core, with the HD value assigned for groups that prefer a little randomness in their hit points. As to the validity of this information - I will point out the posting date was January 29th, which was before the blog about wizards was posted. So if NDAnon is making this up, he got very lucky about being right on the opposed roll on spells. I encourage anyone disheartened by anything they read to do two things: [LIST=1] [*]Don't judge until you see the actual public beta [*]If this upsets you, get involved in the playtest so you can help steer them away from odd things. [/LIST] [/QUOTE]
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Broken NDAs or Elaborate Trolls?
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