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Broken NDAs or Elaborate Trolls?
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<blockquote data-quote="RHGreen" data-source="post: 5823225"><p>I've been meaning to flesh out something of this nature.</p><p> </p><p>My idea was to have meals have a certain quality nature to them in the effort to have mechanics encourage roleplaying.</p><p> </p><p>If you are in the desert and your meal consists of a raw dead snake it wont give back much HP.</p><p> </p><p>If you are in a city and go to the best inn and have a meal fit for a king it will give back a lot more HP.</p><p> </p><p>If the ranger uses his nature/tracking/hunting skill to kill a healthy, nimble, fast and possibly lethal stag + your wizard herbalist forages for some safe/non-poisonous flora + your cleric purifies some fresh spring water + your dwarf makes a safe and roaring fire + your halfling uses his cooking skill/theme tp prepare the food - - - then it should give back a lot lot more HP for all the skill/roleplaying effort.</p></blockquote><p></p>
[QUOTE="RHGreen, post: 5823225"] I've been meaning to flesh out something of this nature. My idea was to have meals have a certain quality nature to them in the effort to have mechanics encourage roleplaying. If you are in the desert and your meal consists of a raw dead snake it wont give back much HP. If you are in a city and go to the best inn and have a meal fit for a king it will give back a lot more HP. If the ranger uses his nature/tracking/hunting skill to kill a healthy, nimble, fast and possibly lethal stag + your wizard herbalist forages for some safe/non-poisonous flora + your cleric purifies some fresh spring water + your dwarf makes a safe and roaring fire + your halfling uses his cooking skill/theme tp prepare the food - - - then it should give back a lot lot more HP for all the skill/roleplaying effort. [/QUOTE]
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