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General Tabletop Discussion
*Pathfinder & Starfinder
Broken things errata'ed, July 2009
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<blockquote data-quote="FrozenChrono" data-source="post: 4851051" data-attributes="member: 70738"><p>These fixes look perfect. Good job WotC!</p><p></p><p>I can't see anything wrong with them and they fix everything about fighters that I can think of that I've been looking to fix. </p><p></p><p>Rain of Blows</p><p>Attack: Strength vs. AC, two attacks</p><p>Hit: 1[W] damage.</p><p>Weapon: If you’re wielding a flail, a light blade, or a spear</p><p>and have Dexterity 15 or higher, make the attack a third</p><p>time against either the target or a different creature.</p><p></p><p>Dual Strike</p><p>Primary Attack: Strength vs. AC (main weapon)</p><p>Hit: 1[W] damage.</p><p> Effect: on a hit Make a secondary attack.</p><p> Secondary Target: One creature other than the primary</p><p> target</p><p> Secondary Attack: Strength vs. AC (off-hand weapon)</p><p> Hit: 1[W] damage.</p><p></p><p>Other changes, Rage of Tempest you must use before an attack and adds your crit dice as extra damage on a hit, maximizes it on a crit. </p><p></p><p>Dwarven stoneblood gives you a +2, +4, +6 to invigorating temp hp now.</p><p></p><p>Also nice is battlerage temp hp now do not stack. You simply add them to what a power normally gives you when you use the power. Also invigorating powers now grant temp hp to battlerage fighters on a miss. </p><p></p><p>looking over it again dual strike was nerfed really hard, but I suppose the ability to mark two enemies at will is pretty nice. I'm still okay with it.</p></blockquote><p></p>
[QUOTE="FrozenChrono, post: 4851051, member: 70738"] These fixes look perfect. Good job WotC! I can't see anything wrong with them and they fix everything about fighters that I can think of that I've been looking to fix. Rain of Blows Attack: Strength vs. AC, two attacks Hit: 1[W] damage. Weapon: If you’re wielding a flail, a light blade, or a spear and have Dexterity 15 or higher, make the attack a third time against either the target or a different creature. Dual Strike Primary Attack: Strength vs. AC (main weapon) Hit: 1[W] damage. Effect: on a hit Make a secondary attack. Secondary Target: One creature other than the primary target Secondary Attack: Strength vs. AC (off-hand weapon) Hit: 1[W] damage. Other changes, Rage of Tempest you must use before an attack and adds your crit dice as extra damage on a hit, maximizes it on a crit. Dwarven stoneblood gives you a +2, +4, +6 to invigorating temp hp now. Also nice is battlerage temp hp now do not stack. You simply add them to what a power normally gives you when you use the power. Also invigorating powers now grant temp hp to battlerage fighters on a miss. looking over it again dual strike was nerfed really hard, but I suppose the ability to mark two enemies at will is pretty nice. I'm still okay with it. [/QUOTE]
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Broken things errata'ed, July 2009
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