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<blockquote data-quote="Yora" data-source="post: 9125053" data-attributes="member: 6670763"><p>I think the main thing that makes the Bronze Age interesting as a different reference point for fantasy game worlds is the social structure.</p><p></p><p>Yes, you have "kingdoms", but these are neither feudal nor absolutist. You have palace economies (which are fairly collectivist) and the role of king is both that of a ruler and that of an intermediary between the people and the gods. </p><p></p><p>Civilizations also control fairly small areas compared to the scale of the surrounding wilderness, though that depends on how far you're extending the edges of the map past the borders of the kingdoms. They are also based around rivers, with the capital typically being at the middle point of the river, instead of being close to the coast in later ages when international sea travel becomes more important than short communication distances to all towns in your kingdom.</p><p></p><p>And I feel that in Bronze Age Fantasy, it does seem more appropriate to have a more frequent presence of demons as part of how the world is, instead of being the catastrophic exception it tends to be in settings with a later cultural reference frame.</p></blockquote><p></p>
[QUOTE="Yora, post: 9125053, member: 6670763"] I think the main thing that makes the Bronze Age interesting as a different reference point for fantasy game worlds is the social structure. Yes, you have "kingdoms", but these are neither feudal nor absolutist. You have palace economies (which are fairly collectivist) and the role of king is both that of a ruler and that of an intermediary between the people and the gods. Civilizations also control fairly small areas compared to the scale of the surrounding wilderness, though that depends on how far you're extending the edges of the map past the borders of the kingdoms. They are also based around rivers, with the capital typically being at the middle point of the river, instead of being close to the coast in later ages when international sea travel becomes more important than short communication distances to all towns in your kingdom. And I feel that in Bronze Age Fantasy, it does seem more appropriate to have a more frequent presence of demons as part of how the world is, instead of being the catastrophic exception it tends to be in settings with a later cultural reference frame. [/QUOTE]
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