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BrOp's Age of Worms Adventure Path (OOC)
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<blockquote data-quote="Branding Opportunity" data-source="post: 2555253" data-attributes="member: 31812"><p>Erekose13:[sblock]OK, so I've been thinking that psychic warriors do not grow on trees, not even in Eberron. The only naturally psionic PC race are the Kalashtar, and they wouldn't just teach their skills to anyone. So the question then becomes, how did you get your training? Here is an idea:</p><p></p><p>Kerwin has a mentor. During the war, possibly in another country, Kerwin met a kalashtar who took him under his wing. Think of it like an American GI studying with a Japanese swordsman or martial artist after WWII. This might mean that Kerwin espouses many of the philosophical outlooks of the kalashtar in his daily life. He tries to live by the code of the Path of Light and has very high standards for himself. Kerwin continues receiving instruction from his mentor on a regular basis, but since that mentor is no longer around, it might not be as often as he would like. He might live as close as Sharn or as far away as the other side of Khorvaire.</p><p>Kerwin would like to fight the Dreaming Dark. He knows of the kalashtar war against the Inspired and their quori masters and sees it as a threat not just to the kalashtar, but to Eberron as a whole. Psychic warriors are not normal fighters, and he feels because of his training and natural gift he has been choses for this. He sees adventuring as a way of growing into his powers, but that eventually he will fully join his kalashtar "bretheren" in their greater struggle.</p><p>Kerwin would be very aware of the influence of the Inspired and would look to confront them at every turn. He knows that they are quite powerful and often hold positions of great authority, so he is content to bide his time until he can strike at them effectively. His most important goal now would be to identify the agents of the quori.</p><p>Kerwin might be a little paranoid, seeing Inspired agents around every corner, and thinking that anyone in authority who does not agree with him is secretly an agent of the Dreaming Dark. Soldiers returning from war often bring a lot of the war home with them. Kerwin could be a prime example of this.</p><p></p><p>As stated, these are just some ideas of how to integrate Kerwin more fully into the Eberron setting. If you come up with something you like better, feel free to pursue it (with my advice, of course). <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />[/sblock]</p></blockquote><p></p>
[QUOTE="Branding Opportunity, post: 2555253, member: 31812"] Erekose13:[sblock]OK, so I've been thinking that psychic warriors do not grow on trees, not even in Eberron. The only naturally psionic PC race are the Kalashtar, and they wouldn't just teach their skills to anyone. So the question then becomes, how did you get your training? Here is an idea: Kerwin has a mentor. During the war, possibly in another country, Kerwin met a kalashtar who took him under his wing. Think of it like an American GI studying with a Japanese swordsman or martial artist after WWII. This might mean that Kerwin espouses many of the philosophical outlooks of the kalashtar in his daily life. He tries to live by the code of the Path of Light and has very high standards for himself. Kerwin continues receiving instruction from his mentor on a regular basis, but since that mentor is no longer around, it might not be as often as he would like. He might live as close as Sharn or as far away as the other side of Khorvaire. Kerwin would like to fight the Dreaming Dark. He knows of the kalashtar war against the Inspired and their quori masters and sees it as a threat not just to the kalashtar, but to Eberron as a whole. Psychic warriors are not normal fighters, and he feels because of his training and natural gift he has been choses for this. He sees adventuring as a way of growing into his powers, but that eventually he will fully join his kalashtar "bretheren" in their greater struggle. Kerwin would be very aware of the influence of the Inspired and would look to confront them at every turn. He knows that they are quite powerful and often hold positions of great authority, so he is content to bide his time until he can strike at them effectively. His most important goal now would be to identify the agents of the quori. Kerwin might be a little paranoid, seeing Inspired agents around every corner, and thinking that anyone in authority who does not agree with him is secretly an agent of the Dreaming Dark. Soldiers returning from war often bring a lot of the war home with them. Kerwin could be a prime example of this. As stated, these are just some ideas of how to integrate Kerwin more fully into the Eberron setting. If you come up with something you like better, feel free to pursue it (with my advice, of course). :)[/sblock] [/QUOTE]
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