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Buffing the Champion Fighter
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<blockquote data-quote="FormerlyHemlock" data-source="post: 7083756" data-attributes="member: 6787650"><p>The Champion's single greatest weakness is that its 3rd level ability (improved crit) is, like a lottery ticket, designed to appeal to those who can't do math, and its 7th level ability (Remarkable Athlete) is designed to appeal to those who for some reason neglected Athletics proficiency during character generation.</p><p></p><p>There's nothing fundamentally wrong with the <em>idea</em> of the Champion, but two awful abilities in the first 7 levels don't compare to the awesome abilities the Eldritch Knight and the Battlemaster get over the same timeframe. If you could hatch a full-blown 20th level Champion without playing through the prior levels, the high-level abilities would have more relative weight, but of course you usually can't get a 20th level PC without playing through levels below that, so the Champion as written is disadvantaged.</p><p></p><p>In my opinion, fixing Remarkable Athlete to stack with proficiency (like a half-Expertise) would be enough to make the Champion appealing. My house rules go a little bit further than just that minimum though. I also improved Improved/Superior Critical.</p><p></p><p></p><p></p><p>Result: Champions are hands-down the best class at sustained, pure physical combat. Battlemasters are better than Champions in a bursty situation like a duel, but if you're slaughtering your way through an army of undead zombie werewolf slaads, you want a bodyguard made up of Champions.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7083756, member: 6787650"] The Champion's single greatest weakness is that its 3rd level ability (improved crit) is, like a lottery ticket, designed to appeal to those who can't do math, and its 7th level ability (Remarkable Athlete) is designed to appeal to those who for some reason neglected Athletics proficiency during character generation. There's nothing fundamentally wrong with the [I]idea[/I] of the Champion, but two awful abilities in the first 7 levels don't compare to the awesome abilities the Eldritch Knight and the Battlemaster get over the same timeframe. If you could hatch a full-blown 20th level Champion without playing through the prior levels, the high-level abilities would have more relative weight, but of course you usually can't get a 20th level PC without playing through levels below that, so the Champion as written is disadvantaged. In my opinion, fixing Remarkable Athlete to stack with proficiency (like a half-Expertise) would be enough to make the Champion appealing. My house rules go a little bit further than just that minimum though. I also improved Improved/Superior Critical. Result: Champions are hands-down the best class at sustained, pure physical combat. Battlemasters are better than Champions in a bursty situation like a duel, but if you're slaughtering your way through an army of undead zombie werewolf slaads, you want a bodyguard made up of Champions. [/QUOTE]
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