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Buffing the Champion Fighter
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<blockquote data-quote="Hawk Diesel" data-source="post: 7087254" data-attributes="member: 59848"><p>Well, I believe the Knight archetype has become the king of fighters when it comes to using their reaction. To reduce overlap between archetypes and not stepping on the toes of others, I don't think reactions are the way to go. However, I like the idea of doing something with the bonus actions. Perhaps allowing the Champion to use Shove, Grapple, or Overrun (or alternatively, Dash) as bonus actions might create a more interesting Champion. It would be something similar to the Rogue's Cunning Action. Not game breaking, but gives the Champion a few more options.</p><p></p><p>And yes, I know the potential argument to this. It steps on the toes of various feats (such as Grappler and Shield Master). However, we have already seen precedent for UA archetypes replicating feats. Feats are meant to be an optional rule to begin with, and this presents a way for people to achieve an effect similar to the feats without actually requiring the feats.</p><p></p><p>Alternatively, there may be a way for a Champion to gain an Improved Fighting Style. This might be simply increasing the bonus from their current fighting style, or providing unique action/bonus action/reaction options based on their fighting style.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 7087254, member: 59848"] Well, I believe the Knight archetype has become the king of fighters when it comes to using their reaction. To reduce overlap between archetypes and not stepping on the toes of others, I don't think reactions are the way to go. However, I like the idea of doing something with the bonus actions. Perhaps allowing the Champion to use Shove, Grapple, or Overrun (or alternatively, Dash) as bonus actions might create a more interesting Champion. It would be something similar to the Rogue's Cunning Action. Not game breaking, but gives the Champion a few more options. And yes, I know the potential argument to this. It steps on the toes of various feats (such as Grappler and Shield Master). However, we have already seen precedent for UA archetypes replicating feats. Feats are meant to be an optional rule to begin with, and this presents a way for people to achieve an effect similar to the feats without actually requiring the feats. Alternatively, there may be a way for a Champion to gain an Improved Fighting Style. This might be simply increasing the bonus from their current fighting style, or providing unique action/bonus action/reaction options based on their fighting style. [/QUOTE]
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Buffing the Champion Fighter
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