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BUGHUNTERS d20 FUTURE
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<blockquote data-quote="Festy_Dog" data-source="post: 1866078" data-attributes="member: 2561"><p>Gunther0000014 Gramps 3rd lvl Strong</p><p>Occupation: military (rifleman: navigate, survival, repair)</p><p>AP: 6</p><p>Wealth: +10</p><p>Reputation: +0</p><p>Hit Dice: 3d8+12 (32/32hp)</p><p>MDT: 18</p><p>Initiative: +2</p><p>Speed: 30'</p><p>Defense: 14 (+2 class, +2 dex)</p><p>Base Attack/Grapple: +3/+4</p><p>Attack: </p><p>Full Attack: </p><p>Space/Reach: 5ft/5ft</p><p>Special Attacks: melee smash, improved melee smash</p><p>Special Qualities: scent, dr 1/-, enhanced carry capacity (+2), low-light vision, +8 to save vs. jump sickness</p><p>Saves: fort +6, reflex +3, will +4</p><p>Abilities: str 12, dex 15, con 18, int 12, wis 15, cha 8</p><p>Skills: Skills: climb +4/3, jump +4/3, knowledge (tactics) +4/3, knowledge (technology) +2/1, navigate +4/3, repair +6/4, survival +5/3 (+2 when using scent)</p><p>Feats: lgt armor prof., medium armor prof., pers. firearm prof., track, adv. firearms prof., exot. weapon prof. (grenade launchers), blind-fight, endurance</p><p>XP: 3000/6000</p><p>Age: 8</p><p>Weight: lb(total) = 148lb(char) + lb(gear)</p><p>Height: 5'8"</p><p>Languages: English</p><p>Allegiances: Unit, Humanity</p><p></p><p>Description:</p><p>Gunther is considered old amoung his peers, that combined with his wiry grey hair and grumpy demeanor earned him the title of 'Gramps'. He keeps his hair cropped short and has long sideburns that go down to his jaw. Gunther's eyes are a light shade of yellow-brown, and with the exception of his sideburns he is usually clean shaven.</p><p></p><p>Gramps' standard attire when not on duty usually involves the same clothing as when he's on duty, but without body armour and the fatigue pants replaced with jeans. He often sports a pair of sunglasses off-duty, an expensive pair which he's particularly proud of.</p></blockquote><p></p>
[QUOTE="Festy_Dog, post: 1866078, member: 2561"] Gunther0000014 Gramps 3rd lvl Strong Occupation: military (rifleman: navigate, survival, repair) AP: 6 Wealth: +10 Reputation: +0 Hit Dice: 3d8+12 (32/32hp) MDT: 18 Initiative: +2 Speed: 30' Defense: 14 (+2 class, +2 dex) Base Attack/Grapple: +3/+4 Attack: Full Attack: Space/Reach: 5ft/5ft Special Attacks: melee smash, improved melee smash Special Qualities: scent, dr 1/-, enhanced carry capacity (+2), low-light vision, +8 to save vs. jump sickness Saves: fort +6, reflex +3, will +4 Abilities: str 12, dex 15, con 18, int 12, wis 15, cha 8 Skills: Skills: climb +4/3, jump +4/3, knowledge (tactics) +4/3, knowledge (technology) +2/1, navigate +4/3, repair +6/4, survival +5/3 (+2 when using scent) Feats: lgt armor prof., medium armor prof., pers. firearm prof., track, adv. firearms prof., exot. weapon prof. (grenade launchers), blind-fight, endurance XP: 3000/6000 Age: 8 Weight: lb(total) = 148lb(char) + lb(gear) Height: 5'8" Languages: English Allegiances: Unit, Humanity Description: Gunther is considered old amoung his peers, that combined with his wiry grey hair and grumpy demeanor earned him the title of 'Gramps'. He keeps his hair cropped short and has long sideburns that go down to his jaw. Gunther's eyes are a light shade of yellow-brown, and with the exception of his sideburns he is usually clean shaven. Gramps' standard attire when not on duty usually involves the same clothing as when he's on duty, but without body armour and the fatigue pants replaced with jeans. He often sports a pair of sunglasses off-duty, an expensive pair which he's particularly proud of. [/QUOTE]
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