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General Tabletop Discussion
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Build advice: Limits by Power Source instead of Class
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6950256" data-attributes="member: 82106"><p>Well, my DDI account finally ripened and fell off the tree. Its hard to work up specific things by hand (and my memory isn't what it used to be either!). I'm just thinking something like "Gosh, it would suck to be getting drilled with arrows by a guy you cannot see at all (Eyebite and TS, must be a good way to run some kiting with them tactics). Throw in Shadow Walk and then there's always various fairly obvious control spells to keep your bad guys out of your face. Wizard stuff like Grease for instance would presumably work pretty well. Add in a feat to allow you to push bad guys when you hit them with an arrow (I am pretty sure that exists, anyway you could get an item that would do it, etc) and you could really have a pretty nasty setup. You're almost a one-man-band as long as you don't get mired down somewhere or caught in very constricting terrain. </p><p></p><p>Honestly, that makes me think that this sort of setup would be good for something like a 2-character party. 2 Characters could cover 4 power sources, so pretty much anything they really wanted to be able to do they could probably pull off.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6950256, member: 82106"] Well, my DDI account finally ripened and fell off the tree. Its hard to work up specific things by hand (and my memory isn't what it used to be either!). I'm just thinking something like "Gosh, it would suck to be getting drilled with arrows by a guy you cannot see at all (Eyebite and TS, must be a good way to run some kiting with them tactics). Throw in Shadow Walk and then there's always various fairly obvious control spells to keep your bad guys out of your face. Wizard stuff like Grease for instance would presumably work pretty well. Add in a feat to allow you to push bad guys when you hit them with an arrow (I am pretty sure that exists, anyway you could get an item that would do it, etc) and you could really have a pretty nasty setup. You're almost a one-man-band as long as you don't get mired down somewhere or caught in very constricting terrain. Honestly, that makes me think that this sort of setup would be good for something like a 2-character party. 2 Characters could cover 4 power sources, so pretty much anything they really wanted to be able to do they could probably pull off. [/QUOTE]
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Build advice: Limits by Power Source instead of Class
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