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General Tabletop Discussion
Character Builds & Optimization
'Build' Madness.
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<blockquote data-quote="scrubkai" data-source="post: 4071720" data-attributes="member: 9766"><p>If the issue here is picking the character's "Rogue Tactic" at first level... Let me repeat what was stated above. We have not seen close to the full list of rogue "powers" yet. It may well be possible that 95% of the powers are Tactic independent, so I wouldn't panic until we see the full set of rules.</p><p></p><p>If however the issue here is the word "Build", My take on this is that the developers are simply bowing to what they see as the most commonly used term for an example character.</p><p>Most everyone knows that term, so why try to fight what is so well established in the game community?</p></blockquote><p></p>
[QUOTE="scrubkai, post: 4071720, member: 9766"] If the issue here is picking the character's "Rogue Tactic" at first level... Let me repeat what was stated above. We have not seen close to the full list of rogue "powers" yet. It may well be possible that 95% of the powers are Tactic independent, so I wouldn't panic until we see the full set of rules. If however the issue here is the word "Build", My take on this is that the developers are simply bowing to what they see as the most commonly used term for an example character. Most everyone knows that term, so why try to fight what is so well established in the game community? [/QUOTE]
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