Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Building a better Paladin
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gladius Legis" data-source="post: 7164504" data-attributes="member: 68748"><p>Wow, the vocal NERF DIVINE SMITE OMG minority pounced on this thread already. Surprise, surprise ...</p><p></p><p>The one thing I would change that genuinely bugs me about the Paladin would be increasing the Divine Smite spell slot damage cap to 6d8. I understand why the cap exists at all, but Paladins get 5th-level slots. And if I use a 5th-level slot on that feature, let it actually mean something, please.</p><p></p><p>One more addition I'd make, though maybe not so urgent, is giving the Paladin a CON save proficiency feature at a middle level. Probably Lv. 9, since they don't get anything at that level otherwise other than 3rd-level spells. Of all the classes who need to concentrate on spells, the Paladin could really stand to have this since they'll be in the thick of melee every time and take more hits. It'd free up an ASI/feat's worth of space, too, not having to take Resilient (CON).</p><p></p><p>Other than that, that's pretty much it. The Paladin is one of the most well designed classes in 5e, effective out of the box unlike the miserable 3e and 4e versions, and easily the best designed it's ever been.</p></blockquote><p></p>
[QUOTE="Gladius Legis, post: 7164504, member: 68748"] Wow, the vocal NERF DIVINE SMITE OMG minority pounced on this thread already. Surprise, surprise ... The one thing I would change that genuinely bugs me about the Paladin would be increasing the Divine Smite spell slot damage cap to 6d8. I understand why the cap exists at all, but Paladins get 5th-level slots. And if I use a 5th-level slot on that feature, let it actually mean something, please. One more addition I'd make, though maybe not so urgent, is giving the Paladin a CON save proficiency feature at a middle level. Probably Lv. 9, since they don't get anything at that level otherwise other than 3rd-level spells. Of all the classes who need to concentrate on spells, the Paladin could really stand to have this since they'll be in the thick of melee every time and take more hits. It'd free up an ASI/feat's worth of space, too, not having to take Resilient (CON). Other than that, that's pretty much it. The Paladin is one of the most well designed classes in 5e, effective out of the box unlike the miserable 3e and 4e versions, and easily the best designed it's ever been. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Building a better Paladin
Top