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BURN 2d6 - Rules lite RPG Pre-Launch on Kickstarter
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<blockquote data-quote="SaltheartRPG" data-source="post: 8922666" data-attributes="member: 7040157"><p>Moving along in pre-launch followers, hit 92 and still pushing for 100. So why should anyone pledge? The game system that I designed and have playtested, and has been playtested by others, seems to have struck on a concordance of game mechanics that just work from action rolls, to they way players take damage, to character progression. To be sure, this is a game in the rules lite category. There is complexity in there, and the adaptations for each of the included 4 settings really makes the flexibility of the system clear. Want to get a taste of what I am talking about? Check out the free pamphlet on itch.io, it'll give you at least a taste of what I'm talking about.</p><p></p><p>Testing a QR code.... a lot bigger than I thought it would render here!!!! Ok, fixed that....</p><p>[ATTACH=full]274276[/ATTACH]</p></blockquote><p></p>
[QUOTE="SaltheartRPG, post: 8922666, member: 7040157"] Moving along in pre-launch followers, hit 92 and still pushing for 100. So why should anyone pledge? The game system that I designed and have playtested, and has been playtested by others, seems to have struck on a concordance of game mechanics that just work from action rolls, to they way players take damage, to character progression. To be sure, this is a game in the rules lite category. There is complexity in there, and the adaptations for each of the included 4 settings really makes the flexibility of the system clear. Want to get a taste of what I am talking about? Check out the free pamphlet on itch.io, it'll give you at least a taste of what I'm talking about. Testing a QR code.... a lot bigger than I thought it would render here!!!! Ok, fixed that.... [ATTACH type="full"]274276[/ATTACH] [/QUOTE]
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BURN 2d6 - Rules lite RPG Pre-Launch on Kickstarter
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