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[Burning THAC0] B2: The Keep on the Borderlands (ooc/setup)
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<blockquote data-quote="engrishonly" data-source="post: 5413962" data-attributes="member: 38460"><p style="text-align: center"><img src="http://www.enworld.org/forum/members/engrishonly-albums-b2-keep-borderlands-picture1246-b2modulecover.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p> <p style="text-align: center"></p><p></p><p>Welcome back to the old school.</p><p></p><p>With the Keep on the Borderlands, there's a lot that isn't in the lines of the rules & the old sandbox module. You have to be able to see between the lines to get your US$0.02 out of it. The entire style of B2 is totally different than the more heavily scripted modules of today, which is not necessarily any better nor worse. That old style setup of B2 provides a different sort of player/GM authorship that is fun to revisit.</p><p></p><p>We're not going red box for this, though. We will be using the Burning Wheel because I like the system & I want to try it in the THAC0 mode. (Old school sensibilities don't necessarily need old systems, as players of many modern games know full well.)</p><p></p><p><strong>System:</strong> Burning Wheel</p><p><strong>Character "Level":</strong> 3 lifepath "Burning THAC0" characters (<em>think</em> lvl 1 DnD characters)</p><p><strong>Setting:</strong> Mystara, the Grand Duchy of Karameikos (circa red/blue box DnD, the Expert set)</p><p></p><p>No knowledge of the BW rules is required. This is as much of an introduction as B2 was intended to be. We will use abbreviated intro-type rules to make it simple (like those in "The Sword" scenario for BW), and I will do my best to explain as we go. (Maybe with a BW vet or two, this will be easier than I think it will be.)</p><p></p><p>BW is character-driven, and meant as an anti-railroad game (in the "GM's plot dictates the direction" sense of railroad). Translating this into DnD modules: adapting a whole Pathfinder AP for the Buring Wheel is a bigger challenge than doing it with an older sandbox-style game, but not impossible.</p><p></p><p>In a follow-on post, I will provide links for those who want to click around/research about the Burning Wheel before asking for more info.</p><p></p><p>...</p><p></p><p>Now, what do I want?</p><p></p><p>Looking for 4 player characters. 3 will do fine, but no more than 4... Otherwise, tracking it all & engaging all the Beliefs becomes a hassle. Four plus one (me, the Dungeon Master) is the ideal I'm after, with at least one player with no experience with the Burning Wheel.</p><p></p><p>Info-wise, stuff I'd like to see in expressions of interest... </p><ul> <li data-xf-list-type="ul">How much experience you have with Burning Wheel, Burning Empires, and/or Mouse Guard.</li> <li data-xf-list-type="ul">Generally, what's your prior experience with the Keep on the Borderlands (for Basic D&D) &/or the Return to the Keep on the Borderlands (for AD&D 2e)... And would you be annoyed at "changes" to the Keep/Caves of Chaos?</li> <li data-xf-list-type="ul">If you've been to the Keep on the Borderlands before, what's your fondest memory of the adventure? What was the weakest part of the experience?</li> <li data-xf-list-type="ul">Ditto to the general setting of Karameikos, as well as Mystara.</li> <li data-xf-list-type="ul">What class/race (racial class, for red box DnD) you'd play if this was a DnD game. And what DnD alignment.</li> <li data-xf-list-type="ul">What other PbP games you're a part of, and what amount of PbP experience you have.</li> <li data-xf-list-type="ul">Why you're interested in this game & what you're hoping to get out of the experience.</li> </ul></blockquote><p></p>
[QUOTE="engrishonly, post: 5413962, member: 38460"] [CENTER][IMG]http://www.enworld.org/forum/members/engrishonly-albums-b2-keep-borderlands-picture1246-b2modulecover.jpg[/IMG] [/CENTER] Welcome back to the old school. With the Keep on the Borderlands, there's a lot that isn't in the lines of the rules & the old sandbox module. You have to be able to see between the lines to get your US$0.02 out of it. The entire style of B2 is totally different than the more heavily scripted modules of today, which is not necessarily any better nor worse. That old style setup of B2 provides a different sort of player/GM authorship that is fun to revisit. We're not going red box for this, though. We will be using the Burning Wheel because I like the system & I want to try it in the THAC0 mode. (Old school sensibilities don't necessarily need old systems, as players of many modern games know full well.) [B]System:[/B] Burning Wheel [B]Character "Level":[/B] 3 lifepath "Burning THAC0" characters ([I]think[/I] lvl 1 DnD characters) [B]Setting:[/B] Mystara, the Grand Duchy of Karameikos (circa red/blue box DnD, the Expert set) No knowledge of the BW rules is required. This is as much of an introduction as B2 was intended to be. We will use abbreviated intro-type rules to make it simple (like those in "The Sword" scenario for BW), and I will do my best to explain as we go. (Maybe with a BW vet or two, this will be easier than I think it will be.) BW is character-driven, and meant as an anti-railroad game (in the "GM's plot dictates the direction" sense of railroad). Translating this into DnD modules: adapting a whole Pathfinder AP for the Buring Wheel is a bigger challenge than doing it with an older sandbox-style game, but not impossible. In a follow-on post, I will provide links for those who want to click around/research about the Burning Wheel before asking for more info. ... Now, what do I want? Looking for 4 player characters. 3 will do fine, but no more than 4... Otherwise, tracking it all & engaging all the Beliefs becomes a hassle. Four plus one (me, the Dungeon Master) is the ideal I'm after, with at least one player with no experience with the Burning Wheel. Info-wise, stuff I'd like to see in expressions of interest... [LIST] [*]How much experience you have with Burning Wheel, Burning Empires, and/or Mouse Guard. [*]Generally, what's your prior experience with the Keep on the Borderlands (for Basic D&D) &/or the Return to the Keep on the Borderlands (for AD&D 2e)... And would you be annoyed at "changes" to the Keep/Caves of Chaos? [*]If you've been to the Keep on the Borderlands before, what's your fondest memory of the adventure? What was the weakest part of the experience? [*]Ditto to the general setting of Karameikos, as well as Mystara. [*]What class/race (racial class, for red box DnD) you'd play if this was a DnD game. And what DnD alignment. [*]What other PbP games you're a part of, and what amount of PbP experience you have. [*]Why you're interested in this game & what you're hoping to get out of the experience. [/LIST] [/QUOTE]
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[Burning THAC0] B2: The Keep on the Borderlands (ooc/setup)
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