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But what if I LIKE Anime/Video-game tropes in my D&D?
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<blockquote data-quote="Henry" data-source="post: 3970352" data-attributes="member: 158"><p>No. We hate you. Go away. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Seriously, the inclusion of Asian story and media inspirations into D&D has fit what I've thought about the progression of D&D for a long time now - that if it wants to capture more of an audience, it needs to incorporate more of those inspirations into the game, because the aging population of original 1970's and 1980's D&D players is not the way to keep a large healthy player base.</p><p></p><p>My biggest problem is a concern that the older visions of D&D are being completely being killed off in favor of the new. Being a child of Dragon magazine, reading editorials by Gary Gygax, actually getting to game at a table with him, to talk to people like Roger Moore and Dave Arneson and Rob Kuntz about their game experiences, my visions were solidly shaped by the very first generation of RPG gamers. To lose this style of play completely to just older editions of the game is kind of saddening to me, in a way. Then again, I can't get Pink Floyd and Guns n' Roses back in the top 40 charts again, either. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>If I read your first post properly, Remathilis, I've been playing D&D as long as you've been alive. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> It's a mind-blowing thought for me. I'm glad if D&D can capture the imaginations of a generation that isn't my own, to tell stories outside of an Online RPG, to foster getting together at the table to laugh and make friends instead of only as raid and guild groups. The part of that table top experience, of face to face playing with one another, THAT's the part I want to see survive for all future gamers, because it's the more important part of it.</p></blockquote><p></p>
[QUOTE="Henry, post: 3970352, member: 158"] No. We hate you. Go away. ;) Seriously, the inclusion of Asian story and media inspirations into D&D has fit what I've thought about the progression of D&D for a long time now - that if it wants to capture more of an audience, it needs to incorporate more of those inspirations into the game, because the aging population of original 1970's and 1980's D&D players is not the way to keep a large healthy player base. My biggest problem is a concern that the older visions of D&D are being completely being killed off in favor of the new. Being a child of Dragon magazine, reading editorials by Gary Gygax, actually getting to game at a table with him, to talk to people like Roger Moore and Dave Arneson and Rob Kuntz about their game experiences, my visions were solidly shaped by the very first generation of RPG gamers. To lose this style of play completely to just older editions of the game is kind of saddening to me, in a way. Then again, I can't get Pink Floyd and Guns n' Roses back in the top 40 charts again, either. :) If I read your first post properly, Remathilis, I've been playing D&D as long as you've been alive. :D It's a mind-blowing thought for me. I'm glad if D&D can capture the imaginations of a generation that isn't my own, to tell stories outside of an Online RPG, to foster getting together at the table to laugh and make friends instead of only as raid and guild groups. The part of that table top experience, of face to face playing with one another, THAT's the part I want to see survive for all future gamers, because it's the more important part of it. [/QUOTE]
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Community
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But what if I LIKE Anime/Video-game tropes in my D&D?
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