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General Tabletop Discussion
*TTRPGs General
Buying and Selling Magical Items
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<blockquote data-quote="Cerebral Paladin" data-source="post: 5367797" data-attributes="member: 3448"><p>it's interesting--I have an almost completely opposite reaction. Assuming normal D&D levels of magic items (i.e. they're pretty common--the characters find normal amounts of magic items, a typical 5th level fighter has a sword +1, etc.), it seems hard to believe that there wouldn't be some form of trade in magic items. They have significant economic and military importance--surely, someone tries to sell and buy them. I can easily imagine the market functioning poorly--perhaps there are guild rules enforced by an artificers guild, or perhaps the nobility try to mandate that magic weapons can only be sold to them (or are contraband that can only be owned by nobles), such that the magic item market is a black market trade run by the underworld. But if the players at 5th level would happily spend 1000 gp (or whatever) on a magic sword +1, and often at 12th level end up with spare magic sword +1s that they would happily sell... it seems very strange that they're the only people in the market to buy and sell magic items.</p><p></p><p>There are exceptional cases, of course, where I can see why there wouldn't be a magic item market. I've played in games where there were essentially no ordinary magic items--there were a handful of artifacts, but that was about it. In a world like that, it's easy to see why there would be no magic item market. And I can imagine a situation in which basically nobody has a magic item today, but there are magic items buried in the ancient tombs, blah blah blah, so that the PCs are among the very few people who have magic items--although even then, shouldn't people want to buy the magic items that the PCs have found? And if there's demand, shouldn't there be other people besides the PCs "mining" the valuable magic items out of the ancient tombs (etc.)?</p><p></p><p>So I end up with the conclusion that in most "normal" D&D games--the sorts of games where the PCs regularly find magic items on adventures and NPCs have magic items--there should be a magic item market. That doesn't mean that it's a magic item eBay, just that yes, people buy and sell magic items, perhaps on the sly or with restrictions.</p></blockquote><p></p>
[QUOTE="Cerebral Paladin, post: 5367797, member: 3448"] it's interesting--I have an almost completely opposite reaction. Assuming normal D&D levels of magic items (i.e. they're pretty common--the characters find normal amounts of magic items, a typical 5th level fighter has a sword +1, etc.), it seems hard to believe that there wouldn't be some form of trade in magic items. They have significant economic and military importance--surely, someone tries to sell and buy them. I can easily imagine the market functioning poorly--perhaps there are guild rules enforced by an artificers guild, or perhaps the nobility try to mandate that magic weapons can only be sold to them (or are contraband that can only be owned by nobles), such that the magic item market is a black market trade run by the underworld. But if the players at 5th level would happily spend 1000 gp (or whatever) on a magic sword +1, and often at 12th level end up with spare magic sword +1s that they would happily sell... it seems very strange that they're the only people in the market to buy and sell magic items. There are exceptional cases, of course, where I can see why there wouldn't be a magic item market. I've played in games where there were essentially no ordinary magic items--there were a handful of artifacts, but that was about it. In a world like that, it's easy to see why there would be no magic item market. And I can imagine a situation in which basically nobody has a magic item today, but there are magic items buried in the ancient tombs, blah blah blah, so that the PCs are among the very few people who have magic items--although even then, shouldn't people want to buy the magic items that the PCs have found? And if there's demand, shouldn't there be other people besides the PCs "mining" the valuable magic items out of the ancient tombs (etc.)? So I end up with the conclusion that in most "normal" D&D games--the sorts of games where the PCs regularly find magic items on adventures and NPCs have magic items--there should be a magic item market. That doesn't mean that it's a magic item eBay, just that yes, people buy and sell magic items, perhaps on the sly or with restrictions. [/QUOTE]
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