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Buying and Selling Magical Items
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<blockquote data-quote="Sunseeker" data-source="post: 5367845"><p>I gravitate towards limiting magic items to "mundane" magic items. Ie: +1-5 longsword, radiant longsword, firey axe. ect... Why? Well, IMO, a flaming axe is pretty darn awesome in my book. Also, I dislike how easily broken 4e builds seem to be when you get the "right" magic items. This is especially troublesome since I like to start campaigns at level 5, if I let people just choose anything at all, I'm gonna end up with one guy who's way too OP, and another guy who's having more fun, but feels left out.</p><p> </p><p>Items with fancy powers are special and unique, someone in a large city might be able to make you one, if you do a task or pay them enough money or provide the materials. They might also be found in the hands of a powerful foe, though you'd have to pry it from their cold dead fingers.</p><p> </p><p>Magical markets are non-existant more or less. A couple of stores may have the odd magical item laying around, though even they may not realize it's quality. Players will retain the ability to inspect an item to see if they can figure out what it is. And then if they like they may haggle with the owner over price. Beyond that, no inter-dimensional magical markets with every magical item under the sun.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 5367845"] I gravitate towards limiting magic items to "mundane" magic items. Ie: +1-5 longsword, radiant longsword, firey axe. ect... Why? Well, IMO, a flaming axe is pretty darn awesome in my book. Also, I dislike how easily broken 4e builds seem to be when you get the "right" magic items. This is especially troublesome since I like to start campaigns at level 5, if I let people just choose anything at all, I'm gonna end up with one guy who's way too OP, and another guy who's having more fun, but feels left out. Items with fancy powers are special and unique, someone in a large city might be able to make you one, if you do a task or pay them enough money or provide the materials. They might also be found in the hands of a powerful foe, though you'd have to pry it from their cold dead fingers. Magical markets are non-existant more or less. A couple of stores may have the odd magical item laying around, though even they may not realize it's quality. Players will retain the ability to inspect an item to see if they can figure out what it is. And then if they like they may haggle with the owner over price. Beyond that, no inter-dimensional magical markets with every magical item under the sun. [/QUOTE]
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