Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Buying magic items vs. finding magic items
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Etan Moonstar" data-source="post: 1235207" data-attributes="member: 7762"><p>It depends. On the one hand, being able to go out and buy any desired magical item creates a flavor problem. On the other hand, it's not fun to force a player to beg his DM in vain for even a +1 version of his primary weapon. It's also not fun to be "rewarded" by getting the +1 frost double-bladed sword the orc fighter has been kicking your butt with for weeks and not only having nobody in the party anywhere close to being able to effectively use a non-resizeable double-bladed sword, but to also be unable to sell it due to the lack of any buyers (since there are no magic stores that buy magic weapons in general)--not that the gold would do any good at all when PCs can't buy magic weapons (remember the trend in previous editions for PCs to, as they advance in levels, accumulate dragon-sized hoards of gold because they have nothing meaningful to spend it on?). Optimally, a good DM should keep in mind the PCs' signature items and play styles and reward them with magical items that enhance the PCs natural tendencies, and allow a reasonably-sized market for magic items to make up the balance (since it also stretches believability for every single item the PCs find to be exactly what they wanted). Sadly, though, few DMs achieve this balance, and given the choice between a generic magic shop or accumulating unsellable hordes of useless magical items while being denied any items tailored to your PC's strengths, I'll take the magic shop every time.</p></blockquote><p></p>
[QUOTE="Etan Moonstar, post: 1235207, member: 7762"] It depends. On the one hand, being able to go out and buy any desired magical item creates a flavor problem. On the other hand, it's not fun to force a player to beg his DM in vain for even a +1 version of his primary weapon. It's also not fun to be "rewarded" by getting the +1 frost double-bladed sword the orc fighter has been kicking your butt with for weeks and not only having nobody in the party anywhere close to being able to effectively use a non-resizeable double-bladed sword, but to also be unable to sell it due to the lack of any buyers (since there are no magic stores that buy magic weapons in general)--not that the gold would do any good at all when PCs can't buy magic weapons (remember the trend in previous editions for PCs to, as they advance in levels, accumulate dragon-sized hoards of gold because they have nothing meaningful to spend it on?). Optimally, a good DM should keep in mind the PCs' signature items and play styles and reward them with magical items that enhance the PCs natural tendencies, and allow a reasonably-sized market for magic items to make up the balance (since it also stretches believability for every single item the PCs find to be exactly what they wanted). Sadly, though, few DMs achieve this balance, and given the choice between a generic magic shop or accumulating unsellable hordes of useless magical items while being denied any items tailored to your PC's strengths, I'll take the magic shop every time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Buying magic items vs. finding magic items
Top