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<blockquote data-quote="Jack of Tales" data-source="post: 4148700" data-attributes="member: 59475"><p><em><span style="color: green">*click* Blood thirsty tiefling soldiers make trade with halfling river dancers who just happen to be trading goods taken from a group of scavenging thieves. *click*A man in silver armor leads a group of fifteen soldiers against a small group of goblin archers sitting atop a building and firing through trees. *click* In the middle of a city, a prowling demon goes unnoticed *click* An ancient park now overflowing with vegetation is the spawning ground for horrendously evolved beasts *click* A sprawling underground filled with dwarven warriors fighting against half-seen shadar'kai warriors. </span></em></p><p></p><p></p><p>Welcome to the city of <span style="color: Red"><strong>Cabal</strong></span>, an ancient and ruined metropolis split between various factions as each strives to use the vast resources of the city to achieve individual goals whether it be the domination of the city or the maintenance of the city's powerful trade routes. This will be the setting for two city-themed, urban sprawl & dungeon delving games each following a quite different path. The campaigns will be introduced in full below, but this section will be for character development.</p><p><strong>System</strong>: Dungeons & Dragons 4th Edition</p><p><strong>Setting</strong>: Homebrew</p><p><strong>Starting Level</strong>: 1</p><p><strong>Starting Gold</strong>: As normal</p><p><strong>Race</strong>: All PHB, All MM excluding: Shadar'Kai and Orc but for specific exceptions. IF you must play one of these two races please PM me with specific concepts/wants.</p><p><strong>Stat</strong>s: Standard 4E point buy</p><p><strong>Website Wiki</strong>: <a href="http://cabalcity.wetpaint.com" target="_blank">http://cabalcity.wetpaint.com</a> This contains all relevant faction and game information</p><p><strong>Addition Requirements</strong>: See game descriptions</p><p></p><p><u>Power Level</u>: Characters are beginning at lv 1 but this does not mean they are nobodies amongst the faction. To those who have trained them, fought with them or known them the characters are perceived as skilled individuals who have the ability and capacity to greatly enhance their strength and are expected to become great warriors, leaders, magicians or whatever else strikes their fancy. </p><p></p><p></p><p><u>Character Proposals</u>:</p><p><span style="color: Sienna">When you propose your character please include the following</span>:</p><p><span style="color: Blue">Character Name</span> [spoiler with character sheet]</p><p>Game character is being proposed for</p><p>Faction</p><p>Race/Class</p><p>Physical Description</p><p>Personality</p><p>Personal Goals/Family/Friends/Other NPC Connections</p><p>Background [Training, key events, interesting details]</p><p>What you want: [What you, as a player, want in the game]</p><p></p><p>Game 1: [sblock="Another Day in Cabal"]</p><p><span style="color: DarkOrange">As members of one of the city's many factions you must set out to discover your own destiny. Strange creatures have been seen wandering outside the faction's district, rampaging bandits are assaulting faction resources, new places have been discovered in the Undercity beneath the district and seemingly typical animals have begun attacking those caught outdoors at night. The players are each known for specific talents amidst their faction whether it be magic or sword. While not quite heroes, they are already seen as stronger then many of their peers and are respected by those who know of them.</span></p><p></p><p>As members of the <strong><span style="color: DarkOrange">Union</span></strong> faction you will be free to act on a number of 'quests,' jobs and adventures proposed to you by various NPC's at the start of the game. Whether you delve into the city's history, attack opposing factions or discover one or more of the many secrets of Cabal's individuals is up to you. </p><p>Will you have what it takes to survive and make a name for yourself in Cabal? Or will you simply be another skeleton rotting in the dust of an abandoned streetway....</p><p></p><p><strong>Additional Requirements</strong>:</p><p>Posting Rate: 4 times a week minimum</p><p>Players: Looking for 4-6 players</p><p>All players will be starting in the Union faction and as such character backgrounds must reflect such. You must either be part of said faction or from one of the allied factions [Mirabel, Savuy]. Union is the largest and most inclusive of all the factions as such most if not all concepts should fit into it. </p><p>[/sblock]</p><p></p><p>Game 2</p><p>[sblock="Battle in District Nine"]</p><p><span style="color: red"></span></p><p><span style="color: red">Competitive forces within Cabal have caused the city to be both filled with turmoil and a great proponent for trade. The various resources spread throughout the city have kept many factions on their toes against others. Now, a mysterious new resource has been discovered. In the district known only as D9, or District Nine, a gearhouse has been sighted. It is well known by all that whoever holds a gearhouse in Cabal holds the reigns to providence. Food is a driving force and for some reason the magics of a gearhouse always seem to be coupled with additional resources in the area. </span></p><p><span style="color: red"></span></p><p><span style="color: red">However, D9 is mostly unexplored territory. The few to venture into its borders are never seen from again. The survivor who said he had located a gearhouse within the district told tales of disfigured men, swarms of barbaric orcs and gruesome trolls. Somewhere within District Nine's sprawl of houses lays a deep, underground pathway to a forgotten Gearhouse. </span></p><p><span style="color: red"></span></p><p><span style="color: red">Armed with this knowledge, entrepreneurs have set out to the District seeking to obtain its resources for themselves. Each of you is one of these and will compete against the others through military action, assassination and diplomacy to secure allies and eliminate the opposition. In addition to facing other players there are mysterious forces at work within the district...</span></p><p></p><p><strong>Additional Requirements</strong>:</p><p>Posting Rate: Determined by each individual player but for Player vs player battles where rate will be 1/day</p><p>Players: Looking for 5 players</p><p></p><p><strong>Forum:</strong> This game will likely be held at DnD Online Games, an off site PbP forum. The reason for this is the numerous tools it has at a DM's disposal for creating a section of the forum for their game.</p><p></p><p><strong>Background</strong>: Each player for some reason or another is the leader of their own tiny faction. As the leader, it is up to you to name your faction. At the time of play the faction consists of themselves, four combat-ready troops and a small handful of non-combat support NPC's that provide food, building and other labor. The descriptions and background for each can either be made by the player, by myself or a collaboration of both. It is up to your own wants and desires. </p><p></p><p>These troops can be of any race or type [striker, tank, leader, controller]. If you have no preference I will do it all for you. If you have a preference simply add on a section with your interest that contains the following:</p><p></p><p><strong>Battle in District Nine Troop Request</strong></p><p>Race(s): </p><p>Position(s):</p><p></p><p><em>Example</em>:</p><p>Battle in District Nine Troop Request</p><p>Race(s): Elf 2, Human 1, Shifter 1</p><p>Position(s): Striker, Magician, Leader, Archer</p><p></p><p>Recruiting: When a character levels up, does something exceedingly well or accomplishes a goal they will receive Recruit Tokens (RT). These can be traded for new or improved soldiers. After the players are chosen I will be providing a 'menu' of sorts as to the costs of various things.[/sblock]</p><p></p><p></p><p>*Note* Both games are set in the New World Campaign setting which is mostly designed by two other Dm's. The work-in-progress site can be found <a href="http://www.freewebs.com/newworld1/" target="_blank">here</a>.</p></blockquote><p></p>
[QUOTE="Jack of Tales, post: 4148700, member: 59475"] [i][color=green]*click* Blood thirsty tiefling soldiers make trade with halfling river dancers who just happen to be trading goods taken from a group of scavenging thieves. *click*A man in silver armor leads a group of fifteen soldiers against a small group of goblin archers sitting atop a building and firing through trees. *click* In the middle of a city, a prowling demon goes unnoticed *click* An ancient park now overflowing with vegetation is the spawning ground for horrendously evolved beasts *click* A sprawling underground filled with dwarven warriors fighting against half-seen shadar'kai warriors. [/color][/i][color=green][/color] Welcome to the city of [COLOR=Red][B]Cabal[/B][/COLOR], an ancient and ruined metropolis split between various factions as each strives to use the vast resources of the city to achieve individual goals whether it be the domination of the city or the maintenance of the city's powerful trade routes. This will be the setting for two city-themed, urban sprawl & dungeon delving games each following a quite different path. The campaigns will be introduced in full below, but this section will be for character development. [B]System[/B]: Dungeons & Dragons 4th Edition [B]Setting[/B]: Homebrew [B]Starting Level[/B]: 1 [B]Starting Gold[/B]: As normal [B]Race[/B]: All PHB, All MM excluding: Shadar'Kai and Orc but for specific exceptions. IF you must play one of these two races please PM me with specific concepts/wants. [B]Stat[/B]s: Standard 4E point buy [B]Website Wiki[/B]: [url]http://cabalcity.wetpaint.com[/url] This contains all relevant faction and game information [B]Addition Requirements[/B]: See game descriptions [U]Power Level[/U]: Characters are beginning at lv 1 but this does not mean they are nobodies amongst the faction. To those who have trained them, fought with them or known them the characters are perceived as skilled individuals who have the ability and capacity to greatly enhance their strength and are expected to become great warriors, leaders, magicians or whatever else strikes their fancy. [U]Character Proposals[/U]: [COLOR=Sienna]When you propose your character please include the following[/COLOR]: [COLOR=Blue]Character Name[/COLOR] [spoiler with character sheet] Game character is being proposed for Faction Race/Class Physical Description Personality Personal Goals/Family/Friends/Other NPC Connections Background [Training, key events, interesting details] What you want: [What you, as a player, want in the game] Game 1: [sblock="Another Day in Cabal"] [COLOR=DarkOrange]As members of one of the city's many factions you must set out to discover your own destiny. Strange creatures have been seen wandering outside the faction's district, rampaging bandits are assaulting faction resources, new places have been discovered in the Undercity beneath the district and seemingly typical animals have begun attacking those caught outdoors at night. The players are each known for specific talents amidst their faction whether it be magic or sword. While not quite heroes, they are already seen as stronger then many of their peers and are respected by those who know of them.[/COLOR] As members of the [B][COLOR=DarkOrange]Union[/COLOR][/B] faction you will be free to act on a number of 'quests,' jobs and adventures proposed to you by various NPC's at the start of the game. Whether you delve into the city's history, attack opposing factions or discover one or more of the many secrets of Cabal's individuals is up to you. Will you have what it takes to survive and make a name for yourself in Cabal? Or will you simply be another skeleton rotting in the dust of an abandoned streetway.... [B]Additional Requirements[/B]: Posting Rate: 4 times a week minimum Players: Looking for 4-6 players All players will be starting in the Union faction and as such character backgrounds must reflect such. You must either be part of said faction or from one of the allied factions [Mirabel, Savuy]. Union is the largest and most inclusive of all the factions as such most if not all concepts should fit into it. [/sblock] Game 2 [sblock="Battle in District Nine"] [color=red] Competitive forces within Cabal have caused the city to be both filled with turmoil and a great proponent for trade. The various resources spread throughout the city have kept many factions on their toes against others. Now, a mysterious new resource has been discovered. In the district known only as D9, or District Nine, a gearhouse has been sighted. It is well known by all that whoever holds a gearhouse in Cabal holds the reigns to providence. Food is a driving force and for some reason the magics of a gearhouse always seem to be coupled with additional resources in the area. However, D9 is mostly unexplored territory. The few to venture into its borders are never seen from again. The survivor who said he had located a gearhouse within the district told tales of disfigured men, swarms of barbaric orcs and gruesome trolls. Somewhere within District Nine's sprawl of houses lays a deep, underground pathway to a forgotten Gearhouse. Armed with this knowledge, entrepreneurs have set out to the District seeking to obtain its resources for themselves. Each of you is one of these and will compete against the others through military action, assassination and diplomacy to secure allies and eliminate the opposition. In addition to facing other players there are mysterious forces at work within the district...[/color] [B]Additional Requirements[/B]: Posting Rate: Determined by each individual player but for Player vs player battles where rate will be 1/day Players: Looking for 5 players [b]Forum:[/b] This game will likely be held at DnD Online Games, an off site PbP forum. The reason for this is the numerous tools it has at a DM's disposal for creating a section of the forum for their game. [B]Background[/B]: Each player for some reason or another is the leader of their own tiny faction. As the leader, it is up to you to name your faction. At the time of play the faction consists of themselves, four combat-ready troops and a small handful of non-combat support NPC's that provide food, building and other labor. The descriptions and background for each can either be made by the player, by myself or a collaboration of both. It is up to your own wants and desires. These troops can be of any race or type [striker, tank, leader, controller]. If you have no preference I will do it all for you. If you have a preference simply add on a section with your interest that contains the following: [B]Battle in District Nine Troop Request[/B] Race(s): Position(s): [I]Example[/I]: Battle in District Nine Troop Request Race(s): Elf 2, Human 1, Shifter 1 Position(s): Striker, Magician, Leader, Archer Recruiting: When a character levels up, does something exceedingly well or accomplishes a goal they will receive Recruit Tokens (RT). These can be traded for new or improved soldiers. After the players are chosen I will be providing a 'menu' of sorts as to the costs of various things.[/sblock] *Note* Both games are set in the New World Campaign setting which is mostly designed by two other Dm's. The work-in-progress site can be found [url=http://www.freewebs.com/newworld1/]here[/url]. [/QUOTE]
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