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[Call of Cthulhu] The Snake Pit Characters
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<blockquote data-quote="Ashy" data-source="post: 2081467" data-attributes="member: 312"><p><strong>Agatha O’Reilly </strong></p><p><strong>Female Human Madwoman (offense option) 4</strong></p><p><strong>Height:</strong> 5' 8''</p><p><strong>Weight:</strong> 150lbs</p><p><strong>Hair:</strong> Red</p><p><strong>Eyes:</strong> Blue</p><p><strong>Age:</strong> 18</p><p></p><p><strong>Str:</strong> 15 (+2) </p><p><strong>Dex:</strong> 17 (+3) </p><p><strong>Con:</strong> 17 (+3) </p><p><strong>Int:</strong> 17 (+3) </p><p><strong>Wis:</strong> 14 (+2) </p><p><strong>Cha:</strong> 18 (+4) </p><p></p><p><strong>Hit Dice:</strong> 4d6+16</p><p><strong>HP:</strong> 36</p><p><strong>AC:</strong> 13 (+3 Dex)</p><p><strong>Init:</strong> +3 (+3 Dex)</p><p><strong>Speed:</strong> 30ft </p><p></p><p><strong>Current Sanity:</strong> 42</p><p><strong>Max Sanity:</strong> 96</p><p><strong>20% sanity:</strong> 8</p><p></p><p><strong>Saves:</strong></p><p>Fortitude +4 [+1 base, +3 Con]</p><p>Reflex +7 [+4 base, +3 Dex]</p><p>Will +3 [+1 base, +2 Wis]</p><p></p><p><strong>BAB:</strong> +3</p><p><strong>Melee Atk:</strong> +5</p><p><strong>Ranged Atk:</strong> +6 </p><p></p><p><strong><u>Skills</u></strong></p><p><strong>Animals Empathy</strong> +11 [7 ranks, +4 Cha]</p><p><strong>Bluff</strong> +11 [7 ranks, +4 Cha]</p><p><strong>Cthulhu Mythos</strong> +4 [4 ranks]</p><p><strong>Gather Information</strong> +10 [6 ranks, +4 Cha]</p><p><strong>Handle Animal</strong> +13 [7 ranks, +4 Cha, +2 synergy]</p><p><strong>Knowledge (occult)</strong> +10 [7 ranks, +3 Int]</p><p><strong>Knowledge (religion)</strong> +10 [7 ranks, +3 Int]</p><p><strong>Listen</strong> +9 [7 ranks, +2 Wis]</p><p><strong>Open Lock</strong> +10 [7 ranks, +3 Dex]</p><p><strong>Psychic Focus</strong> +9 [7 ranks, +2 Wis]</p><p><strong>Sense Motive</strong> +8 [6 ranks, +2 Wis]</p><p><strong>Speak Language (Latin) </strong> 2 ranks</p><p><strong>Spot</strong> +9 [7 ranks, +2 Wis]</p><p></p><p><strong>Feats:</strong></p><p>Sensitive (1st level)</p><p>Psychokinesis (1st level)</p><p>Martial Artist (3rd level)</p><p></p><p><strong>Languages</strong></p><p>English, Latin</p><p></p><p><strong>Spells Known</strong></p><p>Augury</p><p>Dominate Animal </p><p></p><p><strong>Equipment:</strong></p><p>Original savings - $2,000. Yearly income - $1,000.</p><p><strong>Wardrobe</strong></p><p>1 woman’s frock - $5.00</p><p>Woman’s wool coat - $14.00</p><p>1 pair leather one-strap slippers - $3.69</p><p>Worsted wool sweater - $9.48</p><p>Rain slicker and hood - $5.00</p><p></p><p>Payment for room, board, and care at asylum per year - $780</p><p></p><p>5 pencils - $0.05</p><p>2 writing tablets - $0.40</p><p>Ouija board - $0.95</p><p>Lockpicking tools - $30.00</p><p>Suitcase - $9.95</p><p>Haversack - $1.98</p><p>12 candles - $0.35</p><p>Box of matches - $0.50</p><p>Woman’s toilet set - $22.95</p><p>Cheap signet ring - $4.00</p><p></p><p>Savings left - $1144.50</p><p></p><p><strong>Appearance:</strong> Agatha is a fairly tall and statuesque woman, obviously strong as well as ornamental. She has an incredible fall of violently-red hair, and brilliant blue eyes. However, a certain tightness around her eyes betrays a certain inner instability. Old scars, from being repeatedly restrained, are evident on her wrists, ankles, and elbows, as well as faint scars on her temples from electroshock therapy.</p><p></p><p><strong>Personality:</strong> Agatha waxes and wanes from one extreme to the next. Sometimes she’s helpful, considerate, and quite willing to lend a hand. At other times she’s violent, belligerent, and tries to escape from the asylum on a daily basis, or even more often if she can manage it. Her personality seems to shift with the phases of the moon, but with Agatha, nothing is absolute. She has a great love for animals, showing great care for them even in her most violent moods. She also shows great veneration for the “Moon Goddess,” of which she is an incarnated priestess, or so she claims.</p><p></p><p><strong>Background:</strong> Agatha was born in Ireland, and spent the first six years of her life living a fairly carefree existence. She learned much of her letters from an old woman who followed the old religion, and Agatha was entranced by such fascinating things. She had an uncanny knack with animals, often training every dog, chicken, and cat the family had to help her at her chores. Her parents eventually left Ireland to go to America to seek work, and Agatha came with them on a ship crammed with other immigrants. </p><p></p><p>About halfway across the ocean, there was a terrible storm at sea. Huge waves and lightning battered the ship, and some of the immigrants were hauled up on deck to help maintain the ship when crewmembers were swept overboard. Agatha’s parents were amongst those chosen, and Agatha’s mother bound her child to her with a rope so she wouldn’t be lost. In truth the weather was caused by a terrible spell, cast by the captain himself, in hopes of gaining favor from the mad gods he worshipped. The hungry waves took on the forms of huge maws, and Agatha screamed as her parents were dragged overboard, taking her with them. With an agonizing pain in her head, she found herself free of the rope and clutching the rail for dear life as the storm subsided. </p><p></p><p>Agatha was now alone, and she had to fend for herself. She woke up frequently with nightmares during the rest of the trip, and often during these nightmares things around her would move and dance. The child found no protector amongst the rest of the immigrants, who whispered amongst themselves and called her a “witch-child.” Children can cope, and Agatha coped by turning to the worship of her “Moon Goddess” that had granted her these powers and protected her.</p><p></p><p>Once in New York, Agatha fought to survive amongst hoards of other immigrant orphans, and curiously enough, often found solace in the church. Here she fed her mind as well as her body, convincing the priests to teach her Latin so that she could read the old texts. She found (in her mind) references to the Moon Goddess all throughout the Bible, and spent what money she could beg, borrow, or steal on other books about strange religions. There were few books of that type to be had, and she learned that most of what she wanted to learn was in Miskatonic University.</p><p></p><p>Armed with six years’ worth of skills from the school of hard knocks, Agatha make her way to Arkham, and spent two years living in flophouses during the winter, camping out during the summer, and breaking into the Miskatonic library at night to study the forbidden tomes. She learned a couple of rituals she felt were from the Moon Goddess Herself, one to divine the future, and one to bring wild animals under her control. She spent some time charming wolves in the heights, and for a while ran with the pack as a beast.</p><p></p><p>When someone realized that one of the wolves around the outskirts of town was actually a girl, she was captured and taken to Arkham asylum, where she has spent the last four years. She has more escape attempts on her record than any other patient at Arkham, and has spent a record amount of time in restraints, in solitary confinement, and being the latest patient for the exasperated doctors’ new theories to bring her madness under control.</p><p></p><p>One man at the asylum seemed to understand her, and with her talks with him, she eventually learned how to calm herself and work the system to an extent. She began to make herself useful by calming other patients, and sometimes retrieving other escapees, as she knew most of the hiding places. She was rewarded with more privileges, such as walks outside. Her own personal project was the taming of a hawk she has named Moonchild, a project the nurses have tolerated because it seems to calm her. Her last escape attempt was six months ago, and she has seemed to calm enough to venture the possibility of letting her out of Arkham for short periods. Perhaps it will be soon...</p></blockquote><p></p>
[QUOTE="Ashy, post: 2081467, member: 312"] [b]Agatha O’Reilly Female Human Madwoman (offense option) 4[/b] [b]Height:[/b] 5' 8'' [b]Weight:[/b] 150lbs [b]Hair:[/b] Red [b]Eyes:[/b] Blue [b]Age:[/b] 18 [b]Str:[/b] 15 (+2) [b]Dex:[/b] 17 (+3) [b]Con:[/b] 17 (+3) [b]Int:[/b] 17 (+3) [b]Wis:[/b] 14 (+2) [b]Cha:[/b] 18 (+4) [b]Hit Dice:[/b] 4d6+16 [b]HP:[/b] 36 [b]AC:[/b] 13 (+3 Dex) [b]Init:[/b] +3 (+3 Dex) [b]Speed:[/b] 30ft [b]Current Sanity:[/b] 42 [b]Max Sanity:[/b] 96 [b]20% sanity:[/b] 8 [b]Saves:[/b] Fortitude +4 [+1 base, +3 Con] Reflex +7 [+4 base, +3 Dex] Will +3 [+1 base, +2 Wis] [b]BAB:[/b] +3 [b]Melee Atk:[/b] +5 [b]Ranged Atk:[/b] +6 [b][U]Skills[/U][/b] [b]Animals Empathy[/b] +11 [7 ranks, +4 Cha] [b]Bluff[/b] +11 [7 ranks, +4 Cha] [b]Cthulhu Mythos[/b] +4 [4 ranks] [b]Gather Information[/b] +10 [6 ranks, +4 Cha] [b]Handle Animal[/b] +13 [7 ranks, +4 Cha, +2 synergy] [b]Knowledge (occult)[/b] +10 [7 ranks, +3 Int] [b]Knowledge (religion)[/b] +10 [7 ranks, +3 Int] [b]Listen[/b] +9 [7 ranks, +2 Wis] [b]Open Lock[/b] +10 [7 ranks, +3 Dex] [b]Psychic Focus[/b] +9 [7 ranks, +2 Wis] [b]Sense Motive[/b] +8 [6 ranks, +2 Wis] [b]Speak Language (Latin) [/b] 2 ranks [b]Spot[/b] +9 [7 ranks, +2 Wis] [b]Feats:[/b] Sensitive (1st level) Psychokinesis (1st level) Martial Artist (3rd level) [b]Languages[/b] English, Latin [b]Spells Known[/b] Augury Dominate Animal [b]Equipment:[/b] Original savings - $2,000. Yearly income - $1,000. [b]Wardrobe[/b] 1 woman’s frock - $5.00 Woman’s wool coat - $14.00 1 pair leather one-strap slippers - $3.69 Worsted wool sweater - $9.48 Rain slicker and hood - $5.00 Payment for room, board, and care at asylum per year - $780 5 pencils - $0.05 2 writing tablets - $0.40 Ouija board - $0.95 Lockpicking tools - $30.00 Suitcase - $9.95 Haversack - $1.98 12 candles - $0.35 Box of matches - $0.50 Woman’s toilet set - $22.95 Cheap signet ring - $4.00 Savings left - $1144.50 [b]Appearance:[/b] Agatha is a fairly tall and statuesque woman, obviously strong as well as ornamental. She has an incredible fall of violently-red hair, and brilliant blue eyes. However, a certain tightness around her eyes betrays a certain inner instability. Old scars, from being repeatedly restrained, are evident on her wrists, ankles, and elbows, as well as faint scars on her temples from electroshock therapy. [b]Personality:[/b] Agatha waxes and wanes from one extreme to the next. Sometimes she’s helpful, considerate, and quite willing to lend a hand. At other times she’s violent, belligerent, and tries to escape from the asylum on a daily basis, or even more often if she can manage it. Her personality seems to shift with the phases of the moon, but with Agatha, nothing is absolute. She has a great love for animals, showing great care for them even in her most violent moods. She also shows great veneration for the “Moon Goddess,” of which she is an incarnated priestess, or so she claims. [b]Background:[/b] Agatha was born in Ireland, and spent the first six years of her life living a fairly carefree existence. She learned much of her letters from an old woman who followed the old religion, and Agatha was entranced by such fascinating things. She had an uncanny knack with animals, often training every dog, chicken, and cat the family had to help her at her chores. Her parents eventually left Ireland to go to America to seek work, and Agatha came with them on a ship crammed with other immigrants. About halfway across the ocean, there was a terrible storm at sea. Huge waves and lightning battered the ship, and some of the immigrants were hauled up on deck to help maintain the ship when crewmembers were swept overboard. Agatha’s parents were amongst those chosen, and Agatha’s mother bound her child to her with a rope so she wouldn’t be lost. In truth the weather was caused by a terrible spell, cast by the captain himself, in hopes of gaining favor from the mad gods he worshipped. The hungry waves took on the forms of huge maws, and Agatha screamed as her parents were dragged overboard, taking her with them. With an agonizing pain in her head, she found herself free of the rope and clutching the rail for dear life as the storm subsided. Agatha was now alone, and she had to fend for herself. She woke up frequently with nightmares during the rest of the trip, and often during these nightmares things around her would move and dance. The child found no protector amongst the rest of the immigrants, who whispered amongst themselves and called her a “witch-child.” Children can cope, and Agatha coped by turning to the worship of her “Moon Goddess” that had granted her these powers and protected her. Once in New York, Agatha fought to survive amongst hoards of other immigrant orphans, and curiously enough, often found solace in the church. Here she fed her mind as well as her body, convincing the priests to teach her Latin so that she could read the old texts. She found (in her mind) references to the Moon Goddess all throughout the Bible, and spent what money she could beg, borrow, or steal on other books about strange religions. There were few books of that type to be had, and she learned that most of what she wanted to learn was in Miskatonic University. Armed with six years’ worth of skills from the school of hard knocks, Agatha make her way to Arkham, and spent two years living in flophouses during the winter, camping out during the summer, and breaking into the Miskatonic library at night to study the forbidden tomes. She learned a couple of rituals she felt were from the Moon Goddess Herself, one to divine the future, and one to bring wild animals under her control. She spent some time charming wolves in the heights, and for a while ran with the pack as a beast. When someone realized that one of the wolves around the outskirts of town was actually a girl, she was captured and taken to Arkham asylum, where she has spent the last four years. She has more escape attempts on her record than any other patient at Arkham, and has spent a record amount of time in restraints, in solitary confinement, and being the latest patient for the exasperated doctors’ new theories to bring her madness under control. One man at the asylum seemed to understand her, and with her talks with him, she eventually learned how to calm herself and work the system to an extent. She began to make herself useful by calming other patients, and sometimes retrieving other escapees, as she knew most of the hiding places. She was rewarded with more privileges, such as walks outside. Her own personal project was the taming of a hawk she has named Moonchild, a project the nurses have tolerated because it seems to calm her. Her last escape attempt was six months ago, and she has seemed to calm enough to venture the possibility of letting her out of Arkham for short periods. Perhaps it will be soon... [/QUOTE]
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