Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Campaign defining magic item
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Charles Rampant" data-source="post: 7152629" data-attributes="member: 32659"><p>Hey all, </p><p></p><p></p><p>Inspired by a discussion in the <a href="http://www.enworld.org/forum/showthread.php?560734-What-s-the-worst-spell" target="_blank">Worst Spells</a> thread (it’s a fun read), I got to thinking about magic items. Namely, the idea of letting the party find a powerful magical item at low levels; the equivalent of Bilbo finding the One Ring. My thought here is that by finding such a powerful thing so early on, it becomes a focus for the story. The players can regard the item as helping to define the party (‘we’re the guys with the sword of striking!’) and the magical item then becomes something that you can write plot around, so that powerful wizards keep harrassing the party for it, rival adventuring parties offer to buy it, monsters flee when they see it, bad guys change their schemes to include it, that sort of thing. Now, the real question is: what kind of item would suit this?</p><p></p><p></p><p>My suggestion in the other thread was a <em>Ring of Three Wishes</em>:</p><p></p><p></p><p></p><p></p><p></p><p>Is there a more exciting option? Something like a <em>Vorpal Sword</em> has the drawback that really only <em>one</em> character has it, whereas a <em>Ring of Wishes</em> - due to casting powerful spells - tends to be something that benefits the whole group. A <em>Folding Boat</em> is fun, and I love the imagery of it, but it’s so utility that the players will probably forget about it. The <em>Apparatus of Kwalish</em> just sounds like a good way to turn your campaign into <em>Robot Wars</em>. A set of matching magical armour has a certain charm to it - everyone gets a uniform! - but I wonder if it'd make the players paranoid beyond all measure to walk into a dungeon room and find five perfectly suited sets of armour...</p><p></p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Charles Rampant, post: 7152629, member: 32659"] Hey all, Inspired by a discussion in the [URL="http://www.enworld.org/forum/showthread.php?560734-What-s-the-worst-spell"]Worst Spells[/URL] thread (it’s a fun read), I got to thinking about magic items. Namely, the idea of letting the party find a powerful magical item at low levels; the equivalent of Bilbo finding the One Ring. My thought here is that by finding such a powerful thing so early on, it becomes a focus for the story. The players can regard the item as helping to define the party (‘we’re the guys with the sword of striking!’) and the magical item then becomes something that you can write plot around, so that powerful wizards keep harrassing the party for it, rival adventuring parties offer to buy it, monsters flee when they see it, bad guys change their schemes to include it, that sort of thing. Now, the real question is: what kind of item would suit this? My suggestion in the other thread was a [I]Ring of Three Wishes[/I]: Is there a more exciting option? Something like a [I]Vorpal Sword[/I] has the drawback that really only [I]one[/I] character has it, whereas a [I]Ring of Wishes[/I] - due to casting powerful spells - tends to be something that benefits the whole group. A [I]Folding Boat[/I] is fun, and I love the imagery of it, but it’s so utility that the players will probably forget about it. The [I]Apparatus of Kwalish[/I] just sounds like a good way to turn your campaign into [I]Robot Wars[/I]. A set of matching magical armour has a certain charm to it - everyone gets a uniform! - but I wonder if it'd make the players paranoid beyond all measure to walk into a dungeon room and find five perfectly suited sets of armour... Thoughts? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Campaign defining magic item
Top