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Campaign for Beginners - Age of Worms? Shattered Gates of Slughtergarde?
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<blockquote data-quote="Tormyr" data-source="post: 7096594" data-attributes="member: 6776887"><p>There are a few issues that pop up/need to be thought through:</p><p></p><p>[spoiler]</p><p>[sblock]</p><p>+ In chapter 1, there is someone you meet that doesn't make sense how they got where they did. This is answered as an offhand comment in Chapter 10.</p><p>- In chapter 2, the text around the placing of the statue is poorly worded but actually works.</p><p>+ In chapter 2, some boards are hammered across a path that is in use, but the description does not indicate any passing through that passage, and there is no other path.</p><p>+ In chapter 2, the area is split into 3 sections. There is a mention of locked doors, but where to get the keys is not well laid out/omitted in some places. It is probably better ignored.</p><p>+ In chapter 1, the PCs motivation is established as getting enough money to move to the big city. Then the party spends another two chapters mucking about town.</p><p>+ In chapter 3, the mentor could easily spend a couple rounds wiping up the big fight but teleports out to bring help. This can cause PCs (and players) to be really ticked off.</p><p>- In chapter 4, a vertical puzzle required me to read it about 20 times before I understand it. It works, but it was still difficult.</p><p>- In chapter 12, some descriptions don't match the map.</p><p>[/sblock]</p><p>[/spoiler]</p><p></p><p>There are more (+) and less (-) significant issues, but nothing game-breaking. You can always put a post in the comment thread for the conversion or message me if you have any questions.</p></blockquote><p></p>
[QUOTE="Tormyr, post: 7096594, member: 6776887"] There are a few issues that pop up/need to be thought through: [spoiler] [sblock] + In chapter 1, there is someone you meet that doesn't make sense how they got where they did. This is answered as an offhand comment in Chapter 10. - In chapter 2, the text around the placing of the statue is poorly worded but actually works. + In chapter 2, some boards are hammered across a path that is in use, but the description does not indicate any passing through that passage, and there is no other path. + In chapter 2, the area is split into 3 sections. There is a mention of locked doors, but where to get the keys is not well laid out/omitted in some places. It is probably better ignored. + In chapter 1, the PCs motivation is established as getting enough money to move to the big city. Then the party spends another two chapters mucking about town. + In chapter 3, the mentor could easily spend a couple rounds wiping up the big fight but teleports out to bring help. This can cause PCs (and players) to be really ticked off. - In chapter 4, a vertical puzzle required me to read it about 20 times before I understand it. It works, but it was still difficult. - In chapter 12, some descriptions don't match the map. [/sblock] [/spoiler] There are more (+) and less (-) significant issues, but nothing game-breaking. You can always put a post in the comment thread for the conversion or message me if you have any questions. [/QUOTE]
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Campaign for Beginners - Age of Worms? Shattered Gates of Slughtergarde?
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