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<blockquote data-quote="Greenfield" data-source="post: 5586590" data-attributes="member: 6669384"><p>Regarding the issue of XP needed for a Lich to create constructs and other magical things...</p><p></p><p>We played with this in one campaign, the idea that XP is sort of your "life force", and that undead didn't have any, so...</p><p></p><p>One way to trace the Lich would be to follow the trail of disappearances, since the undead need living sacrifices to give the semblance of life to such creations. I wouldn't be surprised if there was something spelled out in the Book of Vile Darkness that allowed Exp to be siphoned off unwilling victims. If there isn't, invent your own.</p><p></p><p>It should be one of those secrets in the "We don't speak of such things" category, as far as the church and any reputable crafters are concerned. So even tracking down the "why" of the people being taken could become part of the challenge. </p><p></p><p>The pattern of *when* the people vanish will be a clue, since it's always just before some alignment of sun or moon or stars. Small rituals can be done by the full moon or the dark of the moon or whatever, but lunar eclipse would allow something bigger, solar eclipse would allow something huge, and when it aligns with an equinox or solstice or some unholy day...</p><p></p><p>This gives the plot some built in deadlines, to help keep things rolling along. Events often enough to be treated as clues and trails to be followed, with "Big Things" in the offing, and a good high tension finale to the plot line.</p><p></p><p>Just a thought.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 5586590, member: 6669384"] Regarding the issue of XP needed for a Lich to create constructs and other magical things... We played with this in one campaign, the idea that XP is sort of your "life force", and that undead didn't have any, so... One way to trace the Lich would be to follow the trail of disappearances, since the undead need living sacrifices to give the semblance of life to such creations. I wouldn't be surprised if there was something spelled out in the Book of Vile Darkness that allowed Exp to be siphoned off unwilling victims. If there isn't, invent your own. It should be one of those secrets in the "We don't speak of such things" category, as far as the church and any reputable crafters are concerned. So even tracking down the "why" of the people being taken could become part of the challenge. The pattern of *when* the people vanish will be a clue, since it's always just before some alignment of sun or moon or stars. Small rituals can be done by the full moon or the dark of the moon or whatever, but lunar eclipse would allow something bigger, solar eclipse would allow something huge, and when it aligns with an equinox or solstice or some unholy day... This gives the plot some built in deadlines, to help keep things rolling along. Events often enough to be treated as clues and trails to be followed, with "Big Things" in the offing, and a good high tension finale to the plot line. Just a thought. [/QUOTE]
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