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<blockquote data-quote="Wombat" data-source="post: 1579740" data-attributes="member: 8447"><p>For a fair length of time (about a year and a half) we have had a single campaign in our group -- then again, we only meet every other week, so take that as you will. In general we like to have one "main campaign" and then the odd session or two out for something else -- some of us will get together on the "odd" weekends and play like a one-shot <em>Paranoia </em> game or a two-session superhero game. </p><p></p><p>Overall we prefer the continuity of a long campaign, with developing backgrounds, lots of characters and places we get to know, enduring villains, etc. </p><p></p><p>Short games are fun as a change of pace and to force focus on the group. Usually with the short ones we don't even worry about experience points (or equivalent thereof).</p><p></p><p>While our last campaign was D20 and the next serious one will be AU (thus D20), we are not really "wedded" to a system; this is a strong chance that we will be running an <em>Exalted </em> campaign after my AU campaign and I keep trying to convince the gang that <em>Ars Magica </em> would be cool. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> The "between" games have used many differnent systems -- Fuzion, Paranoia, WoD, Over the Edge. Different game systems map specific ideas better than others; no one system is inherently better than others.</p><p></p><p>Oh, and I am wearing a Mad Hatter earring in my left ear.</p></blockquote><p></p>
[QUOTE="Wombat, post: 1579740, member: 8447"] For a fair length of time (about a year and a half) we have had a single campaign in our group -- then again, we only meet every other week, so take that as you will. In general we like to have one "main campaign" and then the odd session or two out for something else -- some of us will get together on the "odd" weekends and play like a one-shot [I]Paranoia [/I] game or a two-session superhero game. Overall we prefer the continuity of a long campaign, with developing backgrounds, lots of characters and places we get to know, enduring villains, etc. Short games are fun as a change of pace and to force focus on the group. Usually with the short ones we don't even worry about experience points (or equivalent thereof). While our last campaign was D20 and the next serious one will be AU (thus D20), we are not really "wedded" to a system; this is a strong chance that we will be running an [I]Exalted [/I] campaign after my AU campaign and I keep trying to convince the gang that [I]Ars Magica [/I] would be cool. ;) The "between" games have used many differnent systems -- Fuzion, Paranoia, WoD, Over the Edge. Different game systems map specific ideas better than others; no one system is inherently better than others. Oh, and I am wearing a Mad Hatter earring in my left ear. [/QUOTE]
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