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[CAMPAIGN] Out of the Abyss [SPOILERS]
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<blockquote data-quote="Celtavian" data-source="post: 6802384" data-attributes="member: 5834"><p><strong>Continuation Session 9</strong></p><p></p><p>The remainder of the Whorlstone Tunnels posed only one challenge to the party. Within the final room was 50 foot tall black metal obelisk 15 feet on each side. A female derro savant with a spectator guardian and four duergar soulblades tried to kill the party to prevent them from revealing the existence of the obelisk. They dealt some vicious opening damage, but fell quickly to the PCs. The rest of the inhabitants of the tunnels were easily dispatched.</p><p></p><p>During the raid, the PCs collected several books and items as evidence of the existence of a cult worshiping a two-headed demon god. They found a letter exposing Gorglak the Stoneguard as a collaborator with Gray Ghost thieves running a poison lab in the tunnels. They found the Red Dragon Egg in the area where the black obelisk resided guarded by the duergar soulblades. They picked up some potions, coin, and other minoro treasure items.</p><p></p><p>The PCs chose to return the evidence to Errde Blackskull and the egg to Gartokkar. Both the duergar leaders were pleased, especially Gartokkar at the return of the dragon egg. Each PC was granted a writ granting them freedom from any property claims by the drow. The duergar took control of the Whorlstone Tunnels from the derro and punished the derro with the execution of large numbers of derro believed to be associated with the demonic activity in the tunnels, even with the least shred of evidence. The duergar were ruthless with the derro wanting to set an example that would deter any further activities of a similar nature. The derro savant council remained unusually quiet during the pogroms, even when two of their members were executed for association with the cultist activities, specifically hiding the existence of the obelisk. </p><p></p><p><strong>DM Notes</strong></p><p>1. I found Gracklstugh an interesting encounter to run. Lots of political intrigue. Interesting environmental encounters. The Tunnels provided an opportunity for a series of battles that tested the PC's mettle. I highly suggest developing the relationships in the tunnels so that they are interconnected. I would encourage any DM to incorporate Droki more fully into the cult plans. I felt turning Droki into a disguised demon corrupting the city made him a more interesting challenge for the PCs.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6802384, member: 5834"] [b]Continuation Session 9[/b] The remainder of the Whorlstone Tunnels posed only one challenge to the party. Within the final room was 50 foot tall black metal obelisk 15 feet on each side. A female derro savant with a spectator guardian and four duergar soulblades tried to kill the party to prevent them from revealing the existence of the obelisk. They dealt some vicious opening damage, but fell quickly to the PCs. The rest of the inhabitants of the tunnels were easily dispatched. During the raid, the PCs collected several books and items as evidence of the existence of a cult worshiping a two-headed demon god. They found a letter exposing Gorglak the Stoneguard as a collaborator with Gray Ghost thieves running a poison lab in the tunnels. They found the Red Dragon Egg in the area where the black obelisk resided guarded by the duergar soulblades. They picked up some potions, coin, and other minoro treasure items. The PCs chose to return the evidence to Errde Blackskull and the egg to Gartokkar. Both the duergar leaders were pleased, especially Gartokkar at the return of the dragon egg. Each PC was granted a writ granting them freedom from any property claims by the drow. The duergar took control of the Whorlstone Tunnels from the derro and punished the derro with the execution of large numbers of derro believed to be associated with the demonic activity in the tunnels, even with the least shred of evidence. The duergar were ruthless with the derro wanting to set an example that would deter any further activities of a similar nature. The derro savant council remained unusually quiet during the pogroms, even when two of their members were executed for association with the cultist activities, specifically hiding the existence of the obelisk. [b]DM Notes[/b] 1. I found Gracklstugh an interesting encounter to run. Lots of political intrigue. Interesting environmental encounters. The Tunnels provided an opportunity for a series of battles that tested the PC's mettle. I highly suggest developing the relationships in the tunnels so that they are interconnected. I would encourage any DM to incorporate Droki more fully into the cult plans. I felt turning Droki into a disguised demon corrupting the city made him a more interesting challenge for the PCs. [/QUOTE]
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[CAMPAIGN] Out of the Abyss [SPOILERS]
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