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<blockquote data-quote="Foret" data-source="post: 3880525" data-attributes="member: 57055"><p>Actually I think its because the Paladin's <em>detect evil</em> hasn't shown the elves as Evil, yet they are acting against the party instead of bending over backwards to help the <em> "good guys"</em>. They're confused because things aren't black and white <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p>For the players that use to play D&D (or computer RPGs), they expect that Regular Elves are Good and Dark Elves are Evil, period <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Having to compete against these non-evil Elves has definetely thrown a wrench in their thinking <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" /> Which I think is a very good thing, because fleshing out the NPCs with their own agendas which may or may not align with the characters. enhances the world nicely.</p><p></p><p>I think it will leading to a lot more player thought when encountering NPCs (and it already has them questioning Torrent's motives, especially given the Imps involvement in the latest encounter). The party is strongly suspicious that they're Cat's Paws of the Evil side <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> , and they should actually be helping the Elves! But given the siege, and the fact they attacked and killed the elven spies, they've decided that the short term plan is to get out of the city and figure out who's who later, and then if necessary ask forgiveness of the elves.</p></blockquote><p></p>
[QUOTE="Foret, post: 3880525, member: 57055"] Actually I think its because the Paladin's [I]detect evil[/I] hasn't shown the elves as Evil, yet they are acting against the party instead of bending over backwards to help the [i] "good guys"[/i]. They're confused because things aren't black and white :] For the players that use to play D&D (or computer RPGs), they expect that Regular Elves are Good and Dark Elves are Evil, period :) Having to compete against these non-evil Elves has definetely thrown a wrench in their thinking :confused: Which I think is a very good thing, because fleshing out the NPCs with their own agendas which may or may not align with the characters. enhances the world nicely. I think it will leading to a lot more player thought when encountering NPCs (and it already has them questioning Torrent's motives, especially given the Imps involvement in the latest encounter). The party is strongly suspicious that they're Cat's Paws of the Evil side :uhoh: , and they should actually be helping the Elves! But given the siege, and the fact they attacked and killed the elven spies, they've decided that the short term plan is to get out of the city and figure out who's who later, and then if necessary ask forgiveness of the elves. [/QUOTE]
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