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<blockquote data-quote="lluewhyn" data-source="post: 7531712" data-attributes="member: 6887379"><p>Anyone wanting to play a kender in any game of mine, even it was Dragonlance, would find that character dying in a fire. Exponentially more disruptive than the average evil character. Ok character for a novel, trash concept for a cooperative gaming experience.</p><p></p><p>On a more serious tone, I voted 5 myself. I'm happy to work with most character concepts and tend to run more episodic games, but I reserve the right to enforce changes for game balance, whether it be for rules or role-playing reasons, and my players understand that. Usually it's by lifting someone up rather than nerfing someone down, but exceptions could occur. I have one of my long-time players who still today talks about his 3.5 Sorcerer "accidentally" failing a save (he could have done something to mitigate it, but chose not to) because he felt that his character was vastly overshadowing everyone else at the table.</p><p></p><p>If someone wants to play something questionable, but can pitch it to me how it won't be a disruption to the other players, I'm usually keen on going with it (although you'd have to make a really good pitch to persuade me to let you play a Kender).</p></blockquote><p></p>
[QUOTE="lluewhyn, post: 7531712, member: 6887379"] Anyone wanting to play a kender in any game of mine, even it was Dragonlance, would find that character dying in a fire. Exponentially more disruptive than the average evil character. Ok character for a novel, trash concept for a cooperative gaming experience. On a more serious tone, I voted 5 myself. I'm happy to work with most character concepts and tend to run more episodic games, but I reserve the right to enforce changes for game balance, whether it be for rules or role-playing reasons, and my players understand that. Usually it's by lifting someone up rather than nerfing someone down, but exceptions could occur. I have one of my long-time players who still today talks about his 3.5 Sorcerer "accidentally" failing a save (he could have done something to mitigate it, but chose not to) because he felt that his character was vastly overshadowing everyone else at the table. If someone wants to play something questionable, but can pitch it to me how it won't be a disruption to the other players, I'm usually keen on going with it (although you'd have to make a really good pitch to persuade me to let you play a Kender). [/QUOTE]
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