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Campaign World calendar- Real world or Custom?
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<blockquote data-quote="Shallown" data-source="post: 1248986" data-attributes="member: 1368"><p>Mine is a mix of both. The months are named the same as real world the only difference is each is 30 days long. I used a real world calender to help me create holidays and then interspersed those with the God's high holy days (not all gods have them) Its a seven day week with sunday being the usual worship/rest day though since it is medieval still the rest day usually applies only to the wealth since no one else can afford it. </p><p></p><p>recently the players started to realize the holidays all have a basis in history and arose for a reason. The reason mostly has to do with the various races throwing off the slave yoke from the demons and devils that once ruled the world. </p><p></p><p>I also use a blank calender to track what is going on in the game and to help in keeping perspective. The blocks are also colored in varing shades of grey to indicate the brightness of the moon and the equinoxes and solisctices marked as well to remind me about sunset and sunrise.</p><p></p><p>Its a simple calender and the players don't get to confused since everything is mostly real world referenced.</p><p></p><p>later</p></blockquote><p></p>
[QUOTE="Shallown, post: 1248986, member: 1368"] Mine is a mix of both. The months are named the same as real world the only difference is each is 30 days long. I used a real world calender to help me create holidays and then interspersed those with the God's high holy days (not all gods have them) Its a seven day week with sunday being the usual worship/rest day though since it is medieval still the rest day usually applies only to the wealth since no one else can afford it. recently the players started to realize the holidays all have a basis in history and arose for a reason. The reason mostly has to do with the various races throwing off the slave yoke from the demons and devils that once ruled the world. I also use a blank calender to track what is going on in the game and to help in keeping perspective. The blocks are also colored in varing shades of grey to indicate the brightness of the moon and the equinoxes and solisctices marked as well to remind me about sunset and sunrise. Its a simple calender and the players don't get to confused since everything is mostly real world referenced. later [/QUOTE]
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