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General Tabletop Discussion
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Can one of the lead designers of D&D please stand up and clarify "Rain of Blows"?
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<blockquote data-quote="Danceofmasks" data-source="post: 4646046" data-attributes="member: 70765"><p>Yes.</p><p>It's been done in multiple places, but the assumptions behind those number experiments can be dodgy.</p><p> </p><p>Big picture has to be considered, since just by using one of those weapon types, the rest of your powers would be a little weaker (compared to, say, hammer or heavy blade).</p><p> </p><p>What's more, a lot of builds (guardian fighters in particular) happily take 20 str, which means (at least in LFR) Minotaurs, Orcs, and Warforged can be awesome with axes and hammers .. but those str/dex builds can't make full use of rain of blows till lv 8 or 11 (as str 20/dex 14 is not recommended).</p><p> </p><p>Suffice to say, though .. that for raw damage, rain of blows and sweeping blow both far outstrip any other lv 3 option, including all options from martial power.</p><p>For that matter, it does far more potential damage than most low level dailies .. which I guess is a fair complaint .. and it scales into being one of the most damaging powers in epic tier .. which is also a fair complaint.</p><p>However, the tactical versatility of the powers from martial power makes them valid choices .. so it's <em>far</em> from a no-brainer.</p><p> </p><p>In particular, I like these ..</p><p> </p><p>Parry and Riposte:</p><p>Can be used as a reaction as your foe misses you (or if they miss an ally, but CC's interrupt is better), so it's good for action economy. CA is nice if the party initiative-stacks (so you act right before the enemy) and/or the enemy is backed into a corner.</p><p> </p><p>Probing attack:</p><p>Targets Reflex, which is nice. If you intend to AP this round or next, or if your party likes to provoke OAs so you get extra swings, that power bonus is really nice to have.</p><p>Can be used as an OA, but I'm not sure that's so great .. though if the fighter in question has a high wis, the almost-certainty of landing this hit means you'll get the power bonus to land a daily.</p><p> </p><p>Rhino strike:</p><p>Fantastic for shield users .. leave a tiny gap in your line, and the fighter charges right through at the enemy boss without provoking OAs.</p><p>Potentially a board clearing power in combination with level 7's come and get it.</p><p> </p><p>Just sayin' ... if Fighters were strikers, rain of blows would be worship-worthy, but they're not.</p></blockquote><p></p>
[QUOTE="Danceofmasks, post: 4646046, member: 70765"] Yes. It's been done in multiple places, but the assumptions behind those number experiments can be dodgy. Big picture has to be considered, since just by using one of those weapon types, the rest of your powers would be a little weaker (compared to, say, hammer or heavy blade). What's more, a lot of builds (guardian fighters in particular) happily take 20 str, which means (at least in LFR) Minotaurs, Orcs, and Warforged can be awesome with axes and hammers .. but those str/dex builds can't make full use of rain of blows till lv 8 or 11 (as str 20/dex 14 is not recommended). Suffice to say, though .. that for raw damage, rain of blows and sweeping blow both far outstrip any other lv 3 option, including all options from martial power. For that matter, it does far more potential damage than most low level dailies .. which I guess is a fair complaint .. and it scales into being one of the most damaging powers in epic tier .. which is also a fair complaint. However, the tactical versatility of the powers from martial power makes them valid choices .. so it's [I]far[/I] from a no-brainer. In particular, I like these .. Parry and Riposte: Can be used as a reaction as your foe misses you (or if they miss an ally, but CC's interrupt is better), so it's good for action economy. CA is nice if the party initiative-stacks (so you act right before the enemy) and/or the enemy is backed into a corner. Probing attack: Targets Reflex, which is nice. If you intend to AP this round or next, or if your party likes to provoke OAs so you get extra swings, that power bonus is really nice to have. Can be used as an OA, but I'm not sure that's so great .. though if the fighter in question has a high wis, the almost-certainty of landing this hit means you'll get the power bonus to land a daily. Rhino strike: Fantastic for shield users .. leave a tiny gap in your line, and the fighter charges right through at the enemy boss without provoking OAs. Potentially a board clearing power in combination with level 7's come and get it. Just sayin' ... if Fighters were strikers, rain of blows would be worship-worthy, but they're not. [/QUOTE]
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Can one of the lead designers of D&D please stand up and clarify "Rain of Blows"?
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