Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Can the DM drive roleplaying?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Henry" data-source="post: 2189468" data-attributes="member: 158"><p>Like any administrative position, LEAD by example. </p><p></p><p>Learn</p><p>Engage</p><p>Act</p><p>Demonstrate</p><p></p><p>Learn what your players game for - what they enjoy about the game, whether gaining power or goodies, character development, butt-kicking, etc. Tie obtaining that goal to character interaction, no matter how small. They'll do more roleplay to get at that goal without even realizing it.</p><p></p><p>Engage your players - have the NPCs ask questions in the first person, addressing them by name, what have you. Even if the response is more out of character than in-character, challenging them to think more first-person than third will get them gently toward that mindset. BEWARE: Identify the players who just DON'T want to be center-stage, the more sociable players who mainly just enjoy contributing from the sidelines. Putting them in the spotlight can sometime make them resentful.</p><p></p><p>Act when you get a chance or see an opportunity. Anytime a player does take the initiative to roleplay, to speak in-character, to make a suboptimal choice because it's what the character would do, reward them tangibly and soon - a small XP gift, an action point, an M & M candy <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> whatever sticks in all the players' minds.</p><p></p><p>Demonstrate how much fun you get out of in-character hijinks. Don't go making an NPC -to- NPC monologue for five minutes, or anything, but maybe one NPC interacts with another in a way that lets the players know that they don't get along, that there are factions to play off of or there are allies to be made, but only through engaging these allies mano-a-mano.</p><p></p><p>You're probably already doing several of these things, but I hope there may be one or two ideas in here that may spark a new technique or two for you.</p></blockquote><p></p>
[QUOTE="Henry, post: 2189468, member: 158"] Like any administrative position, LEAD by example. Learn Engage Act Demonstrate Learn what your players game for - what they enjoy about the game, whether gaining power or goodies, character development, butt-kicking, etc. Tie obtaining that goal to character interaction, no matter how small. They'll do more roleplay to get at that goal without even realizing it. Engage your players - have the NPCs ask questions in the first person, addressing them by name, what have you. Even if the response is more out of character than in-character, challenging them to think more first-person than third will get them gently toward that mindset. BEWARE: Identify the players who just DON'T want to be center-stage, the more sociable players who mainly just enjoy contributing from the sidelines. Putting them in the spotlight can sometime make them resentful. Act when you get a chance or see an opportunity. Anytime a player does take the initiative to roleplay, to speak in-character, to make a suboptimal choice because it's what the character would do, reward them tangibly and soon - a small XP gift, an action point, an M & M candy :) whatever sticks in all the players' minds. Demonstrate how much fun you get out of in-character hijinks. Don't go making an NPC -to- NPC monologue for five minutes, or anything, but maybe one NPC interacts with another in a way that lets the players know that they don't get along, that there are factions to play off of or there are allies to be made, but only through engaging these allies mano-a-mano. You're probably already doing several of these things, but I hope there may be one or two ideas in here that may spark a new technique or two for you. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Can the DM drive roleplaying?
Top