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Can water provide cover?
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<blockquote data-quote="James Gasik" data-source="post: 7164193" data-attributes="member: 6877472"><p>The problem is that the adventure doesn't say she loses the cover if somehow the party gets closer to her. It just says she engages the party at 20-30' out and the shenanigans she uses with her breath weapon give her 3/4 cover. And the adventure stays totally silent about targeting her when she's submerged. I mean, it's not a reasonable assumption that she needs that kind of depth of water to use as cover, but the adventure doesn't say enough one way or another.</p><p></p><p>I've had people claim that the reason she gets cover is because she's a dragon with innate magical power over water, and it has nothing to do with water being able to provide cover at all! Which is itself not an unreasonable explanation, it's just again, the adventure doesn't say one way or another.</p><p></p><p>The real problem here is that when/if water provides obscurement/cover is not a binary state- yet the rules of the game are written that way- you either have cover or you don't. It's not like the rules say "hey if you're standing behind a wooden fence, you have cover from arrows but not axes or firebolts". Not that a ruling like that would be insane, but it's a level of complexity that this edition has stepped back from.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 7164193, member: 6877472"] The problem is that the adventure doesn't say she loses the cover if somehow the party gets closer to her. It just says she engages the party at 20-30' out and the shenanigans she uses with her breath weapon give her 3/4 cover. And the adventure stays totally silent about targeting her when she's submerged. I mean, it's not a reasonable assumption that she needs that kind of depth of water to use as cover, but the adventure doesn't say enough one way or another. I've had people claim that the reason she gets cover is because she's a dragon with innate magical power over water, and it has nothing to do with water being able to provide cover at all! Which is itself not an unreasonable explanation, it's just again, the adventure doesn't say one way or another. The real problem here is that when/if water provides obscurement/cover is not a binary state- yet the rules of the game are written that way- you either have cover or you don't. It's not like the rules say "hey if you're standing behind a wooden fence, you have cover from arrows but not axes or firebolts". Not that a ruling like that would be insane, but it's a level of complexity that this edition has stepped back from. [/QUOTE]
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Can water provide cover?
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