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<blockquote data-quote="schneeland" data-source="post: 9312275" data-attributes="member: 6900337"><p>I tend to agree. I certainly tried, but already when reading the old rule books again it became clear to me that the light-hearted spirit of a bunch of 20 somethings with a lot of time on their hand just figuring out the rules on the go could not be recovered. And that is before taking into account that we no longer live in the same city (not even in the same state, actually).</p><p></p><p>We did have a lot of fun playing a few sessions of Dungeon World, but enthusiasm quickly fizzled and people are also a lot more busy these days. </p><p></p><p>The good news is that a lot of the magic of these old sessions is still present when I play online with different people these days. And I tend to say that when doing a hex-crawl/open world campaign in Forbidden Lands, delving into dungeons with Dungeon Crawl Classics and cruising through the Seattle sprawl with Sprawlrunners the rules did a much better job in supporting the group than the old systems did back then. But still that's more like playing a good remake or a modern video game with deliberate retro design than playing the actual old game.</p></blockquote><p></p>
[QUOTE="schneeland, post: 9312275, member: 6900337"] I tend to agree. I certainly tried, but already when reading the old rule books again it became clear to me that the light-hearted spirit of a bunch of 20 somethings with a lot of time on their hand just figuring out the rules on the go could not be recovered. And that is before taking into account that we no longer live in the same city (not even in the same state, actually). We did have a lot of fun playing a few sessions of Dungeon World, but enthusiasm quickly fizzled and people are also a lot more busy these days. The good news is that a lot of the magic of these old sessions is still present when I play online with different people these days. And I tend to say that when doing a hex-crawl/open world campaign in Forbidden Lands, delving into dungeons with Dungeon Crawl Classics and cruising through the Seattle sprawl with Sprawlrunners the rules did a much better job in supporting the group than the old systems did back then. But still that's more like playing a good remake or a modern video game with deliberate retro design than playing the actual old game. [/QUOTE]
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