Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
cancelled 5e announcement at Gencon??? Anyone know anything about this?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aberzanzorax" data-source="post: 5662498" data-attributes="member: 64209"><p>First the planar deal, now the bmx bandit and angel summoner argument.</p><p> </p><p> </p><p>Look...</p><p> </p><p> </p><p>In 3e there was a power disparity between wizards and fighters.</p><p> </p><p>at levels 1-4 fighters were better than wizards.</p><p>at levels, say 5-10?, they were about the same.</p><p>at levels, say beyond 10?, but certainly at higher levels, wizards and other casters eclipsed fighters.</p><p> </p><p> </p><p>I think we can all more or less agree that this was true (with some debate about the levels, certainly.)</p><p> </p><p> </p><p>But there are two things we're not agreeing upon:</p><p>1. Did it matter? In some games it did, in others it didn't (I suspect in roleplay heavy games that combat balance didn't matter as much, but in combat heavy games the combat balance mattered more).</p><p>2. (a bit of a subset of 1, but still important) What was the degree? I think there are some that think high level fighters were "worthless" while to others, they were merely "less powerful than the casters, but pretty damn powerful".</p><p> </p><p> </p><p> </p><p>Ya know, I wonder if this divide has any corrolate with people saying that you can't roleplay in 4e? I certainly don't believe that's true, but on the other hand, perhaps people that were roleplay heavy were more happy with imbalance in 3e? Those that were more combat heavy (I'm not sterotyping here, but I'm sorta drawing a mental venn diagram and classifying different sides of a scale) found that the balance of 4e really improved the game.</p><p> </p><p>If combat is not a major focus of the game, then balanced combat doesn't really matter much.</p><p> </p><p>If outside stuff is a major focus of the game, then having that be explored and interesting does matter quite a bit.</p><p> </p><p> </p><p>In Worlds and Monsters (or the other one?) they decided the game was about combat (and other stuff, including roleplaying...this is not about what 4e does poorly, it's about what it does well). They made combat better balanced (but perhaps less "nifty", e.g. illusions tricking enemies etc.).</p><p> </p><p> </p><p>I'd be up for a game (a 5e) that kept balance and kept nifty at the same time.</p><p> </p><p>I mean, the fighter/wizard disarity didn't matter to me, but it does to others. The lack of magical out of combat niftiness to the same degree that it was present in 3e matters a lot to me and little to others. </p><p> </p><p>What if 5e fixes both issues?!</p></blockquote><p></p>
[QUOTE="Aberzanzorax, post: 5662498, member: 64209"] First the planar deal, now the bmx bandit and angel summoner argument. Look... In 3e there was a power disparity between wizards and fighters. at levels 1-4 fighters were better than wizards. at levels, say 5-10?, they were about the same. at levels, say beyond 10?, but certainly at higher levels, wizards and other casters eclipsed fighters. I think we can all more or less agree that this was true (with some debate about the levels, certainly.) But there are two things we're not agreeing upon: 1. Did it matter? In some games it did, in others it didn't (I suspect in roleplay heavy games that combat balance didn't matter as much, but in combat heavy games the combat balance mattered more). 2. (a bit of a subset of 1, but still important) What was the degree? I think there are some that think high level fighters were "worthless" while to others, they were merely "less powerful than the casters, but pretty damn powerful". Ya know, I wonder if this divide has any corrolate with people saying that you can't roleplay in 4e? I certainly don't believe that's true, but on the other hand, perhaps people that were roleplay heavy were more happy with imbalance in 3e? Those that were more combat heavy (I'm not sterotyping here, but I'm sorta drawing a mental venn diagram and classifying different sides of a scale) found that the balance of 4e really improved the game. If combat is not a major focus of the game, then balanced combat doesn't really matter much. If outside stuff is a major focus of the game, then having that be explored and interesting does matter quite a bit. In Worlds and Monsters (or the other one?) they decided the game was about combat (and other stuff, including roleplaying...this is not about what 4e does poorly, it's about what it does well). They made combat better balanced (but perhaps less "nifty", e.g. illusions tricking enemies etc.). I'd be up for a game (a 5e) that kept balance and kept nifty at the same time. I mean, the fighter/wizard disarity didn't matter to me, but it does to others. The lack of magical out of combat niftiness to the same degree that it was present in 3e matters a lot to me and little to others. What if 5e fixes both issues?! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
cancelled 5e announcement at Gencon??? Anyone know anything about this?
Top