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Cantrip Auto-Scaling - A 5e Critique
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<blockquote data-quote="Imaro" data-source="post: 7538824" data-attributes="member: 48965"><p>Why would you think that? I'm all about liking Planescape lore if that's what you're referring to but you're the one who tries to claim anyone who lies it, likes it for traditions sake. your argument not mine. </p><p></p><p>As for tradition... are you claiming the paladin isn't a "traditional" class? Because at this point and for how long it's been in the game I would claim it's just as "traditional" as the cleric. Look... there are still ways to make a viable holy warrior cleric in 5e with the right domains which makes more sense and feels more thematic than every cleric (regardless of the deity or force they follow) being trained as a warrior.</p><p></p><p></p><p></p><p>In 5e at least there are the different spell lists, domains, channel divinity, different class skills, the ability to request aid from a deity, proficiency in light/med armor & shields, and so on. </p><p></p><p>That said this is an incredibly broad categorization you've made ... do you feel anyone using weapons as the primary source of combat damage is a themed warrior? </p><p></p><p></p><p> </p><p>No they haven't... at least as early as 2e (probably before that but I'm not really familiar with the game before 2e) there have been options for clerics that were not a close second to fighters in combat... in fact if I remember correctly there were kits that basically allowed one to forego most if not all of the cleric's martial prowess. the only difference now is that the default is spells with the ability to build towards martial as opposed to vice versa.</p></blockquote><p></p>
[QUOTE="Imaro, post: 7538824, member: 48965"] Why would you think that? I'm all about liking Planescape lore if that's what you're referring to but you're the one who tries to claim anyone who lies it, likes it for traditions sake. your argument not mine. As for tradition... are you claiming the paladin isn't a "traditional" class? Because at this point and for how long it's been in the game I would claim it's just as "traditional" as the cleric. Look... there are still ways to make a viable holy warrior cleric in 5e with the right domains which makes more sense and feels more thematic than every cleric (regardless of the deity or force they follow) being trained as a warrior. In 5e at least there are the different spell lists, domains, channel divinity, different class skills, the ability to request aid from a deity, proficiency in light/med armor & shields, and so on. That said this is an incredibly broad categorization you've made ... do you feel anyone using weapons as the primary source of combat damage is a themed warrior? No they haven't... at least as early as 2e (probably before that but I'm not really familiar with the game before 2e) there have been options for clerics that were not a close second to fighters in combat... in fact if I remember correctly there were kits that basically allowed one to forego most if not all of the cleric's martial prowess. the only difference now is that the default is spells with the ability to build towards martial as opposed to vice versa. [/QUOTE]
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Cantrip Auto-Scaling - A 5e Critique
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