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Carnifex's Story Hour (Updated January 20th, "The Union")
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<blockquote data-quote="Carnifex" data-source="post: 32775" data-attributes="member: 227"><p>The priest that Kale, Kaerval and Wyshira are led to is Father Uriaseas, a very friendly and pleasant old cleric who chats amiably to Wyshira for a while. She tells him of her plans to journey south and the old man warns her of rumours of bad piracy occurring, with some sailors muttering of 'sea devils'. She also finds out that there's a whole church hierarchy set up that she needs to integrate with, having only ever known the curatorship of the small mountain stream shrine of her home and not having come into contact with the rest of the faithful. Uriaseas informs her she is of acolyte rank and leads the trio into the mistral, the complex of buildings attached to the cathedral where the clergy go about their daily business.</p><p></p><p>They wander the busy corridors full of scribes and priests, with Storm Knight guards positioned at various intervals, and Uriaseas leads them to the deacon-quartermaster who gives Wyshira the appropriate robes for her status - light, loose turquoise robes with the emblems of Ishrak on them. She also makes a request if she could purchase some healing potions for the journey ahead of them - in fact this was due to Kale earlier asking her if she could buy some on the cheap because she was a priestess. Both are surprised when Father Uriaseas authorises the quartermaster to give them three potions of <em>cure light wounds</em> for free.</p><p></p><p>Where as before he had been slightly unsure of Wyshira's value to the mercenaries, now he's definitely convinced.</p><p></p><p>Uriaseas then leads them into a small garden-cloister, sitting himself down on a bench and quizzing Wyshira as to <em>why</em> she's heading south. She suddenly realises she may have made a mistake by deciding to head off with Wolf, Kaerval and Kale without first requesting permission from the established Church here in Jormungand, but Uriaseas reassures her by saying she is free to go where she wishes; after all,. they worship the Storm Lady, who hardly advocates strict regimen. However, he does tell her that whenever she arrives somewhere that a temple to Ishrak is present, she should go and offer her services as a travelling cleric to the ranking priest of the temple.</p><p></p><p>After this Uriaseas leaves them and Wyshira proposes to the other two that they pool some money and buy some incense as an offering to Ishrak, for good fortune on the sea journey ahead. She also wants to spend an hour or two in wosrhip here, so while the other two wait for her she sits by the pool of water in the main cathedral chamber, meditating in contemplative quiet while the burning incense floats on the surface of the water.</p><p></p><p>She feels the spiritual power of the cathedral, welling up within its walls and flowing through her. She feels a strange link to it, a feeling of greater clarity before and of closer contact with Ishrak. She knows too, that when she left this holy place, part of it would remain with her, strengthening her in her faith.</p><p></p><p>By the time she is finished, it is late and they return to the <em>Great Serpent</em> inn to meet Wolf. As the lhazakk barman serves them food, Wolf recounts what he has achieved.</p><p></p><p><strong>"Well, I hope you all had a constructive day. I've booked us passage south on a Corinthian vessel - even managed to find one with an Azure Guard hydromancer."</strong></p><p><strong></strong></p><p><strong>"The Azure Guard are marine troops, elite soldiers of Iril trained for ship combat,"</strong> he explains to Wyshira. <strong>"They also train up some specialist wizards for Corinthian ships, called hydromancers, who concentrate mainly on spells useful at sea. It's a great boon to be on a ship which has one. Much safer."</strong></p><p><strong></strong></p><p><strong>"Anyway, it leaves tomorrow with the tide, so we'd best be up bright and early. I've arranged some work too - there's a job for us down in Iril, and after that I've got an employer over in Naseria who's looking for people with skills like ours." </strong>He pauses for a moment in eating. <strong>"Hey, this food's damn good."</strong></p><p></p><p>It seems the <em>Great Serpent</em> is to become quite renowned for its meals...</p><p></p><p>The next day they are off bright and early, boarding the ship the <em>Dragon's Eye</em>, a Corinthian merchantman vessel under the command of one captain Marsans. As they set off, Wolf and Kale spar, the older man training the younger but being given a good run for his money. Kaerval, watching the seas, notices some sharks follow the vessel for a little way, but then they dart off and he thinks nothing more of it.</p><p></p><p>Wolf's impressed by Kale's improving skills, commenting on the quality of his blade as well - the ornate short sword from the lair of the brine beast.</p><p></p><p>It's true - the sword seems to cut through the air faster and sit more lightly than any other blade Kale has picked up before. Also, he notices that no matter how much he cleaned it, there was always a thin sheen of some oily substance on the blade. It doesn't <em>do</em> anything bad, he just can't get rid of it.</p><p></p><p>The sparring has drawn quite a crowd amidst the sailors, and Kaerval and Wyshira watch it calmly. Then the hydromancer, a big burly man on the foredeck in blue robes, gives an alarming report.</p><p></p><p><strong>"Oncoming vessel, captain Marsans,"</strong> the sturdy, dark-bearded hydromancer bellows in his deep voice. <strong>"Closing and on course to cut ours; we've tried changing tack a few times but they keep on changing to match our course whatever we do. They're gaining too - it's a fast ship."</strong></p><p><strong></strong></p><p><strong>"I'm afraid I think we're being chased by pirates."</strong></p></blockquote><p></p>
[QUOTE="Carnifex, post: 32775, member: 227"] The priest that Kale, Kaerval and Wyshira are led to is Father Uriaseas, a very friendly and pleasant old cleric who chats amiably to Wyshira for a while. She tells him of her plans to journey south and the old man warns her of rumours of bad piracy occurring, with some sailors muttering of 'sea devils'. She also finds out that there's a whole church hierarchy set up that she needs to integrate with, having only ever known the curatorship of the small mountain stream shrine of her home and not having come into contact with the rest of the faithful. Uriaseas informs her she is of acolyte rank and leads the trio into the mistral, the complex of buildings attached to the cathedral where the clergy go about their daily business. They wander the busy corridors full of scribes and priests, with Storm Knight guards positioned at various intervals, and Uriaseas leads them to the deacon-quartermaster who gives Wyshira the appropriate robes for her status - light, loose turquoise robes with the emblems of Ishrak on them. She also makes a request if she could purchase some healing potions for the journey ahead of them - in fact this was due to Kale earlier asking her if she could buy some on the cheap because she was a priestess. Both are surprised when Father Uriaseas authorises the quartermaster to give them three potions of [i]cure light wounds[/i] for free. Where as before he had been slightly unsure of Wyshira's value to the mercenaries, now he's definitely convinced. Uriaseas then leads them into a small garden-cloister, sitting himself down on a bench and quizzing Wyshira as to [i]why[/i] she's heading south. She suddenly realises she may have made a mistake by deciding to head off with Wolf, Kaerval and Kale without first requesting permission from the established Church here in Jormungand, but Uriaseas reassures her by saying she is free to go where she wishes; after all,. they worship the Storm Lady, who hardly advocates strict regimen. However, he does tell her that whenever she arrives somewhere that a temple to Ishrak is present, she should go and offer her services as a travelling cleric to the ranking priest of the temple. After this Uriaseas leaves them and Wyshira proposes to the other two that they pool some money and buy some incense as an offering to Ishrak, for good fortune on the sea journey ahead. She also wants to spend an hour or two in wosrhip here, so while the other two wait for her she sits by the pool of water in the main cathedral chamber, meditating in contemplative quiet while the burning incense floats on the surface of the water. She feels the spiritual power of the cathedral, welling up within its walls and flowing through her. She feels a strange link to it, a feeling of greater clarity before and of closer contact with Ishrak. She knows too, that when she left this holy place, part of it would remain with her, strengthening her in her faith. By the time she is finished, it is late and they return to the [i]Great Serpent[/i] inn to meet Wolf. As the lhazakk barman serves them food, Wolf recounts what he has achieved. [b]"Well, I hope you all had a constructive day. I've booked us passage south on a Corinthian vessel - even managed to find one with an Azure Guard hydromancer." "The Azure Guard are marine troops, elite soldiers of Iril trained for ship combat,"[/b] he explains to Wyshira. [b]"They also train up some specialist wizards for Corinthian ships, called hydromancers, who concentrate mainly on spells useful at sea. It's a great boon to be on a ship which has one. Much safer." "Anyway, it leaves tomorrow with the tide, so we'd best be up bright and early. I've arranged some work too - there's a job for us down in Iril, and after that I've got an employer over in Naseria who's looking for people with skills like ours." [/b]He pauses for a moment in eating. [b]"Hey, this food's damn good."[/b] It seems the [i]Great Serpent[/i] is to become quite renowned for its meals... The next day they are off bright and early, boarding the ship the [i]Dragon's Eye[/i], a Corinthian merchantman vessel under the command of one captain Marsans. As they set off, Wolf and Kale spar, the older man training the younger but being given a good run for his money. Kaerval, watching the seas, notices some sharks follow the vessel for a little way, but then they dart off and he thinks nothing more of it. Wolf's impressed by Kale's improving skills, commenting on the quality of his blade as well - the ornate short sword from the lair of the brine beast. It's true - the sword seems to cut through the air faster and sit more lightly than any other blade Kale has picked up before. Also, he notices that no matter how much he cleaned it, there was always a thin sheen of some oily substance on the blade. It doesn't [i]do[/i] anything bad, he just can't get rid of it. The sparring has drawn quite a crowd amidst the sailors, and Kaerval and Wyshira watch it calmly. Then the hydromancer, a big burly man on the foredeck in blue robes, gives an alarming report. [b]"Oncoming vessel, captain Marsans,"[/b] the sturdy, dark-bearded hydromancer bellows in his deep voice. [B]"Closing and on course to cut ours; we've tried changing tack a few times but they keep on changing to match our course whatever we do. They're gaining too - it's a fast ship." "I'm afraid I think we're being chased by pirates."[/b] [/QUOTE]
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