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Carrion Crown AP (Savage Stampede) - OOC
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<blockquote data-quote="HolyMan" data-source="post: 5487882" data-attributes="member: 84167"><p>For @<u><a href="http://www.enworld.org/forum/member.php?u=8863" target="_blank">Orius</a></u> EDIT: added mention so you don't miss this in the chaos the thread has become.</p><p></p><p>Please copy and paste the sheet below into your RG spot as this is easier for me to check and I have a lot of checking to do. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" /> (everyone there is a blank sheet in the RG now)</p><p></p><p>I have filled in some of it as I re-read here in the OOC you are not familiar with PF. Note: You have not yet taken your Favored Class Bonus (+1 HP, +1 Skill Rank, or +1 spell added to Spellbook)</p><p></p><p>Listed fixes needed in <strong><span style="color: Red">red</span></strong>. Thanks in advance.</p><p></p><p>[sblock=Dareth Randar]</p><p>[sblock=Game Info]</p><p>Race: Human</p><p>Class: Wizard (necromancer)</p><p>Level: 1</p><p>Alignment: Neutral</p><p>Languages: Common, Draconic, Elven, Gnome,<strong><span style="color: Red"> Linguist language needed</span></strong></p><p>Deity: <strong><span style="color: Red">?? can look</span></strong> <a href="http://pathfinder.wikia.com/wiki/Portal:Religion" target="_blank">here</a> <span style="color: Red"><strong>for one and edit it in</strong></span>[/sblock]</p><p>[sblock=Abilities]</p><p>STR: 12 +1</p><p>DEX: 13 +1</p><p>CON: 14 +2</p><p>INT: 16 +3</p><p>WIS: 13 +1</p><p>CHA: 12 +1</p><p><a href="http://www.enworld.org/forum/5386882-post91.html" target="_blank">rolls</a></p><p></p><p><strong><span style="color: Red">missing +2 racial bonus to any one stat</span></strong>[/sblock]</p><p>[sblock=Combat]</p><p>HP: 08 = [1d6 = 6] + 2 (CON) + 0 (favored class bonus)</p><p>AC: 11 = 10 + 1 (DEX), </p><p>AC Touch: 11 = 10 + 1 (DEX)</p><p>AC Flatfooted: 10 = 10 + 0 (MISC)</p><p>INIT: +1 = +1 (DEX)</p><p>BAB: +0 = +0 (Wizard)</p><p>CMB: +2 = +1 (STR) + 1 (BAB)</p><p>CMD: 12 = 10 + 1 (STR) + 1 (DEX) + 0 (BAB)</p><p>Fort: +2 = +0 (base) + 2 (CON)</p><p>Reflex: +1 = +0 (base) + 1 (DEX)</p><p>Will: +3 = +2 (base) + 1 (WIS)</p><p>Speed: 30'</p><p>ASF: 0%</p><p>Damage Reduction: NA</p><p>Spell Resistance: NA[/sblock]</p><p>[sblock=Weapon Stats]</p><p>Quarterstaff: +1 = +0 (BAB) + 1 (STR)/DMG = 1d6+1(B), CRIT:20x2</p><p>Quarterstaff(FA): -3/-7 = +0 (BAB) + 1 (STR) - 4/8 (double weapon)/DMG = 1d6+1/1d6+0(B), CRIT:20x2</p><p>Dagger(melee): +1 = +0 (BAB) + 1 (STR)/DMG = 1d4+1(P or S), CRIT:19-20x2</p><p>Dagger(range): +1 = +0 (BAB) + 1 (DEX)/DMG = 1d4+1(P or S), CRIT:19-20x2, Range: 10'</p><p>Lt. Crossbow: +1 = +0 (BAB) + 1 (DEX)/DMG = 1d8(P), CRIT:19-20x2, Range: 80'</p><p>[/sblock]</p><p>[sblock=Racial Traits]</p><p>* <strong>+2 to one ability score</strong> - <strong><span style="color: Red">list stat chosen here</span></strong></p><p>* <strong>Medium</strong> - (no bonuses or penalties based on size)</p><p>* <strong>Normal speed </strong>- Base speed is 30 feet</p><p>* <strong>Bonus feat</strong> - +1 feat at 1st lvl</p><p>* <strong>Skilled</strong> - +1 skill rank at 1st level, and +1 skill rank whenever a level is gained</p><p>* <strong>Languages</strong> - Common </p><p>* <strong>Favored Class</strong> - Wizard[/sblock]</p><p>[sblock=Class Features]</p><p><strong>Arcane Bond:</strong> <strong><span style="color: Red">need to chose item or familiar</span></strong></p><p> <strong>Arcane School:</strong> Necromancy - (Forbidden Schools Enchantment and Illusion)</p><p> - Command Undead: 6/day (save DC 11) - channel energy 30' radius</p><p> - Grave Touch: 6/day (no save) - Touch attack to make creature touch shaken for 1 round - already shaken creature becomes frightened for 1 round if HD is lower than Wizard lvl.</p><p><strong>Cantrips</strong></p><p> <strong>Bonus Feat:</strong> Scribe Scroll</p><p><strong>Spells:</strong> (INT) arcane - prepared</p><p><strong>Spellbook:</strong> Start with all cantrips and 3 + INT modifier 1st lvl spells; gain 2 spells per wizard lvl (of any level of spell he can currently cast)[/sblock]</p><p>[sblock=Feats & Traits]</p><p>- Prof. with club, dagger, heavy crossbow, light crossbow, and quarterstaff</p><p>- Scribe Scroll (wizard)</p><p>- Command Undead (wizard)</p><p>- Spell Focus: Necromancy (human)</p><p>- <strong><span style="color: Red">1st lvl feat needed</span></strong></p><p></p><p>Traits:</p><p>Classically Schooled - +1 trait bonus to Spellcarft (becomes class skill if not already)</p><p><span style="color: Red"><strong>trait from Players Guide needed</strong></span></p><p>[/sblock]</p><p>[sblock=Skills]</p><p><strong>Skill Ranks:</strong> 6 = 2 (Wizard) + 3 (INT) + 1 (human) x 1 + 0 (FC)</p><p><strong>Max Ranks:</strong> 1 <strong>ACP:</strong> -3</p><p></p><p><strong>Skills:</strong></p><p>Knowledge(arcana): +7 = 1 (rank) + 3 (class skill) + 3 (INT)</p><p>Knowledge(religion): +7 = 1 (rank) + 3 (class skill) + 3 (INT)</p><p>Linguistics: +7 = 1 (rank) + 3 (class skill) + 3 (INT)</p><p>Perception: +2 = 1 (rank) + 1 (WIS)</p><p>Spellcraft: +8 = 1 (rank) + 3 (class skill) + 3 (INT) + 1 (trait)</p><p><strong><span style="color: Red">1 rank left to spend</span></strong>[/sblock]</p><p>[sblock=Spells]</p><p><strong>Spells Per Day:</strong></p><p>Cantrips - Choose 3 (unlimited casting)</p><p>1st LvL - 3 = 1 (wizard) + 1 (ability) + 1 (necromancy only)</p><p></p><p><strong>Spellbook:</strong></p><p>Cantrips - All</p><p>1st LvL - <em>detect undead, identify, mage armor, magic missile, ray of enfeeblement, summon monster I </em></p><p><em></em></p><p><em></em></p><p><em></em>Note: Enchantment and Illusion spells take up two slots when prepared.[/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>[U]Item Cost Weight[/U]</p><p>Travler's outfit free 0lb</p><p>Quarterstaff 0gp 4lb </p><p>Light crossbow 35gp 4lb</p><p>-20 bolts 2gp 2lb</p><p>Dagger 2gp 1lb</p><p>Spellbook free 3lb</p><p>Spell component pouch 5gp 2lb</p><p>Bedroll 1sp 5lb</p><p>rope(50', hemp) 1gp 10lb</p><p>10' pole 5cp 8lb</p><p>Ink(1 vial) 8gp 0lb</p><p>Inkpen 1sp 0lb</p><p>Parchment, 5 sheets 1gp 0lb</p><p>Waterskin 1gp 4lb</p><p>Rations, trail(5 days) 2.5gp 5lb</p><p>[/code]<strong>Treasure:</strong> 12gp, 2sp, 5cp Gems:</p><p></p><p><strong>Total weight carried:</strong> 48lb - medium load</p><p><strong>Maximum weight possible: </strong></p><p>0-43 (light)</p><p>44-86 (medium)</p><p>87-130 (heavy)[/sblock]</p><p>[sblock=Details]</p><p><strong>Size:</strong> M</p><p><strong>Gender:</strong> Male</p><p><strong>Age:</strong></p><p><strong>Height:</strong></p><p><strong>Weight:</strong></p><p><strong>Hair Color: </strong>dark</p><p><strong> Eye Color: </strong>blue</p><p><strong> Skin Color:</strong> fair</p><p><strong>Apperance:</strong> Dareth is of average height and build. He has fair skin, dark hair, blue eyes, and wears a short trimmed goatee.</p><p><strong>Deamenaor:</strong> He is amoral, caring only about gaining magical knowledge, hungering for the power it will give him.[/sblock] </p><p>[sblock=Background]Dareth Randar is the son of two wizards. He inherited his parents' gift for magic, but never shared the sense of justice they tried to instill in him while growing up. Upon discovering that their son was studying the arts of necromancy which they abhorred, they disinherited him, and he turned to a life of adventure. [/sblock]</p><p>[sblock=Adventure Log] None yet[/sblock]</p><p>[sblock=Level Ups] N/A only first level[/sblock] [/sblock]</p><p></p><p>Still needed is favored class bonus picked and spice item (as well as things listed in red). </p><p></p><p>That's one character done. </p><p></p><p>11 to go.</p><p></p><p>HM</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5487882, member: 84167"] For @[U][URL="http://www.enworld.org/forum/member.php?u=8863"]Orius[/URL][/U] EDIT: added mention so you don't miss this in the chaos the thread has become. Please copy and paste the sheet below into your RG spot as this is easier for me to check and I have a lot of checking to do. :confused: (everyone there is a blank sheet in the RG now) I have filled in some of it as I re-read here in the OOC you are not familiar with PF. Note: You have not yet taken your Favored Class Bonus (+1 HP, +1 Skill Rank, or +1 spell added to Spellbook) Listed fixes needed in [B][COLOR=Red]red[/COLOR][/B]. Thanks in advance. [sblock=Dareth Randar] [sblock=Game Info] Race: Human Class: Wizard (necromancer) Level: 1 Alignment: Neutral Languages: Common, Draconic, Elven, Gnome,[B][COLOR=Red] Linguist language needed[/COLOR][/B] Deity: [B][COLOR=Red]?? can look[/COLOR][/B] [URL="http://pathfinder.wikia.com/wiki/Portal:Religion"]here[/URL] [COLOR=Red][B]for one and edit it in[/B][/COLOR][/sblock] [sblock=Abilities] STR: 12 +1 DEX: 13 +1 CON: 14 +2 INT: 16 +3 WIS: 13 +1 CHA: 12 +1 [URL="http://www.enworld.org/forum/5386882-post91.html"]rolls[/URL] [B][COLOR=Red]missing +2 racial bonus to any one stat[/COLOR][/B][/sblock] [sblock=Combat] HP: 08 = [1d6 = 6] + 2 (CON) + 0 (favored class bonus) AC: 11 = 10 + 1 (DEX), AC Touch: 11 = 10 + 1 (DEX) AC Flatfooted: 10 = 10 + 0 (MISC) INIT: +1 = +1 (DEX) BAB: +0 = +0 (Wizard) CMB: +2 = +1 (STR) + 1 (BAB) CMD: 12 = 10 + 1 (STR) + 1 (DEX) + 0 (BAB) Fort: +2 = +0 (base) + 2 (CON) Reflex: +1 = +0 (base) + 1 (DEX) Will: +3 = +2 (base) + 1 (WIS) Speed: 30' ASF: 0% Damage Reduction: NA Spell Resistance: NA[/sblock] [sblock=Weapon Stats] Quarterstaff: +1 = +0 (BAB) + 1 (STR)/DMG = 1d6+1(B), CRIT:20x2 Quarterstaff(FA): -3/-7 = +0 (BAB) + 1 (STR) - 4/8 (double weapon)/DMG = 1d6+1/1d6+0(B), CRIT:20x2 Dagger(melee): +1 = +0 (BAB) + 1 (STR)/DMG = 1d4+1(P or S), CRIT:19-20x2 Dagger(range): +1 = +0 (BAB) + 1 (DEX)/DMG = 1d4+1(P or S), CRIT:19-20x2, Range: 10' Lt. Crossbow: +1 = +0 (BAB) + 1 (DEX)/DMG = 1d8(P), CRIT:19-20x2, Range: 80' [/sblock] [sblock=Racial Traits] * [B]+2 to one ability score[/B] - [B][COLOR=Red]list stat chosen here[/COLOR][/B] * [B]Medium[/B] - (no bonuses or penalties based on size) * [B]Normal speed [/B]- Base speed is 30 feet * [B]Bonus feat[/B] - +1 feat at 1st lvl * [B]Skilled[/B] - +1 skill rank at 1st level, and +1 skill rank whenever a level is gained * [B]Languages[/B] - Common * [B]Favored Class[/B] - Wizard[/sblock] [sblock=Class Features] [B]Arcane Bond:[/B] [B][COLOR=Red]need to chose item or familiar[/COLOR][/B] [B]Arcane School:[/B] Necromancy - (Forbidden Schools Enchantment and Illusion) - Command Undead: 6/day (save DC 11) - channel energy 30' radius - Grave Touch: 6/day (no save) - Touch attack to make creature touch shaken for 1 round - already shaken creature becomes frightened for 1 round if HD is lower than Wizard lvl. [B]Cantrips[/B] [B]Bonus Feat:[/B] Scribe Scroll [B]Spells:[/B] (INT) arcane - prepared [B]Spellbook:[/B] Start with all cantrips and 3 + INT modifier 1st lvl spells; gain 2 spells per wizard lvl (of any level of spell he can currently cast)[/sblock] [sblock=Feats & Traits] - Prof. with club, dagger, heavy crossbow, light crossbow, and quarterstaff - Scribe Scroll (wizard) - Command Undead (wizard) - Spell Focus: Necromancy (human) - [B][COLOR=Red]1st lvl feat needed[/COLOR][/B] Traits: Classically Schooled - +1 trait bonus to Spellcarft (becomes class skill if not already) [COLOR=Red][B]trait from Players Guide needed[/B][/COLOR] [/sblock] [sblock=Skills] [B]Skill Ranks:[/B] 6 = 2 (Wizard) + 3 (INT) + 1 (human) x 1 + 0 (FC) [B]Max Ranks:[/B] 1 [B]ACP:[/B] -3 [B]Skills:[/B] Knowledge(arcana): +7 = 1 (rank) + 3 (class skill) + 3 (INT) Knowledge(religion): +7 = 1 (rank) + 3 (class skill) + 3 (INT) Linguistics: +7 = 1 (rank) + 3 (class skill) + 3 (INT) Perception: +2 = 1 (rank) + 1 (WIS) Spellcraft: +8 = 1 (rank) + 3 (class skill) + 3 (INT) + 1 (trait) [B][COLOR=Red]1 rank left to spend[/COLOR][/B][/sblock] [sblock=Spells] [B]Spells Per Day:[/B] Cantrips - Choose 3 (unlimited casting) 1st LvL - 3 = 1 (wizard) + 1 (ability) + 1 (necromancy only) [B]Spellbook:[/B] Cantrips - All 1st LvL - [I]detect undead, identify, mage armor, magic missile, ray of enfeeblement, summon monster I [/I]Note: Enchantment and Illusion spells take up two slots when prepared.[/sblock] [sblock=Equipment] [code] [U]Item Cost Weight[/U] Travler's outfit free 0lb Quarterstaff 0gp 4lb Light crossbow 35gp 4lb -20 bolts 2gp 2lb Dagger 2gp 1lb Spellbook free 3lb Spell component pouch 5gp 2lb Bedroll 1sp 5lb rope(50', hemp) 1gp 10lb 10' pole 5cp 8lb Ink(1 vial) 8gp 0lb Inkpen 1sp 0lb Parchment, 5 sheets 1gp 0lb Waterskin 1gp 4lb Rations, trail(5 days) 2.5gp 5lb [/code][B]Treasure:[/B] 12gp, 2sp, 5cp Gems: [B]Total weight carried:[/B] 48lb - medium load [B]Maximum weight possible: [/B] 0-43 (light) 44-86 (medium) 87-130 (heavy)[/sblock] [sblock=Details] [B]Size:[/B] M [B]Gender:[/B] Male [B]Age: Height: Weight: Hair Color: [/B]dark [B] Eye Color: [/B]blue [B] Skin Color:[/B] fair [B]Apperance:[/B] Dareth is of average height and build. He has fair skin, dark hair, blue eyes, and wears a short trimmed goatee. [B]Deamenaor:[/B] He is amoral, caring only about gaining magical knowledge, hungering for the power it will give him.[/sblock] [sblock=Background]Dareth Randar is the son of two wizards. He inherited his parents' gift for magic, but never shared the sense of justice they tried to instill in him while growing up. Upon discovering that their son was studying the arts of necromancy which they abhorred, they disinherited him, and he turned to a life of adventure. [/sblock] [sblock=Adventure Log] None yet[/sblock] [sblock=Level Ups] N/A only first level[/sblock] [/sblock] Still needed is favored class bonus picked and spice item (as well as things listed in red). That's one character done. 11 to go. HM [/QUOTE]
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