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General Tabletop Discussion
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Carrying Capacity vs. Shenanigans
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<blockquote data-quote="Ilbranteloth" data-source="post: 7230833" data-attributes="member: 6778044"><p>I handle encumbrance a little differently to keep it simple, but avoid this. First, anything worn doesn’t count toward encumbrance. That’s one suit of armor, one set of clothes, cloak, etc. A backpack doesn’t count for encumbrance, and the contents of a backpack count as half. A primary weapon, dagger or two, and a ranged weapon. Rope and a bedroll.</p><p></p><p>Stuff in the backpack is addressed for bulk and weight if I feel it’s necessary. But the assumption is, anything beyond your normal gear is going to have an impact. In particular, coins.</p><p></p><p>I have a fatigue system, and medium and heavy armor impose disadvantage. Also, a backpack is the same as medium armor with disadvantage on Stealth and Acrobatics, for example. </p><p></p><p>We’ll get more detailed if we need to, but I think wearing something is quite different than carrying it, and a backpack helps distribute the load as well. But they pretty much assume that anything they pick up in the dungeon is going to make the encumbered, and they’ll make sure they can drop it quickly if needed.</p><p></p><p></p><p>Sent from my iPhone using EN World</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 7230833, member: 6778044"] I handle encumbrance a little differently to keep it simple, but avoid this. First, anything worn doesn’t count toward encumbrance. That’s one suit of armor, one set of clothes, cloak, etc. A backpack doesn’t count for encumbrance, and the contents of a backpack count as half. A primary weapon, dagger or two, and a ranged weapon. Rope and a bedroll. Stuff in the backpack is addressed for bulk and weight if I feel it’s necessary. But the assumption is, anything beyond your normal gear is going to have an impact. In particular, coins. I have a fatigue system, and medium and heavy armor impose disadvantage. Also, a backpack is the same as medium armor with disadvantage on Stealth and Acrobatics, for example. We’ll get more detailed if we need to, but I think wearing something is quite different than carrying it, and a backpack helps distribute the load as well. But they pretty much assume that anything they pick up in the dungeon is going to make the encumbered, and they’ll make sure they can drop it quickly if needed. Sent from my iPhone using EN World [/QUOTE]
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